Merge branch 'master' into 4.3.4

Conflicts:
	src/server/game/Battlegrounds/Battleground.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Transport/Transport.cpp
	src/server/game/Entities/Unit/StatSystem.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Auras/SpellAuras.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Spells/SpellInfo.cpp
This commit is contained in:
Spp committed 2012-10-04 13:33:04 +02:00
commit f570383fba
119 files changed
+2309 -2337

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@@ -1236,7 +1236,7 @@ class spell_gen_lifeblood : public SpellScriptLoader
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
{
if (Unit* owner = GetUnitOwner())
amount += int32(CalculatePctF(owner->GetMaxHealth(), 1.5f / aurEff->GetTotalTicks()));
amount += int32(CalculatePct(owner->GetMaxHealth(), 1.5f / aurEff->GetTotalTicks()));
}
void Register()