Scripts: Added missing override
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@@ -2551,7 +2551,7 @@ class npc_train_wrecker : public CreatureScript
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}
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}
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void MovementInform(uint32 /*type*/, uint32 id)
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void MovementInform(uint32 /*type*/, uint32 id) override
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{
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if (id == MOVEID_CHASE)
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_nextAction = EVENT_DO_JUMP;
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