Scripts/Ulduar: Fixed a clang6 warning

This commit is contained in:
Keader authored and Aokromes committed 2017-11-26 13:57:19 +01:00
1 parent 52a53ea2ab
commit ce7d10c3da
1 file changed
+2 -5
@@ -1622,7 +1622,7 @@ class FlameLeviathanPursuedTargetSelector
};
public:
explicit FlameLeviathanPursuedTargetSelector(Unit* unit) : _me(unit) { };
explicit FlameLeviathanPursuedTargetSelector(Unit* unit) { };
bool operator()(WorldObject* target) const
{
@@ -1652,9 +1652,6 @@ class FlameLeviathanPursuedTargetSelector
return !playerFound;
}
private:
Unit const* _me;
};
class spell_pursue : public SpellScriptLoader
@@ -1675,7 +1672,7 @@ class spell_pursue : public SpellScriptLoader
private:
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(FlameLeviathanPursuedTargetSelector(GetCaster()));
targets.remove_if(FlameLeviathanPursuedTargetSelector());
if (!targets.empty())
{
//! In the end, only one target should be selected