DDuarte
08003577de
Merge branch 'master' into 4.3.4
...
Conflicts:
dep/libmpq/CMakeLists.txt
src/server/game/Battlefield/BattlefieldMgr.cpp
src/server/game/Battlefield/BattlefieldMgr.h
src/server/game/DataStores/DBCStores.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/Creature.h
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/StatSystem.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Vehicle/Vehicle.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Handlers/BattlefieldHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/WorldSession.h
src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
src/server/scripts/EasternKingdoms/boss_kruul.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
src/server/scripts/Spells/spell_dk.cpp
src/tools/map_extractor/mpq_libmpq.cpp
src/tools/map_extractor/mpq_libmpq04.h
src/tools/vmap4_extractor/loadlib/loadlib.h
src/tools/vmap4_extractor/mpq_libmpq.cpp
src/tools/vmap4_extractor/mpq_libmpq04.h
2014-01-11 17:26:22 +00:00
Vincent_Michael
20004050bc
Update copyright note for 2014.
...
Happy new year.
2014-01-01 00:07:53 +01:00
Spp
ab2d26cb91
Merge branch 'master' into 4.3.4
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Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Conditions/ConditionMgr.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/BattlefieldHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetitionsHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/SpellHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Instances/InstanceScript.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/game/Tools/PlayerDump.cpp
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/Spells/spell_warlock.cpp
src/server/worldserver/worldserver.conf.dist
2013-11-08 11:12:17 +01:00
Spp
94e2b9332a
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive)
2013-11-08 10:50:51 +01:00
Spp
990e4c7851
Merge branch 'master' into 4.3.4
...
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.h
src/server/game/AI/EventAI/CreatureEventAIMgr.h
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/Entities/Creature/Creature.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Grids/Notifiers/GridNotifiers.h
src/server/game/Grids/ObjectGridLoader.h
src/server/game/Spells/SpellInfo.h
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_desolace.cpp
src/server/scripts/Kalimdor/zone_mulgore.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
src/server/scripts/Kalimdor/zone_tanaris.cpp
src/server/scripts/Kalimdor/zone_thousand_needles.cpp
src/tools/map_extractor/System.cpp
src/tools/map_extractor/mpq_libmpq.cpp
src/tools/map_extractor/mpq_libmpq04.h
src/tools/vmap4_extractor/loadlib/loadlib.h
src/tools/vmap4_extractor/mpq_libmpq.cpp
src/tools/vmap4_extractor/mpq_libmpq04.h
2013-11-08 10:29:51 +01:00
leguybrush
0a308144a8
Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.
2013-10-28 14:36:07 -04:00
Shauren
75a790ca47
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2013-10-26 17:06:50 +02:00
Shauren
ce55647c41
Core/Transports
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* Rewritten path generation, now uses splines - timers are a lot more accurate now
* Implemented stopping transports
* Implemented spawning transports in instances
* Implemented spawning gameobjects as transport passengers
* Transport passengers are now stored in creature/gameobject table using gameobject_template.data6 from transport's template as map id
2013-10-16 18:37:29 +02:00
Shocker
1ef3dd29b8
Core/Misc: Implement AreaTrigger entity
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(might need some cleanup)
2013-05-26 04:28:19 +03:00
Spp
d1677b2db0
Core/Logging: Performance-related tweaks to logging system
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All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros.
Memleak fix
2013-05-13 15:07:36 +02:00
Spp
1a6a23ec96
Core/Misc: Minor optimizations (+code changes to reduce differences with 4.3.4 branch)
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Core/Logging: Create new logger type "Cheat". Will be used to log all cheat attempts
2013-03-25 13:26:48 +01:00
Nefarion
49fd11ab5a
First step of comment style refactoring to doxygen-style.
2013-03-08 21:55:37 +01:00
Vincent_Michael
cc65aba789
Update copyright note for 2013.
...
Happy new year.
2013-01-01 00:41:01 +01:00
Spp
2251d1bfae
Core/Misc: Set mode 0644 for files
2012-11-27 13:03:12 +01:00
Spp
b5c9ab8802
Core/Misc: Reduction of header dependencies - Step II
2012-11-20 12:30:30 +01:00
Spp
b99c347747
Core: Remove Player.h dependency from all the possible headers
2012-11-17 05:18:37 +01:00
Spp
013fb1f4d9
Core/Misc: reduced amount of string memory allocations (Step I)
2012-10-24 15:34:48 +02:00
Spp
55ce180f28
Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Appenders ("Where to log") system. Will allow to select to full log some parts of core while others are not even logged.
