Ovahlord
c808b981f7
Core/Movement: merged smooth waypoint movement. Followup commits will be merged soon (tm)
2018-08-02 15:38:35 +02:00
Ovahlord
d6f96df74b
Fixed build
2018-07-28 02:06:06 +02:00
Ovahlord
78ed8acdcc
Core/Instances: merged some master branch commits in preparation for merging the upcomming instance save rewrite
2018-07-28 02:00:24 +02:00
Ovahlord
b86f7be4c6
Scripts/LCT: set Siamat and his Platform active and far visible by default
2018-07-26 21:57:41 +02:00
Ovahlord
b3d0adcccb
Scripts: improved script for Slipstream Landing Zone and used a own copy of it for the Wind Tunnels in the Lost City of the Tol'Vir
...
* added a missing scriptname to a eject all passenger spell
2018-07-23 17:17:55 +02:00
Ovahlord
6d706dfb92
Core/Spells: fixed Savage Defender aura script and fixed mastery bonus
...
* fixed some startup errors
2018-07-22 16:53:01 +02:00
Ovahlord
b684ba21f4
Scripts/LCT: fixed threat apply order for Frenzied Crocolisks
2018-07-18 17:47:35 +02:00
Ovahlord
0d46b893fc
Core/Objects:
...
*merged 3.3.5 renaming of GetObjectSize() to GetCombatReach()
*made GetBoundaryRadius virtual and use it to determine the actual spell radius distance with it instead of using CombatReach
2018-07-13 14:50:10 +02:00
Ovahlord
3f03415073
Scripts/HoO: removed a hack from Anraphet script. The teleport spells are part of the Ascendant Council encounter
2018-07-13 01:17:58 +02:00
Ovahlord
5293e42769
Scripts/LCT: fixed tabbing in last commit
2018-07-11 13:58:04 +02:00
Ovahlord
f958b4c45b
Scripts/LCT: scripted Augh's pre-boss event
2018-07-11 13:55:57 +02:00
Ovahlord
b3777a85e4
Scripts/LCT: fixed an issue which caused Blaze of the Heavens not to re-engage when entering phase 2 while the Phoenix is in egg form.
2018-07-07 22:51:07 +02:00
Ovahlord
e293819f26
Scripts/TotFW: finished platform handling for Conclave of Wind
2018-07-06 18:28:16 +02:00
Ovahlord
ee9933a766
Scripts/LCT: reset Augh's events on aggro to reset his douchebag-text events
...
*added two missing entries to damage updates
2018-07-05 01:02:48 +02:00
Ovahlord
6a8cb2b232
DB/LCT: update damage values of all Lost City of the Tol'vir trash npc's and encounter adds
2018-07-05 00:15:46 +02:00
Ovahlord
0bbdfc184f
Scripts/LCT: Barim's Blade of the Heaven will now properly re-engage players after exiting the soul phase
2018-07-04 18:55:38 +02:00
Ovahlord
8e707981e4
Scripts/LCT: Siamat will now always cast Deflecting Winds
2018-07-04 18:38:15 +02:00
Ovahlord
0a930e239c
Scripts/LCT: fixed Scent of Blood target selection
2018-07-04 17:42:52 +02:00
Ovahlord
fb646e2c40
Scripts/LCT: added boundaries to all bosses
2018-06-24 22:51:42 +02:00
Ovahlord
9f62fff459
Scripts/LCT:
...
* updated Blaze of the Heaven's run speed from sniff
* fixed several Repenteance phase change mechanisms for Blaze of the Heaven
* moved grid searcher to instance script
* corrected some timings for Augh's taunting texts
2018-06-17 17:38:16 +02:00
Ovahlord
871cc1c96f
Scripts/TotFW: some research and playarround for Conclave of Wind
2018-06-17 13:48:31 +02:00
Ovahlord
e6e02d4150
Scripts/LCT: Siamat will now immediately summon a new Servant of Siamat when one has died
2018-06-11 13:03:33 +02:00
Ovahlord
2d64669c27
Scripts/HoO: removed debug outputs
2018-06-11 12:04:37 +02:00
Ovahlord
9aed157483
Scripts/HoO: enabled Lift of the Makers script and allow to travel to the second floor if Earthrager Ptah has been defeated
2018-06-11 12:03:06 +02:00
Ovahlord
6b49893d17
Scripts/HoO: reverted some unintended changes
2018-06-10 20:09:39 +02:00
Ovahlord
f0ff9a2956
Scripts/HoO: reworked and finished Earthrager Ptah mechanics
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* moved more gridsearchers to instance script and handle them via guidsets instead
* implement missing script for Tumultuous Earthstorm on heroic mide
* added missing spell dbc entries for Quicksand and Tumultuous Earthstorm
* cleaned up despawn mechanics for death and wipes
2018-06-10 20:07:17 +02:00
Ovahlord
8dcfab531d
Scripts/HoO: reworked and fixed Temple Guardian Anhuur's script:
...
