some more cleanup (cbd025f follow-up)
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@@ -102,9 +102,6 @@ class boss_selin_fireheart : public CreatureScript
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void SelectNearestCrystal()
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{
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if (Crystals.empty())
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return;
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if (Creature* crystal = me->FindNearestCreature(NPC_FEL_CRYSTAL, 250.0f))
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{
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Talk(SAY_ENERGY);
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@@ -244,7 +241,6 @@ class boss_selin_fireheart : public CreatureScript
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}
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private:
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std::list<ObjectGuid> Crystals;
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ObjectGuid CrystalGUID;
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bool _scheduledEvents;
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};
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