Core/Spells: corrected sending blocked targets in spell_go packet

This commit is contained in:
Ovahlord committed 2022-09-27 00:43:02 +02:00
1 parent 6856c1a0be
commit bf39afaf3a
1 file changed
+1 -1
+1 -1
View File
@@ -4634,7 +4634,7 @@ void Spell::UpdateSpellCastDataTargets(WorldPackets::Spells::SpellHitInfo& data)
else
{
// Don't consider blocked ranged attacks as miss
if (targetInfo.TimeDelay > 0 && targetInfo.MissCondition == SPELL_MISS_BLOCK)
if (targetInfo.MissCondition == SPELL_MISS_BLOCK && !m_spellInfo->HasAttribute(SPELL_ATTR3_COMPLETELY_BLOCKED))
continue;
data.MissStatus.emplace_back(targetInfo.TargetGUID, targetInfo.MissCondition, targetInfo.ReflectResult);