Core/Creatures: Fixed GMs being considered in party/raid with nearby creatures without CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT

Ref #19340
This commit is contained in:
S.V authored and Aokromes committed 2017-03-23 02:15:05 +01:00
1 parent 9fb129a1ee
commit cdff8ab387
1 file changed
+6 -8
+6 -8
View File
@@ -14882,8 +14882,8 @@ bool Unit::IsInPartyWith(Unit const* unit) const
if (this == unit)
return true;
const Unit* u1 = GetCharmerOrOwnerOrSelf();
const Unit* u2 = unit->GetCharmerOrOwnerOrSelf();
Unit const* u1 = GetCharmerOrOwnerOrSelf();
Unit const* u2 = unit->GetCharmerOrOwnerOrSelf();
if (u1 == u2)
return true;
@@ -14893,8 +14893,7 @@ bool Unit::IsInPartyWith(Unit const* unit) const
(u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_UNIT && u2->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT))
return true;
// else u1->GetTypeId() == u2->GetTypeId() == TYPEID_UNIT
return u1->getFaction() == u2->getFaction();
return u1->GetTypeId() == TYPEID_UNIT && u2->GetTypeId() == TYPEID_UNIT && u1->getFaction() == u2->getFaction();
}
bool Unit::IsInRaidWith(Unit const* unit) const
@@ -14902,8 +14901,8 @@ bool Unit::IsInRaidWith(Unit const* unit) const
if (this == unit)
return true;
const Unit* u1 = GetCharmerOrOwnerOrSelf();
const Unit* u2 = unit->GetCharmerOrOwnerOrSelf();
Unit const* u1 = GetCharmerOrOwnerOrSelf();
Unit const* u2 = unit->GetCharmerOrOwnerOrSelf();
if (u1 == u2)
return true;
@@ -14913,8 +14912,7 @@ bool Unit::IsInRaidWith(Unit const* unit) const
(u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_UNIT && u2->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT))
return true;
// else u1->GetTypeId() == u2->GetTypeId() == TYPEID_UNIT
return u1->getFaction() == u2->getFaction();
return u1->GetTypeId() == TYPEID_UNIT && u2->GetTypeId() == TYPEID_UNIT && u1->getFaction() == u2->getFaction();
}
void Unit::GetPartyMembers(std::list<Unit*> &TagUnitMap)