thenecromancer
06caa4a945
Typo in some function usage
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--HG--
branch : trunk
2010-07-31 13:40:32 +02:00
silinoron
71b1c781e3
Add basic support for NPCs on transports; DB data required.
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Currently no support for combat while the transport is in motion.
Based on a patch by Socolin.
Fixes issue #168
--HG--
branch : trunk
2010-07-30 21:54:46 -07:00
QAston
e5881d9590
*Cleanup in single target auras (thanks to JuliuSZS some useable debug info)
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*Add ToInstanceMap() and ToMapInstanced() typecast functions and CAST_INST macro to use in scripts.
--HG--
branch : trunk
2010-07-31 01:41:32 +02:00
QAston
48b360097c
*use ASSERT macro instead of regular assert for better output.
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--HG--
branch : trunk
2010-07-30 20:04:28 +02:00
QAston
d666ba26c1
*Thread safe player searcher in scripts.
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--HG--
branch : trunk
2010-07-30 15:51:07 +02:00
QAston
272e954a70
*Lock on RemoveAllAuras till all auras and applications are removed with all linked events they may cause.
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*Add assertion after error log, just in case you've missed it.
--HG--
branch : trunk
2010-07-30 03:07:34 +02:00
click
c595eb8ae9
First part of petAI logic cleanup : Hunter PetAI change: Ignore attacking CC'ed targets unless explicitly asked for by player
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(thanks to QAston, Shauren, Liberate for the discussions and codehelp to sort this out properly)
--HG--
branch : trunk
2010-07-28 19:39:56 +02:00
QAston
e232c0e235
*Cleanup in ObjectAccessor - this should fix some crashes
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--HG--
branch : trunk
2010-07-28 00:08:21 +02:00
QAston
8e7f30eb61
*Add debug log to trac reason of a crash in Spell::DoAllEffectOnTarget.
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--HG--
branch : trunk
2010-07-26 22:57:25 +02:00
QAston
fc4087cd98
*Resurrection sickness and similar debuffs are no longer dispelable.
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--HG--
branch : trunk
2010-07-26 19:27:28 +02:00
QAston
7b87ab4de7
*Add more Player::CanUseAttackType checks in places where item bonuses are applied.
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--HG--
branch : trunk
2010-07-26 16:08:55 +02:00
Shauren
687cd83bdd
Fixed Thrill of the Hunt not restoring mana when Explosive Shot crits
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Closes issue #2221 .
--HG--
branch : trunk
2010-07-24 22:14:23 +02:00
Shauren
903a3cbe76
Shaman totem models are now different depending on race
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--HG--
branch : trunk
2010-07-22 17:31:27 +02:00
_manuel_
3f9086fb4f
Fixed resist chances with Positive Auras.
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BIG thanks to QAston.
--HG--
branch : trunk
2010-07-22 13:04:47 -03:00
thenecromancer
389f6084c9
Use unified code for adding remaining DoT damage to some talents.
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--HG--
branch : trunk
2010-07-21 01:42:02 +02:00
thenecromancer
6ca2aa0dd7
Typo in my original code (that bool should be used).
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--HG--
branch : trunk
2010-07-21 01:03:44 +02:00
thenecromancer
afa27d1dbf
Some fixes to proc events
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* Always pass up some aura types, regardless of triggered state ( this might be CC effects touched by triggered spells )
* Allow defensive procs on Full block
* Allow defensive procs to trigger from states with PROC_EX_INTERNAL_REQ_FAMILY ( I don't remmember what that one fixes :))
--HG--
branch : trunk
2010-07-21 00:55:27 +02:00
QAston
c0f9ef6059
*Implement SPELL_EFFECT_CREATE_TAMED_PET(153).
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--HG--
branch : trunk
2010-07-20 22:55:28 +02:00
QAston
f906976837
*Remove assertion from packet handler. Assertions should not be put in such places because we can't trust clients nor network.
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*Do not allow to charm mounted units.
--HG--
branch : trunk
2010-07-20 01:42:14 +02:00
click
dd92bffd24
Exclude hunters Auto Shot from casttimer-delay - should be blizzlike now (fix by Ktistay)
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Closes issue 1927
--HG--
branch : trunk
2010-07-19 04:16:15 +02:00
QAston
31a3310ea1
*Fix Totem of Hex coefficient - patch by Lightguard.
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--HG--
branch : trunk
2010-07-16 19:17:45 +02:00
QAston
a7b7073cc5
*Item - Coliseum 25 Heroic Caster Trinket - patch by microbius51
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--HG--
branch : trunk
2010-07-16 15:48:31 +02:00
QAston
7e8c61c95a
*Remove hack for Divine Storm from Unit::DealDamage
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*"Zip" some data in SpellMgr::LoadSpellCustomAttr
*Add MaxAffectedTargets for Divine storm heal effect
*Move Divine Storm to correct spellfamily switch-case block in Spell::EffectDummy
*Some ordering fixes of case blocks in Spell::EffectDummy
--HG--
branch : trunk
2010-07-16 14:42:24 +02:00
QAston
b406321c01
*Prevent possible problems with application of negative auras with 0 duration, now only spell hits which were diminished are immuned.
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*Remove old code of SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE forgotten in c84e55b632.
--HG--
branch : trunk
2010-07-16 14:23:03 +02:00
QAston
719f13874e
*Rename SPELL_AURA_RANGED_AP_ATTACKER_CREATURES_BONUS to SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE, and reimplement that aura type.
