Commit Graph

  • ba2a4e629c Recover stalled flights locally and fly rejected route approaches feature/clientless-player-core Nico 2026-11-04 01:14:02 +01:00
  • f8ee1d0ff6 Preserve instance groups during leader absence and travel Nico 2026-11-04 01:13:53 +01:00
  • 65e4abb0b9 Fix shared flight trail replacement and safe follower rejoining Nico 2026-11-03 19:59:56 +01:00
  • 768810a82d Record confirmed Wintergrasp fix and scheduled 20:00 raid retest Nico 2026-11-03 19:00:48 +01:00
  • a6572242c6 Fix flight departure recovery and Wintergrasp mount permissions Nico 2026-11-03 18:56:16 +01:00
  • fe03ea8ca5 Fix VMAP probe handle leaks and tile model ownership Nico 2026-11-03 13:31:04 +01:00
  • 6f8f59ec6d Fix short-stop elevator travel and recover stranded passengers Nico 2026-11-03 01:21:13 +01:00
  • ae0b7513d9 Publish validated group flight landings and extend moving trail handoffs Nico 2026-11-02 10:03:52 +01:00
  • 3056063f12 Allow validated vertical approaches to elevated flight landings Nico 2026-11-02 08:32:21 +01:00
  • 2778cf9bdd Use journey-stable distance costs for clientless travel routes Nico 2026-11-02 06:26:58 +01:00
  • 3c361e435a Improve AdventureBot instance and flight navigation Nico 2026-11-01 17:00:59 +01:00
  • be049baacc Add deterministic AdventureBot group formation manager Nico 2026-11-01 01:20:37 +01:00
  • 856832e7bd Improve free-flight recovery and fallback handling Nico 2026-11-01 01:20:33 +01:00
  • 7b4994400b Stabilize grouped instance intent transitions Nico 2026-10-31 22:13:39 +01:00
  • d1ef007cef Improve AdventureBot planning and travel performance Nico 2026-10-31 15:35:46 +01:00
  • 69b5a1c4a1 Extend clientless bots with browser queues, PvP intents and test automation Nico 2026-10-31 13:36:33 +01:00
  • 649915e575 Fix AdventureBot travel recovery, area eligibility and safe build logout Nico 2026-10-30 12:43:22 +01:00
  • 60cab950bd Record overnight group and transport test results Nico 2026-10-30 04:09:27 +01:00
  • 77648c6b53 Preserve navigation fallbacks after early group departure Nico 2026-10-30 02:36:26 +01:00
  • 373818628d Implement instance modes, full-group departures and mandatory flight regions Nico 2026-10-30 02:15:06 +01:00
  • bc8f171055 Fix restored bot passengers and add capital Cataclysm portals Nico 2026-10-29 23:07:10 +01:00
  • 19075b6c75 Fix AdventureBot group travel and add explicit tram rescue routes Nico 2026-10-29 20:48:11 +01:00
  • 54d77d1e4d Fix AdventureBot group preparation, public portals and flight recovery Nico 2026-10-29 18:21:43 +01:00
  • 2841ee973b Add local deck navigation for AdventureBot transport passengers Nico 2026-10-29 12:02:25 +01:00
  • 49712aadfe Improve AdventureBot travel recovery and destination eligibility Nico 2026-10-29 11:10:27 +01:00
  • 321a28640c Enforce reloadable AdventureBot area and travel access policies Nico 2026-10-29 09:44:49 +01:00
  • 0173a434f4 Improve AdventureBot recruitment, world presence and performance Nico 2026-10-29 01:36:35 +01:00
  • cac4142ec1 Implement safe AdventureBot group travel and formations Nico 2026-10-28 23:30:28 +01:00
  • a758239da9 Implement AdventureBot class rotations, group roles and instance encounters Nico 2026-10-28 22:37:18 +01:00
  • d3273c677e Implement AdventureBot profiles, daily planning and population management Nico 2026-10-28 18:22:13 +01:00
  • d6fea6ee68 Add AdventureBot groups, raid preparation and shared travel Nico 2026-10-28 15:00:41 +01:00
  • 04aa87fcfc Add profile-driven AdventureBot character generation Nico 2026-10-28 11:30:47 +01:00
  • e333f2f9fc Add AdventureBot social interactions and player-led groups Nico 2026-10-28 01:11:54 +01:00
