Core/Loot: removed some dead code from a cherrypick mistake
This commit is contained in:
1 parent
37c6835d7a
commit
dcd668661d
1 file changed
-4
@@ -288,10 +288,6 @@ void Loot::FillNotNormalLootFor(Player* player, bool presentAtLooting)
|
||||
qmapitr = PlayerNonQuestNonFFAConditionalItems.find(plguid);
|
||||
if (qmapitr == PlayerNonQuestNonFFAConditionalItems.end())
|
||||
FillNonQuestNonFFAConditionalLoot(player, presentAtLooting);
|
||||
|
||||
// if not auto-processed player will have to come and pick it up manually
|
||||
if (!presentAtLooting)
|
||||
return;
|
||||
}
|
||||
|
||||
NotNormalLootItemList* Loot::FillFFALoot(Player* player)
|
||||
|
||||
Reference in new issue
Block a user