DB/ScarletEnclave:
* corrected a bunch of questgiver details emotes * Olrun the Battlecaller will now use a proper cyclic path and corrected bytes for correct movement animations
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1 file changed
+25
@@ -0,0 +1,25 @@
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UPDATE `quest_details` SET `Emote1`= 1, `Emote2`= 1, `Emote3`= 1, `Emote4`= 1 WHERE `ID`= 12619;
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UPDATE `quest_details` SET `Emote1`= 1, `Emote2`= 1, `Emote3`= 1, `Emote4`= 0 WHERE `ID`= 12842;
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UPDATE `quest_details` SET `Emote1`= 1, `Emote2`= 1, `Emote3`= 1, `Emote4`= 25 WHERE `ID`= 12848;
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UPDATE `quest_details` SET `Emote1`= 1, `Emote2`= 1, `Emote3`= 1, `Emote4`= 1 WHERE `ID`= 12636;
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UPDATE `quest_details` SET `Emote1`= 396, `Emote2`= 397, `Emote3`= 396, `Emote4`= 0 WHERE `ID`= 12641;
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UPDATE `quest_details` SET `Emote1`= 6, `Emote2`= 1, `Emote3`= 1, `Emote4`= 66 WHERE `ID`= 12670;
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UPDATE `quest_details` SET `Emote1`= 1, `Emote2`= 1, `Emote3`= 1, `Emote4`= 5 WHERE `ID`= 12678;
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UPDATE `quest_details` SET `Emote1`= 1, `Emote2`= 1, `Emote3`= 1, `Emote4`= 1 WHERE `ID`= 12680;
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UPDATE `quest_details` SET `Emote1`= 1, `Emote2`= 1, `Emote3`= 1, `Emote4`= 0 WHERE `ID`= 12733;
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UPDATE `quest_details` SET `Emote1`= 1, `Emote2`= 1, `Emote3`= 1, `Emote4`= 0 WHERE `ID`= 12679;
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UPDATE `quest_details` SET `Emote1`= 1, `Emote2`= 1, `Emote3`= 1, `Emote4`= 0 WHERE `ID`= 12687;
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DELETE FROM `waypoint_data` WHERE `id`= 1287390;
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INSERT INTO `waypoint_data` (`id`, `point`, `position_x`, `position_Y`, `position_z`) VALUES
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(1287390, 0, 2360.7605, -5774.658, 153.60991),
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(1287390, 1, 2365.823, -5770.872, 153.60991),
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(1287390, 2, 2371.8052, -5767.541, 153.14471),
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(1287390, 3, 2371.6038, -5775.583, 153.60991),
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(1287390, 4, 2376.499, -5781.667, 153.60991),
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(1287390, 5, 2372.2847, -5788.8706, 153.60991);
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UPDATE `creature_addon` SET `cyclicSplinePathId`= 1287390, `waypointPathId`= 0, `bytes1`= 50331648 WHERE `guid`= 128739;
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UPDATE `creature` SET `MovementType`= 3 WHERE `guid`= 128739;
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UPDATE `creature_template` SET `flags_extra`= 512 WHERE `entry`= 29047;
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UPDATE `creature_template_movement` SET `Ground`= 0 WHERE `CreatureId`= 29047;
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