buildfix
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@@ -222,7 +222,7 @@ class TC_GAME_API Map : public GridRefManager<NGridType>
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bool UnloadGrid(NGridType& ngrid, bool pForce);
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void GridMarkNoUnload(uint32 x, uint32 y);
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void GridUnmarkNoUnload(uint32 x, uint32 y);
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void UnloadAll();
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virtual void UnloadAll();
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void ResetGridExpiry(NGridType &grid, float factor = 1) const
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{
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