build fix
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@@ -54,7 +54,7 @@ class SimpleCharmedPlayerAI : public PlayerAI
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SimpleCharmedPlayerAI(Player* player) : PlayerAI(player) { }
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void UpdateAI(uint32 diff) override;
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void OnCharmed(bool apply) override;
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Unit* SelectAttackTarget() const;
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Unit* SelectAttackTarget() const override;
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};
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#endif
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