...
- Logging System is asyncronous to improve performance.
- Each msg and Logger has a Log Type and Log Level assigned. Each msg is assigned the Logger of same Log Type or "root" Logger is selected if there is no Logger configured for the given Log Type
- Loggers have a list of Appenders to send the msg to. The Msg in the Logger is not sent to Appenders if the msg LogLevel is lower than Logger LogLevel.
- There are three (at the moment) types of Appenders: Console, File or DB (this is WIP, not working ATM). Msg is not written to the resource if msg LogLevel is lower than Appender LogLevel.
- Appender and Console Log levels can be changed while server is active with command '.set loglevel (a/l) name level'
Explanation of use with Sample config:
Appender.Console.Type=1 (1 = Console)
Appender.Console.Level=2 (2 = Debug)
Appender.Server.Type=2 (2 = File)
Appender.Server.Level=3 (3 = Info)
Appender.Server.File=Server.log
Appender.SQL.Type=2 (2 = File)
Appender.SQL.Level=1 (1 = Trace)
Appender.SQL.File=sql.log
Appenders=Console Server (NOTE: SQL has not been included here... that will make core ignore the config for "SQL" as it's not in this list)
Logger.root.Type=0 (0 = Default - if it's not created by config, server will create it with LogLevel = DISABLED)
Logger.root.Level=5 (5 = Error)
Logger.root.Appenders=Console
Logger.SQL.Type=26 (26 = SQL)
Logger.SQL.Level=3 (2 = Debug)
Logger.SQL.Appenders=Console Server SQL
Logger.SomeRandomName.Type=24 (24 = Guild)
Logger.SomeRandomName.Level=5 (5 = Error)
Loggers=root SQL SomeRandomName
* At loading Appender SQL will be ignored, as it's not present on "Appenders"
* sLog->outDebug(LOG_FILTER_GUILD, "Some log msg related to Guilds")
- Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomName is found but it's LogLevel = 5 and Msg LogLevel=2... Msg is not logged
* sLog->outError(LOG_FILTER_GUILD, "Some error log msg related to Guilds")
- Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomeName is found with proper LogLevel but Logger does not have any Appenders assigned to that logger... Msg is not logged
* sLog->outDebug(LOG_FILTER_SQL, "Some msg related to SQLs")
- Msg is sent to Logger SQL (matches type), as it matches LogLevel the msg is sent to Appenders Console, Server and SQL
- Appender Console has lower Log Level: Msg is logged to Console
- Appender Server has higher Log Level: Msg is not logged to file
- Appender SQL has lower Log Level: Msg is logged to file sql.log
* sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Some msg related to Battelgrounds")
- Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). As Logger has higher LogLevel msg is not sent to any appender
* sLog->outError(LOG_FILTER_BATTLEGROUND, "Some error msg related to Battelgrounds")
- Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). Msg has lower LogLevel and is sent to Appender Console
- Appender Console has lower LogLevel: Msg is logged to Console
2012-08-03 14:20:18 +02:00
Shocker
15a3ad7276
Core/Misc: Fix gcc compile
2012-03-04 20:12:55 +02:00
Shocker
ab65bb4b57
Core/Misc: Make ObjectAccessor::FindPlayerByName case-insensitive
2012-03-04 19:24:38 +02:00
kaelima
eb1a2a3672
Core/Object:
...
- Corrected the flag and use of UPDATEFLAG_LOWGUID.
- Send proper positions for objects on transports.
- Rename UPDATEFLAG_HAS_POSITION -> UPDATEFLAG_STATIONARY_POSITION
- Added some comments
2012-02-29 12:43:59 +01:00
kiper
8299627ed9
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
megamage
6a648c01a4
Some clean up of grid system.
2011-12-07 13:02:44 -05:00
kaelima
a919265623
Core/DB: Fix character creation in Player::SaveToDB.
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And some misc comments/whitespaces
2011-11-26 01:53:44 +01:00
megamage
10b89d976f
A temp fix for crash caused by remove corpse.
2011-11-14 21:01:53 -05:00
megamage
0bb964285f
Fix a crash caused by removecorpse
2011-11-12 23:04:51 -05:00
megamage
360c9dd635
Add detailed crash info when aura owner is not in the same map as target in Aura::UpdateTargetMap.
2011-11-11 11:29:59 -05:00
megamage
583f6575e1
Do not add a corpse to grid twice. Should fix #3918 .
