Vincent-Michael
0bebf40fe7
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/AuctionHouse/AuctionHouseMgr.h
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/StatSystem.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Vehicle/Vehicle.cpp
src/server/game/Handlers/NPCHandler.cpp
2013-06-11 22:07:11 +02:00
Shauren
cbd69f12bd
Core/Movement: Refactored removing transport part of movement info structure into a separate method. Also corrects seat set after exiting vehicle
2013-06-04 14:52:38 +02:00
Shocker
cf4e8acf44
Core/AreaTrigger: Add object ToAreaTrigger() cast and AreaTrigger typeid/mask to Condition::GetSearcherTypeMaskForCondition
2013-05-26 04:56:43 +03:00
Shocker
1ef3dd29b8
Core/Misc: Implement AreaTrigger entity
...
(might need some cleanup)
2013-05-26 04:28:19 +03:00
Shauren
b431a499a7
Core/Units: Removed deprecated BuildMovementPacket method and updated MovementFlags2 enum
2013-04-01 14:45:47 +02:00
Spp
c97c381ea0
Merge branch 'master' into 4.3.4
...
Conflicts:
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Events/GameEventMgr.cpp
src/server/game/Loot/LootMgr.cpp
src/server/shared/Packets/ByteBuffer.h
2013-03-25 14:34:22 +01:00
Spp
1a6a23ec96
Core/Misc: Minor optimizations (+code changes to reduce differences with 4.3.4 branch)
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Core/Logging: Create new logger type "Cheat". Will be used to log all cheat attempts
2013-03-25 13:26:48 +01:00
Spp
7c36e3a298
Core/Misc: Minor optimizations (+ code changes to reduce differences with 4.3.4 branch)
2013-03-25 10:36:30 +01:00
Spp
69e81d46b1
Core/Misc: Define multiple functions const (+ code cleanup here and there)
2013-03-20 14:20:17 +01:00
Vincent_Michael
7ce02e7900
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Entities/Creature/Creature.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Handlers/CharacterHandler.cpp
2013-03-04 19:09:57 +01:00
QAston
3439084082
Move complex functions from Object.h to Object.cpp
2013-03-04 11:45:57 +01:00
Vincent_Michael
cd24526aac
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2013-02-26 16:11:15 +01:00
horn
badcce45d8
Core/Summons: Pack the TempSummonGroupKey structure so it is being compared correctly and make the second parameter of SummonCreatureGroup() optional
2013-02-26 02:51:55 +01:00
Vincent_Michael
529c4b7592
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Handlers/MailHandler.cpp
2013-02-25 17:11:36 +01:00
horn
ba549ddc30
Core/Summons: Implement summon groups system to be able to summon multiple NPCs at once without need of hardcoding the positions. Almost all hardcoded positions can now be moved to DB.
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Thx to @Shauren for his help.
2013-02-24 17:10:02 +01:00
Vincent_Michael
66dfcd2b43
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Entities/Object/Object.cpp
src/server/game/Movement/Spline/MovementPacketBuilder.cpp
2013-02-03 23:11:48 +01:00
Shauren
653557d335
Core/Objects: Some optimizations to object updatemask building
2013-02-03 12:16:10 +01:00
Nay
b404e0bec1
Merge remote-tracking branch 'origin/master' into 4.3.4
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Conflicts:
dep/PackageList.txt
src/server/game/Battlegrounds/Battleground.cpp
src/server/game/Combat/ThreatManager.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/World/World.cpp
src/server/game/World/World.h
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
src/server/scripts/Spells/spell_druid.cpp
src/server/scripts/Spells/spell_mage.cpp
src/server/scripts/Spells/spell_paladin.cpp
src/server/scripts/Spells/spell_priest.cpp
src/server/scripts/Spells/spell_rogue.cpp
src/server/scripts/Spells/spell_shaman.cpp
src/server/scripts/Spells/spell_warlock.cpp
src/server/scripts/Spells/spell_warrior.cpp
src/tools/map_extractor/CMakeLists.txt
src/tools/map_extractor/System.cpp
src/tools/map_extractor/loadlib.cpp
src/tools/map_extractor/mpq_libmpq.cpp
src/tools/map_extractor/mpq_libmpq04.h
src/tools/vmap4_assembler/CMakeLists.txt
src/tools/vmap4_extractor/CMakeLists.txt
src/tools/vmap4_extractor/mpq_libmpq.cpp
src/tools/vmap4_extractor/mpq_libmpq04.h
2013-01-28 01:04:37 +00:00
Shauren
10d4d2e5b7
Core/Objects: Changed how update fields marked for sending are stored serverside to use our UpdateMask class
2013-01-22 18:45:09 +01:00
Spp
aed36a8375
Merge branch 'master' into 4.3.4
...