  • 39a515dbd1 Add AdventureBot self-care, supply restocking and secondary professions Nico 2026-10-27 23:56:43 +01:00
  • c0c799c4b6 Add AdventureBot combat reactions, training and corpse recovery Nico 2026-10-27 23:17:05 +01:00
  • e18a416bf4 Add persistent instance visits and validate sleeping spaces Nico 2026-10-27 20:10:13 +01:00
  • 440c53acd7 Validate profession scenes and fix native workstation and area targeting Nico 2026-10-27 18:01:03 +01:00
  • 722b513ee0 WIP: checkpoint AdventureBot intents and unfinished profession implementation Nico 2026-10-27 17:02:01 +01:00
  • 119d63ed1c Implement autonomous AdventureBot intents and social micro actions Nico 2026-10-26 22:45:38 +01:00
  • ca656403bb Keep clientless flight moving across spline handoffs Nico 2026-10-26 18:21:48 +01:00
  • 8df9591c99 Implement dynamic clientless free-flight travel Nico 2026-10-26 17:35:58 +01:00
  • 4474714c00 Support interactive object portals and document travel route recording Nico 2026-10-26 14:01:42 +01:00
  • 1164a72ea3 Implement clientless transports, Lua reload and same-map portals Nico 2026-10-26 11:27:56 +01:00
  • 01a9ba4b0b implemented usage of virtual exit and entry nodes Nico 2026-10-25 12:09:36 +01:00
  • 56da0d60cf Patch for the portalnode approach and selection Nico 2026-10-19 23:15:11 +02:00
  • b37a0ddcc4 implemented temporary entry nodes to be considered using playerless MMAP check Nico 2026-10-19 17:03:42 +02:00
  • 366615bcb9 implemented usage of virtual entry points when planning the travleroute Nico 2026-10-18 13:39:31 +00:00
  • 9d4a862b7d implemented regular mounting check when traveling over ground nodes and stopped travel graph from planning routes through unintentioned teleports Nico 2026-10-17 23:53:48 +00:00
  • 2bcffa5131 fiexed virtuel entry nodes so they will be considered equal to all other Nodes Nico 2026-10-17 21:10:53 +00:00
  • ae2a4a0f08 added virtual entry nodes Nico 2026-10-17 16:45:58 +00:00
  • 6e17dedff2 fix in MMAP navigation when traveling to portal node Nico 2026-10-16 22:28:22 +00:00
  • fe7b5e0f02 importet Areateleports as Nodes Nico 2026-10-16 09:36:33 +00:00
  • 93c3df1c95 added visible gryphon when bots using taxi-gryphon Nico 2026-10-14 21:23:04 +00:00
  • 24fb292cee implemented taxinodes Nico 2026-10-14 16:03:14 +00:00
  • 4c04cd88de fixed travel to location Nico 2026-10-14 13:07:04 +00:00
  • b14c864814 Implemented travel graph Nico 2026-10-13 19:39:53 +00:00
  • 05fd748537 core: add server-side lua runtime for clientless players Nico 2026-10-12 16:12:18 +00:00
  • 5ac9ed673c core: add clientless player manager and controller API Nico 2026-10-12 14:44:45 +00:00
  • 0c2e333bb4 core: add clientless player lifecycle state machine Nico 2026-10-12 13:20:37 +00:00
  • 7013087bcd core: add clientless player GM test adapter Nico 2026-10-12 12:51:09 +00:00
  • fe96d310d6 core: add clientless player session bootstrap Nico 2026-10-12 10:17:43 +00:00
  • df55203a96 core: add clientless player login entry point Nico 2026-10-12 09:48:45 +00:00
  • 046cb79b7a core: add clientless session registry and lifecycle Nico 2026-10-11 08:39:16 +00:00
  • fa8e7d07dd core: add clientless WorldSession mode Nico 2026-10-11 08:23:48 +00:00
  • 9b4985b5aa Fix player level stats field type reads Nico 2026-10-10 20:26:41 +00:00
  • 3a6c0b5575 docs(database): add current Vcore MariaDB schemas master Nico 2026-10-08 10:37:27 +02:00
  • 96c937d5e4 full implementation of viano dungeon bots Nico 2026-10-08 09:40:02 +02:00
  • 634606b5ba Added item to summon DungeonBots Nico 2026-10-07 19:49:32 +02:00
  • e96d617284 I lost track of what was added this time vcore-pre-gitea-2026-10-07 Nico 2026-10-07 17:34:27 +02:00
  • 1785350447 few fixes + added Tankbot Nico 2026-10-01 14:38:53 +02:00