2011-11-11 08:50:16 -05:00
megamage
809694408a
Change ObjectAccessor::i_corpseLock to ACE_RW_Thread_Mutex.
...
Remove unecessary guard in ObjectAccessor::Update.
2011-11-02 09:39:37 -04:00
megamage
e3fa04823d
Use TRINITY_GUARD to replace ACE_GUARD. ASSERT(false) if failed to acquire the lock.
2011-10-31 17:25:12 -04:00
megamage
c9c5c2a355
Use read/write thread mx guard instead of general guard for HashMapHolder.
2011-10-21 17:29:09 -04:00
megamage
c29ff41001
Rename some classes in grid system.
...
Note: The naming of classes is still confusing. "cell" usually refers to class "Grid", and "grid" usually refers to class "NGrid". But it requires a lot of changes to clean this up.
2011-10-18 10:53:34 -04:00
megamage
3ba22d0d06
Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for better management.
2011-10-10 17:39:34 -04:00
Bootz
5b4c7783c2
REPO: Code-style clean-ups
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* Fixed pMap->map
* Fixed pInstance->instance
* Fixed pInsta->instance
* Fixed pQuest->quest
* Fixed pWho->who
* Fixed pTarget->target
* Fixed pGo->go
~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
2011-10-07 19:45:43 -05:00
Machiavelli
e9e50c4937
Core/Players: Fix corpse remove visual for clients
2011-07-13 14:40:46 +02:00
Spp-
1e95341827
Cosmetic: Remove trailing whitespaces
2011-06-30 11:30:36 +02:00
Machiavelli
609efde598
Core/Corpses: Fix a crash in ConvertCorpseForPlayer
2011-06-29 16:08:23 +02:00
Machiavelli
cbdb8d9cdc
Core/Players: restore fuNcti0N4lity of player bones, that was reMov3d for no apparant reaSon and Underlined with the Comment "// we don't want bones to save some cpu.. :)". this fixes insignia looting after honorable KillS. also fixes a crash with the previous code.
2011-06-29 04:54:10 +02:00
leak
1003f30448
Add spaces after commas
2011-04-29 20:47:02 +02:00
Machiavelli
52cd2cbd7e
Core/Maps: Unload transports in MapManager::UnloadAll instead of singleton destructor.
...
Core/Transports: Properly delink units from transports on transport desutruction. - Thanks to Shauren for help.
Core/ObjectAccessor: Unload corpse 'storage' in added UnloadAll method called in WorldRunnable postservice hook.
Core/Master: Change some postservice queries to syncrhonous (direct) execution to ensure execution on shutdown
Core/Master: Remove redundant calls to ACE::init and ACE::fini
These changes were made to fix crash/freeze issues on shutdown.
2011-01-16 00:08:52 +01:00
Machiavelli
957c69de83
Update copyright note for 2011.
...
Happy new year.
2011-01-01 15:01:13 +01:00
Shauren
928443d899
Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
...
--HG--
branch : trunk
2010-12-23 23:25:44 +01:00
Shauren
0f3b9019a8
Core: Get rid of dirty operator workaround for ACE_Singleton class implementation
...
--HG--
branch : trunk
2010-12-22 21:25:23 +01:00
click
f0c4241ea4
Remove the accidental additions of CRLF-crap from the header updates
...
--HG--
branch : trunk
2010-10-07 15:35:36 +02:00
click
8ea4b32fab
Update copyright headers (following the same standard in all files = good)
...
--HG--
branch : trunk
2010-10-07 12:41:56 +02:00
Spp
e252b8abe7
Core: Fix more warnings
...
--HG--
branch : trunk
2010-08-30 23:07:14 +02:00
silinoron
8649bee17f
Replace World::getConfig with World::getFloatConfig, World::getIntConfig, and World::getBoolConfig.
...
Also fix a warning from a previous commit.
--HG--
branch : trunk
2010-08-23 19:56:47 -07:00
Machiavelli
32780c2280
typo
...
--HG--
branch : trunk
2010-08-23 19:25:50 +02:00
Machiavelli
3561270c64
Fix query in ObjectAccessor::ConvertCorpseForPlayer
...
Thanks to tru.bazoozoo and daibo411
--HG--
branch : trunk
2010-08-23 19:03:53 +02:00
click
670964803f
Core: Fix more warnings, add new function sLog.outStaticDebug() that replaces DEBUG_LOG
...
--HG--
branch : trunk
2010-08-22 01:57:04 +02:00