Conflicts:
dep/libmpq/CMakeLists.txt
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAI.h
src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.h
src/server/game/Entities/Creature/Creature.h
src/server/game/Entities/Item/ItemPrototype.h
src/server/game/Entities/Object/ObjectDefines.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Handlers/ReferAFriendHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.h
src/server/game/World/World.h
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
src/server/scripts/EasternKingdoms/boss_kruul.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Database/Implementation/CharacterDatabase.h
src/server/shared/Database/Implementation/WorldDatabase.cpp
2013-01-02 13:30:51 +01:00
Vincent_Michael
cc65aba789
Update copyright note for 2013.
...
Happy new year.
2013-01-01 00:41:01 +01:00
Spp
404129963c
Merge branch 'master' into 4.3.4
...
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Achievements/AchievementMgr.h
src/server/game/AuctionHouse/AuctionHouseMgr.cpp
src/server/game/AuctionHouse/AuctionHouseMgr.h
src/server/game/Battlegrounds/BattlegroundMgr.h
src/server/game/Chat/ChatLink.cpp
src/server/game/DataStores/DBCEnums.h
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Vehicle/Vehicle.cpp
src/server/game/Groups/Group.cpp
src/server/game/Groups/Group.h
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/ArenaTeamHandler.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattlefieldHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Movement/Spline/MoveSpline.cpp
src/server/game/Movement/Spline/MoveSplineFlag.h
src/server/game/Movement/Spline/MovementUtil.cpp
src/server/game/Reputation/ReputationMgr.cpp
src/server/game/Spells/Auras/SpellAuraDefines.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/SpellInfo.cpp
src/server/scripts/Commands/cs_disable.cpp
src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/redridge_mountains.cpp
src/server/scripts/EasternKingdoms/stormwind_city.cpp
src/server/scripts/EasternKingdoms/tirisfal_glades.cpp
src/server/scripts/Kalimdor/boss_azuregos.cpp
src/server/scripts/Kalimdor/ungoro_crater.cpp
src/server/shared/Packets/ByteBuffer.h
src/tools/map_extractor/dbcfile.h
2012-11-27 14:15:12 +01:00
Spp
2251d1bfae
Core/Misc: Set mode 0644 for files
2012-11-27 13:03:12 +01:00
Spp
c97fc99e16
Merge branch 'master' into 4.3.4
...
Note: What a bad automatic merge!!! needed to fix a lot of stuff... grrr
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Guilds/GuildMgr.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/ChannelHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Quests/QuestDef.h
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_titles.cpp
src/server/scripts/Kalimdor/boss_azuregos.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
2012-10-30 10:30:05 +01:00
Spp
9fbc4c0ae2
Core/Misc: reduced amount of string memory allocations (Step II)
2012-10-24 15:34:48 +02:00
Spp
013fb1f4d9
Core/Misc: reduced amount of string memory allocations (Step I)
2012-10-24 15:34:48 +02:00
Nay
7c4e7a9ebc
Merge remote-tracking branch 'origin/master' into 4.3.4
...
Conflicts:
sql/base/characters_database.sql
src/server/game/Entities/Player/Player.cpp
src/server/game/Handlers/CharacterHandler.cpp
2012-09-09 02:18:58 +01:00
Nay
b30aeb8d51
Core/Objects: Method to get nearest GO of type X, FindNearestGameObjectOfType
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Thanks Subv for the idea
2012-09-08 23:16:35 +01:00
teyrnon
6cea446f22
Core/Objects: Encapsulated Postion::m_orientation field to ensure it is always normalized to 0-2pi range
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Closes #7400 .
2012-08-20 10:44:14 +02:00
Shauren
533517baab
Core/Entities:
...
* Corrected create object type after changing updateflags
* Updated MovementFlags2
* Minor cleanup in spline flag methods
2012-08-07 13:27:33 +02:00
Shauren
3b19f42da2
Core/PacketIO: Limited number of update fields sent to other players
2012-07-28 19:18:47 +02:00
Shauren
15f9f14121
Core/Object: Minor cleanup
2012-07-23 13:43:57 +02:00
Shauren
fc453ab623
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2012-07-23 00:13:13 +02:00
Shauren
1fd37ac61b
Core/Object: Use updatefield flags extracted from client to determine whether to send or not a field value instead of sending all data to client for non-player objects
2012-07-22 14:20:26 +02:00
Shauren
973d6d4aea
Core/Objects: Use standard 64bit integer literals that work on all compilers
2012-07-14 23:52:26 +02:00
Shauren
27ea130b55
Core/Movement
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* Updated movement flags
* Cleaned up MovementStatusElements enum
* Updated and enabled MSG_MOVE_START_FORWARD
2012-07-14 23:39:12 +02:00
Shauren
492fd80b06
Core/Misc
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* Cleaned up packet manipulation methods, no need to keep duplicate sets of functions doing the same
* Added a very basic ObjectGuid structure for easier (and endian-safe) method of accessing individual guid bytes
2012-07-11 19:26:26 +02:00
Shauren
ed6f3e2def
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x
2012-07-04 22:20:21 +02:00
Chaplain
716e2db0e1
Core/Misc: Code-style + some const methods.
