Core/Handlers: Fixed Equipament Manager (for real this time)
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@@ -1722,7 +1722,7 @@ void WorldSession::HandleEquipmentSetUse(WorldPacket& recvData)
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if (item->GetPos() == dstpos)
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continue;
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if (_player->CanEquipItem(NULL_SLOT, dstpos, item, true) != EQUIP_ERR_OK)
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if (_player->CanEquipItem(i, dstpos, item, true) != EQUIP_ERR_OK)
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continue;
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_player->SwapItem(item->GetPos(), dstpos);
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