  • 3cf7e70283 whole lot of fixes Nico 2026-10-01 00:23:36 +02:00
  • fec36215f6 a whole lot of bugfixes Nico 2026-09-26 10:37:37 +02:00
  • 0fc355fb7f Changed attack behaviour of dungeonbot and fixed two more hillsbrad quests Nico 2026-09-24 05:31:50 +02:00
  • 816d506867 added custom AI for dungeonhelper bot Nico 2026-09-20 20:04:35 +02:00
  • 1a9cd340b7 cleanup fixes of solo dungeon queue Nico 2026-09-20 14:25:44 +02:00
  • f35c3c4ae9 Enabling solo-dungeon queue and implementing first dungeonhelper prototyp Nico 2026-09-20 12:11:44 +02:00
  • fcedaf23b9 Fix paladin teacher in starting area Nico 2026-09-16 10:57:49 +02:00
  • 9da95e6cc9 Core/Creature: Add support for multiple gossip menu IDs (#472) seviandOvahlord 2026-07-25 19:29:08 +02:00
  • 30aab19ce5 Dep/Boost: Remove linking boost::system library, it is fully header only since 1.89 and has been just a empty dummy library since 1.69 Shauren 2025-08-15 12:39:26 +02:00
  • 2851c594bd Dep/StormLib: added compile definition __STORMLIB_NO_STATIC_LINK__ to fix StormLib compilation under MSVC Ovahlord 2026-07-25 12:20:26 +02:00
  • 3d13b2a5d5 Core/Pets: Correct SMSG_PET_SLOT_UPDATED field order to prevent client crashes (#471) sevi 2026-07-06 05:25:02 +02:00
  • 0f6a99bd85 Core/Units: moved stats modifiers and multipliers into a struct for future ports of the remaining secondary stats Ovahlord 2026-06-12 11:55:12 +02:00
  • 38784337a2 Core/Auras: refresh combat rating gained from SPELL_AURA_MOD_RATING_FROM_STAT whenever a stat updates Ovahlord 2026-06-11 15:23:08 +02:00
  • 068a83ff12 Core/Players: fixed items with stamina applying their bonus twice Ovahlord 2026-06-11 15:05:49 +02:00
  • 981e70a5a1 Core/Players: fixed health initialization for players after levelups and fixed adding/reducing health based on the player's current health percentage Ovahlord 2026-06-11 12:43:17 +02:00
  • a43db2bf4a Core/Units: fixed applying stat bonus values from SPELL_AURA_MOD_STAT Ovahlord 2026-06-11 10:14:10 +02:00
  • 8bd0bfdb8c Core/Units: renamed PrimaryStat to AllStats2 as the only known spell with the misc value for that type is also affecting all stats. Also cleaned up accidental include Ovahlord 2026-06-11 10:06:35 +02:00
  • 133b635925 Core/Units: round stat pct bonus values to the nearest integral number to match sniff behavior Ovahlord 2026-06-11 09:23:21 +02:00
  • d0b0f35a42 Core/Units: fixed initializing stat multipliers and displaying positive and negative mods Ovahlord 2026-06-11 05:41:38 +02:00
  • 906c4ed081 Core/GameObjects: corrected implementation of spellcaster.playerCast Ovahlord 2026-06-10 13:41:51 +02:00
  • 93743b4ae8 Core/Units: initialize stat multipliers with 1.0 Ovahlord 2026-06-10 13:32:49 +02:00
  • 2d1bb02f45 buildfix Ovahlord 2026-06-10 13:24:36 +02:00
  • a207839337 Core/Misc: correct some include orders and comments Ovahlord 2026-06-10 13:16:45 +02:00
  • af40c9404b Core/Units: moved base stats handling into a own class Ovahlord 2026-06-10 12:20:35 +02:00
  • c1c7dc5ef9 Core/Misc: rename Stats to StatType Ovahlord 2026-06-09 08:27:29 +02:00
  • 490ed994bc Core/GameObjects: only add GameObject uses when the triggered cast is successful Shauren 2026-06-09 16:53:26 +02:00
  • 5bb76804db Core/Items: Ignore item charges for item effects types other than on use Shauren 2026-06-09 16:46:14 +02:00
  • 462b1774a9 Core/Spells: Don't modify item charges in all slots on a single item spell cast Shauren 2026-06-09 16:43:39 +02:00
  • 5d22ddd499 Core/Misc: rename Powers to PowerType Ovahlord 2026-06-09 08:19:48 +02:00
  • 2c2f200e14 Core/Spells: DynamicObject auras will now use the largest radius found in SPELL_EFFECT_PERSISTENT_AREA_AURA effects of the spell creating them Shauren 2026-06-08 20:30:39 +02:00