Core/Spells: Fixed Shapeshift using macro

Close #21197
Author: lineagedr
This commit is contained in:
Keader authored and Aokromes committed 2018-01-14 06:30:42 +01:00
1 parent a292a84ad8
commit fa9ca1d384
1 file changed
+1 -1
@@ -1768,7 +1768,7 @@ void AuraEffect::HandlePhaseGroup(AuraApplication const* aurApp, uint8 mode, boo
void AuraEffect::HandleAuraModShapeshift(AuraApplication const* aurApp, uint8 mode, bool apply) const
{
if (!(mode & AURA_EFFECT_HANDLE_REAL))
if (!(mode & AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK))
return;
Unit* target = aurApp->GetTarget();