Core: Fix warnings

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Vincent_Michael committed 2012-12-09 17:34:21 +01:00
1 parent 01f118bf77
commit e7cb10f49b
1 file changed
+1 -1
+1 -1
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@@ -117,7 +117,7 @@ class CreatureAI : public UnitAI
virtual void SpellHitTarget(Unit* /*target*/, SpellInfo const* /*spell*/) {}
// Called when the creature is target of hostile action: swing, hostile spell landed, fear/etc)
virtual void AttackedBy(Unit* attacker) {}
virtual void AttackedBy(Unit* /*attacker*/) {}
virtual bool IsEscorted() { return false; }
// Called when creature is spawned or respawned (for reseting variables)