Core/Loot: removed some dead code from a cherrypick mistake

This commit is contained in:
Ovahlord committed 2022-12-30 17:44:06 +01:00
1 parent 37c6835d7a
commit dcd668661d
1 file changed
-4
-4
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@@ -288,10 +288,6 @@ void Loot::FillNotNormalLootFor(Player* player, bool presentAtLooting)
qmapitr = PlayerNonQuestNonFFAConditionalItems.find(plguid);
if (qmapitr == PlayerNonQuestNonFFAConditionalItems.end())
FillNonQuestNonFFAConditionalLoot(player, presentAtLooting);
// if not auto-processed player will have to come and pick it up manually
if (!presentAtLooting)
return;
}
NotNormalLootItemList* Loot::FillFFALoot(Player* player)