Make travis happy.
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@@ -396,7 +396,7 @@ class boss_lady_deathwhisper : public CreatureScript
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void DamageTaken(Unit* /*damageDealer*/, uint32& damage) override
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{
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// phase transition
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if (_phase == PHASE_ONE && damage > me->GetPower(POWER_MANA))
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if (_phase == PHASE_ONE && damage > uint32(me->GetPower(POWER_MANA)))
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{
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_phase = PHASE_TWO;
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Talk(SAY_PHASE_2);
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