Core/LFG: Fix being unable to re-queue after leaving queue
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@@ -71,7 +71,9 @@ void WorldSession::HandleLfgJoinOpcode(WorldPacket& recvData)
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{
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uint32 dungeon;
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recvData >> dungeon;
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newDungeons.insert((dungeon & 0x00FFFFFF)); // remove the type from the dungeon entry
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dungeon &= 0x00FFFFFF; // remove the type from the dungeon entry
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if (dungeon)
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newDungeons.insert(dungeon);
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}
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recvData.read_skip<uint32>(); // for 0..uint8 (always 3) { uint8 (always 0) }
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