Core/Player: silence warning
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@@ -23530,7 +23530,7 @@ void Player::SetDailyQuestStatus(uint32 quest_id)
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bool Player::IsDailyQuestDone(uint32 quest_id)
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{
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bool found = false;
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if (Quest const* qQuest = sObjectMgr->GetQuestTemplate(quest_id))
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if (sObjectMgr->GetQuestTemplate(quest_id))
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{
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for (uint32 quest_daily_idx = 0; quest_daily_idx < PLAYER_MAX_DAILY_QUESTS; ++quest_daily_idx)
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{
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