Core/Misc: Fix a typo
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@@ -1882,7 +1882,7 @@ class Player : public Unit, public GridObject<Player>
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void UpdateWeaponSkill (WeaponAttackType attType);
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void UpdateCombatSkills(Unit* victim, WeaponAttackType attType, bool defence);
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void SetSkill(uint16 id, uint16 step, uint16 currVal, uint16 maxVal);
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void SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal);
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uint16 GetMaxSkillValue(uint32 skill) const; // max + perm. bonus + temp bonus
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uint16 GetPureMaxSkillValue(uint32 skill) const; // max
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uint16 GetSkillValue(uint32 skill) const; // skill value + perm. bonus + temp bonus
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