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*Some more research about new aura types.
--HG--
branch : trunk
2010-07-16 13:20:50 +02:00
QAston
5ca1748326
*Implement aura type SPELL_AURA_SHARE_DAMAGE_PCT(300), somewhat based on patch by joshwhedon
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*Add some guess comments about unknown aura types
--HG--
branch : trunk
2010-07-16 01:08:06 +02:00
_manuel_
3c1887aab9
Fixed problems with Sacred Cleansing, by QAston.
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Fixes issue 546.
--HG--
branch : trunk
2010-07-15 19:31:40 -03:00
QAston
d59cc55351
*Typofix
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--HG--
branch : trunk
2010-07-14 17:09:30 +02:00
QAston
a43ec3f158
*Add SpellMgr::CalculateSpellEffectAmount function for consistency of effect amount calculations in core
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*Remove SpellEntry::CalculateSimpleValue function and use the new cuntion instead
*Remove some workarounds made because of incorrect effect amount calculations
*Since now aura effect amount problems should be gone.
--HG--
branch : trunk
2010-07-14 16:57:13 +02:00
Shauren
af8a2e754c
Another basepoint fix, Thrill of the Hunt
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--HG--
branch : trunk
2010-07-14 10:35:43 +02:00
click
673c652ba6
change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"
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--HG--
branch : trunk
2010-07-12 00:30:17 +02:00
Shauren
aebbdcebc2
This should fix Savage Defense related crashes
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--HG--
branch : trunk
2010-07-11 20:30:53 +02:00
Shauren
bf111e7d96
Fixed Savage Defense
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Fixed Master Shapeshifter
Fixes issue #1299 .
--HG--
branch : trunk
2010-07-08 20:35:01 +02:00
click
1416c83394
Fix: make sure healing potions doesn't benefit from spellhealing-power - patch by maxdestroyer
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--HG--
branch : trunk
2010-07-04 20:17:22 +02:00
click
962b48c6a3
Properly initialize CharmInfo states (fixes warning about noninitialized pointers) - Fix/patch by ge0rg
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--HG--
branch : trunk
2010-07-04 16:27:33 +02:00
click
599d957a26
Fix SPELL_AURA_MOD_HEALING_DONE healing bonus with 0 misc value (patch by toni.shocker)
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--HG--
branch : trunk
2010-07-04 15:43:20 +02:00
Shauren
255e7e8b83
Fixed Chain Lightning overproccing with Lightning Overload, patch by DrTenma
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Closes issue #1198 .
--HG--
branch : trunk
2010-07-02 14:24:05 +02:00
Shauren
9a648e120d
This should not be there
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--HG--
branch : trunk
2010-06-29 14:33:07 +02:00
Shauren
4b19773df1
Added support for SPELL_AURA_SCHOOL_HEAL_ABSORB (301)
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--HG--
branch : trunk
2010-06-29 14:20:49 +02:00
Xanadu
0485d99e5d
Fixed periodic damage for stackable auras (Deadly Poison...). Patch by Lyall. Closes issue #1368 .
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--HG--
branch : trunk
2010-06-28 05:26:00 +02:00
Xanadu
ba2e5ec2a2
Fixed Shiv.
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* Now it does weapon dmg and adds a combo point even without poison (yes, that's blizzlike).
* Poisons from Shiv cannot crit.
* No more double poison procs.
--HG--
branch : trunk
2010-06-27 20:40:41 +02:00
Machiavelli
23ec7faf73
Typo
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--HG--
branch : trunk
2010-06-26 13:06:36 +02:00
Machiavelli
fac0ff3232
Also check for valid Y and O coordinates in Unit::SetPosition. Fixes another loophole related to vmaps.
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--HG--
branch : trunk
2010-06-26 12:32:29 +02:00
Machiavelli
0f7657b68c
Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
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Also get rid of unused CountedReference class that used Trinity threading pattern.
--HG--
branch : trunk
2010-06-25 00:18:01 +02:00
Tartalo
38fa3c212b
Fix primal tenacity reduce damage while stunned only on cat form, by laise
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Closes issue #1143
--HG--
branch : trunk
2010-06-24 15:32:11 +02:00
Xanadu
30a59b7b69
Mobs can no longer crit with spells. Closes issue #1704 . Based on patch by PSZ.
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--HG--
branch : trunk
2010-06-23 05:04:24 +02:00
Machiavelli
d50cb473cb
Use original taxipath data in taxi flight movement generator. Author: Vladimir
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+ Cleanup
--HG--
branch : trunk
2010-06-23 00:57:16 +02:00
Machiavelli
95ddfbd9e2
Remove some redundant explicit NULL checks for pointers before ´delete´ or ´delete[]´ calls since this check is done implicitly when deleting.
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Also fixes a memory leak in .reload creature_template command
--HG--
branch : trunk
2010-06-21 23:20:58 +02:00
Trazom62
2a544c94b3
Implement Chef Hat.
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Fixes issue #2514 .
--HG--
branch : trunk
2010-06-15 00:04:03 +02:00
Machiavelli
e5aa4f7be9
Only proc Infusion of Light (active buff) on Holy Shock criticals. (Problem introduced in previous fix)
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Author: Shauren
--HG--
branch : trunk
2010-06-08 16:12:43 +02:00