2012-06-21 21:05:45 +03:00
kaelima
c9efe05751
Core/Visibility: Change the default visibility distance for instances and battlegrounds to blizz-like values.
2012-06-03 05:36:27 +02:00
kaelima
3d14384c32
Merge git://github.com/TrinityCore/TrinityCore into 4.x
...
Conflicts:
dep/PackageList.txt
sql/base/auth_database.sql
src/server/authserver/Server/AuthSocket.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Chat/Commands/Level1.cpp
src/server/game/Chat/Commands/Level3.cpp
src/server/game/DataStores/DBCEnums.h
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStores.h
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/GameObject/GameObject.cpp
src/server/game/Entities/Item/Item.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.h
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Transport/Transport.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Loot/LootMgr.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Quests/QuestDef.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/Protocol/Opcodes.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/Spell.h
src/server/game/Spells/SpellEffects.cpp
src/server/game/Tickets/TicketMgr.cpp
src/server/scripts/Commands/cs_gps.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Logging/Log.h
src/tools/map_extractor/CMakeLists.txt
src/tools/map_extractor/System.cpp
src/tools/map_extractor/mpq_libmpq04.h
src/tools/vmap4_extractor/CMakeLists.txt
2012-05-30 08:01:02 +02:00
Vincent-Michael
ab77e597b1
Add function for SetObjectScale
...
Author: NoFantasy
Source: Mangos
2012-05-26 23:14:57 +02:00
Shauren
4818c70dcb
Core/Spells: Removed unneeded phase check from spell casts, its already done in canSeeOrDetect for spells that need it. Probably more phase checks are not needed either
2012-04-18 22:27:40 +02:00
Machiavelli
bc96df1aae
Core/Shared: Move container functions to shared project under Trinity::Container namespace. Also implement RandomResizeList which takes a predicate function as parameter.
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Core/ScriptedAI: Extend SummonList::DoAction to take a predicate function as parameter and allow specifying a maximum number of units to be selected.
2012-04-08 17:40:05 +02:00
Gyx
360014856d
Core/Game: Code style.
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Signed-off-by: Gyx <2359980687@qq.com >
2012-03-29 13:42:04 +08:00
Gyx
1544b208da
Core/Game: Code style again.
...
Signed-off-by: Gyx <2359980687@qq.com >
2012-03-28 20:00:29 +08:00
Machiavelli
41cc704bf8
Core/Movement:
...
- Don't abort relocation if movementflag restrictions were violated. There might be lag between client and server and even different parts of the core that made this approach improper.
- MOVEMENTFLAG_ROOT cannot be used in conjunction with MOVEMENTFLAG_MASK_MOVING, but it's a valid flag to receive from client.
- Fix falling to ground when unapplying fly/waterwalk aura. NOTE: This is a client-side initiated fall, in the future this should be initiated and updated by the server. (Working on it)
- Rename MOVEMENTFLAG_FALLING to MOVEMENTFLAG_FALLING_FAR
- Rename MOVEMENTFLAG_JUMPING to MOVEMENTFLAG_FALLING
Closes #5751
2012-03-17 20:36:12 +01:00
Machiavelli
65453620e8
Core/Movement: Do not process server side relocation if reading movementinfo from client resulted in violations (= hacking).
2012-03-16 18:15:08 +01:00
Machiavelli
03a24a84e4
Core/Units:
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- Implement UNIT_FIELD_HOVERHEIGHT (requires DB data). This field, sent in update object packet, will determine the height at which a creature hovers if it has movementflag_hover applied. Note that hovering will now update the server-sided z-coordinate by the value of this field, and that all subsequent positional updates to the client will need to send z coordinate MINUS the hover height offset, or the hoverheight will be visually doubled client side.
- Correct our usage of movementflag_flying, movementflag_can_fly, movementflag_hover and movementflag_disable_gravity (previously levitate), and how they relate to InhabitType in the database. This fixes "flying creatures on steroids" bug (wings flapping too fast), and potentially a lot of visual issues in AI scripts. Note that a lot of scripts still set wrong movementflags, these need to be fixed on a case by case basis.
- Send correct packets for SPELL_AURA_FEATHER_FALL, SPELL_AURA_WATER_WALK and SPELL_AURA_HOVER apply/unapply.
- Send correct packet contents for movement update in Unit::SetSpeed.
- Misc. cleanup in affected scripts.
2012-03-12 00:53:45 +01:00
kaelima
eb1a2a3672
Core/Object:
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- Corrected the flag and use of UPDATEFLAG_LOWGUID.
- Send proper positions for objects on transports.
- Rename UPDATEFLAG_HAS_POSITION -> UPDATEFLAG_STATIONARY_POSITION
- Added some comments
2012-02-29 12:43:59 +01:00