fix crash

This commit is contained in:
treeston committed 2016-02-03 11:15:09 +01:00
1 parent d5868a7db3
commit bf31f26e8c
1 file changed
+1 -1
+1 -1
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@@ -185,7 +185,7 @@ namespace Trinity
}
xpMod *= isBattleGround ? sWorld->getRate(RATE_XP_BG_KILL) : sWorld->getRate(RATE_XP_KILL);
if (creature->m_PlayerDamageReq) // if players dealt less than 50% of the damage and were credited anyway (due to CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ), scale XP gained appropriately (linear scaling)
if (creature && creature->m_PlayerDamageReq) // if players dealt less than 50% of the damage and were credited anyway (due to CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ), scale XP gained appropriately (linear scaling)
xpMod *= 1.0f - 2.0f*creature->m_PlayerDamageReq / creature->GetMaxHealth();
gain = uint32(gain * xpMod);