* moved removed grid searcher and moved functionality to instance script and simplified handling
* properly placed event schedules in their intended AI hook
* simplified some spell scripts and overall event processes
2018-06-10 12:52:05 +02:00
Ovahlord
c26a897e6a
Scripts/TotFW: added instance script and implement Jet Stream and Fall Catcher mechanics
2018-06-08 15:04:50 +02:00
Ovahlord
3a911714b2
Scripts/VP/LCT: fixed Slipstreams and Wind Tunnels targeting their landing zones
2018-06-07 13:32:06 +02:00
Ovahlord
a2c187ddbb
Scripts/LCT: fixed a logic mistake in Wind Tunnel summon logics
2018-05-28 16:25:45 +02:00
Ovahlord
7a3d2b1be7
Scripts/LCT: fixed summoning Wind Tunnels and setting the destructible state of Siama's Platform when the instance is getting loaded with an already existing save
2018-05-28 12:31:44 +02:00
Ovahlord
61632ec9ae
Scripts/LCT: fixed spellclick flag for wind tunnesl
2018-04-14 10:25:09 +02:00
Ovahlord
fb465c6953
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
2018-04-09 07:29:47 +02:00
Ovahlord
506ce5dc20
Scripts/HoO: ported master scripts. Need to rework and fix them.
2018-04-08 15:01:29 +02:00
Aokromes
89d893c0b6
Core/Misc: whitespace/tab cleanup
2018-04-06 07:38:38 +02:00
Ovahlord
990defbdd8
Core/Creature: move MakeInterruptable helper to creature class to make it accessible from all places with no multiple definitions
2018-04-04 02:19:45 +02:00
Ovahlord
37e4b3492c
Fixed build after recent header cleanup
2018-03-28 14:58:59 +02:00
Ovahlord
2cfdd3cbe0
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
...
# Conflicts:
# src/server/game/AI/CoreAI/PetAI.cpp
# src/server/game/Battlegrounds/Battleground.cpp
# src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
# src/server/game/DungeonFinding/LFGMgr.h
# src/server/game/DungeonFinding/LFGQueue.h
# src/server/game/Entities/Creature/Creature.h
# src/server/game/Entities/Pet/Pet.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Entities/Unit/Unit.h
# src/server/game/Globals/ObjectMgr.h
# src/server/game/Groups/Group.cpp
# src/server/game/Groups/Group.h
# src/server/game/Guilds/Guild.cpp
# src/server/game/Guilds/Guild.h
# src/server/game/Handlers/GuildHandler.cpp
# src/server/game/Handlers/LFGHandler.cpp
# src/server/game/Handlers/MiscHandler.cpp
# src/server/game/Handlers/NPCHandler.cpp
# src/server/game/Instances/InstanceScript.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Maps/Map.h
# src/server/game/Maps/ZoneScript.cpp
# src/server/game/Server/WorldSession.cpp
# src/server/game/Spells/SpellEffects.cpp
# src/server/game/Weather/Weather.cpp
# src/server/game/Weather/WeatherMgr.cpp
# src/server/scripts/Commands/cs_reload.cpp
# src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
# src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
# src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
# src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
# src/server/scripts/Kalimdor/VortexPinnacle/vortex_pinnacle.h
# src/server/scripts/Spells/spell_dk.cpp
# src/server/scripts/Spells/spell_druid.cpp
# src/server/scripts/Spells/spell_generic.cpp
# src/server/scripts/Spells/spell_hunter.cpp
# src/server/scripts/Spells/spell_mage.cpp
# src/server/scripts/Spells/spell_pet.cpp
# src/server/scripts/Spells/spell_shaman.cpp
# src/server/scripts/Spells/spell_warrior.cpp
2018-03-28 12:35:52 +02:00
ariel-
4f0870cf32
And finally zmq nightmare is over
2018-03-28 06:11:01 -03:00
ariel-
5ff847159c
Core: header cleanup, split realmlist, boost compatibility, cotire, remove stormlib/zlib and stormlib/bzip2 and instead use dep sources
2018-03-28 04:41:59 -03:00
Ovahlord
f4846bb2d1
Scripts/VP: converted Ertan's Vortex AI script to PassiveAI
2018-03-25 03:03:12 +02:00
Ovahlord
1be30bed83
Scripts/VP:
...
* added missing encounter frames to Altairus and Asaad
* make Altairus' Cyclones also hovering for a correct hitbox and height
* fixed Slipstream target selection
* fixes Skyfall disappearing when Skyfall Stars are dead
* fixed visuals for Asaad's Supremacy of the Storm
* fixed Static Cling not applying on jumping / falling targets
* fixed summoning Skyfall Stars
* removed a duplicate sound that appeared during announcing Supremacy of the Storm
2018-03-23 23:56:38 +01:00
Ovahlord
765a9fa3f0
Scripts/VP: fixed Granvizier Ertan's encounter frame removal on death
2018-03-23 17:42:54 +01:00
Ovahlord
5c5a5285fc
Scripts/VP: fixed Grand Vizier Ertan's Storms Edge phase and fixed some weird code style
2018-03-23 17:20:37 +01:00
Ovahlord
617b3a8a11
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
...
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Maps/Map.h
2018-03-14 08:22:00 +01:00
Ovahlord
b9d0ab6ed8
Core/Maps: Implemented loading swapped maps
2018-03-10 13:54:23 +01:00
Ovahlord
ce4e137889
Core/Entities: Take terrain swaps into account when calculating LoS/height/area
2018-03-09 23:45:06 +01:00
Ovahlord
e44bb5f387
Core/Entities: Phase Rework (main commit)
2018-03-08 22:58:50 +01:00
Ovalord
c9b5bf9534
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
2018-02-18 20:55:31 +01:00
Aokromes
cbe84fa130
Core/Entities: remove grid-wide visibility from setActive and implement another method for it
2018-02-17 17:45:03 +01:00