Commit Graph
219 Commits
Author SHA1 Message Date
QAston 0dc90a2cbb Core/Spells: use spell caster as a target of spells triggered by SPELL_EFFECT_FORCE_CAST 2011-07-07 18:02:59 +02:00
Spp- e3729950b9 Core: Rename GetDispellMask to GetDispelMask 2011-07-06 13:21:39 +02:00
Nay 19cd259113 Core/Spells: Remove utterly wrong delay on GameObject activate spells 2011-07-05 02:58:14 +01:00
Sarjuuk 81d3ca8027 Core/Spells: Fix Warlock T7 4P Bonus 2011-07-04 06:35:15 +07:00
QAston 2bcf63d387 Core/Spells: don't allow spells which hit target only with SPELL_EFFECT_DUMMY to execute spell triggers on that targets, also cleanup related code a bit. 2011-06-26 00:29:12 +02:00
QAston 3137a82c7c Core/Spells: Cleanup in Spell.h:
- Codestyle (fix function naming) and cleanup changes in SpellCastTargets class, also access variables of this class by getters/setters
 - Move IsQuestTameSpell function to SpellMgr.h
 - Move UnitList typedef to Unit.h
Additionally - add missing copyright notice to SpellAuraEffects.h
2011-06-23 13:28:52 +02:00
tobmaps afd524f36b Core/Misc: Some random cleanups and code style fixes 2011-06-20 04:04:20 +07:00
tobmaps 3a8702b8a4 Core/Spells: Fix Victory Rush
Closes #2020
2011-06-18 01:34:17 +07:00
Shauren 50dbb8c8a5 Core/Spells: Fixed spell effect quest complete when quest was already in target's quest log 2011-06-15 20:46:49 +02:00
Imprtat beac21226c Added check quest conditions in effect EffectQuestComplete(16) 2011-06-15 20:24:47 +03:00
kaelima b9e8694540 Core: Continued cleanup
If and for whitespaces.
2011-06-12 02:30:32 +02:00
click f16df538ee Core: More codestyle cleanups 2011-06-12 01:47:45 +02:00
click 158966dc79 Core: Codestyle cleanup 2011-06-11 22:35:29 +02:00
tobmaps dfc92ef59e Core/Spells: Fix more spells that make damage from percent of health 2011-06-10 18:15:09 +07:00
tobmaps 93c329658d Core/Spells: Fix damage for spell Rapid-Fire Harpoon 2011-06-09 19:22:05 +07:00
QAston b9e8e6d3b4 Core/Auras: Add functions for common actions on aura charges. 2011-06-07 17:26:27 +02:00
QAston 3effdb2c23 Core/Auras: Add Aura::TryRefreshStackOrCreate function and remove stack checks from Aura::Create 2011-06-07 12:47:32 +02:00
Shocker eb219ef5d8 Merge branch 'master' of github.com:TrinityCore/TrinityCore 2011-06-04 13:19:02 +03:00
Shocker 599bbad6aa Core/Spells: Righteous Defense shouldn't affect targets that can't attack you 2011-06-04 13:18:38 +03:00
Shauren 009aff2cc9 Core/Spells: Fixed targeting selection for target type 90 (TARGET_UNIT_TARGET_MINIPET)
Closes #1776
2011-06-04 12:13:27 +02:00
Ramusik d1307ee47b Core: use UNIT_DYNFLAG_NONE instead of 0-value. Also fixed typo in reset UNIT_DYNAMIC_FLAGS at player death
Signed-off-by: click <clickvd@gonnamakeyou.com>
2011-05-31 01:18:50 +02:00
tobmaps 9f1a4f33c0 Core/Players: Implemented AREA_FLAG_ALLOW_DUELS. Duels should be possible only at areas with this flag. Tnx to Destalker for pointing out this flag 2011-05-29 02:40:37 +07:00
DrTenma 0dedf84bd9 Core/Spells: Fix runic power gain from Blood Boil
Closes #1718
2011-05-28 03:12:41 +07:00
QAston 0762791754 Core/AuraScripts: Fix runtime error messages appearing in aura scripts when one hook is called from inside of another one. 2011-05-26 16:12:33 +02:00
Aokromes 6acd954bf5 Core/Misc: Some random cleanups 2011-05-25 19:54:17 +07:00
kaelima a44e97ab74 Core/Spells: Fix spell 52588 (Skeletal Gryphon Escape) used in quest 12701 (Massacre At Light's Point).
It should now target the player instead of the cannon.
2011-05-24 05:20:57 +02:00
tobmaps d5cf8a6f5a Core/Spells: Drop some dead code 2011-05-21 03:51:41 +07:00
Shauren ac4ed1efdf Core/Spells: Moved setting UNIT_CREATED_BY_SPELL out of spell effect handlers and sending SMSG_TOTEM_CREATED into Totem class 2011-05-19 22:27:18 +02:00
Shauren 49a81557fa Core/Units: Fixed totem timer UI
Closes #298
Closes #1595
2011-05-19 18:50:57 +02:00
insider42 8049ad5ff5 Core/Spells: Fix health for Mana Tide Totem 2011-05-19 01:24:53 +07:00
tobmaps c4a0d47e0e Core/Spells: Fix Deep Wounds when more than one application applied 2011-05-19 00:25:53 +07:00
Shauren a816cdd772 Core/Spells: Fixed TARGET_UNIT_DRIVER selection and possible problems with Righteous Defense target count 2011-05-14 14:12:40 +02:00
tobmaps 2c90c20596 Core/Misc: cleanups 2011-05-13 20:15:36 +07:00
tobmaps 88633a0be9 Core/Spells: Fix Shadow Bite damage
Closes #591 & #1220 & #1401
2011-05-12 18:34:29 +07:00
Shauren cbee5f956e Core/Spells: Removed unused variables 2011-05-12 10:41:25 +02:00
tobmaps 08022d6d4c Core/Spells: Drop obsolete code 2011-05-12 04:25:55 +07:00
tobmaps 922a174683 Core/Spells: Properly fix talent Heart of the Crusader 2011-05-12 04:04:31 +07:00
tobmaps 8fc000b216 Core/Spells: Fixed damage from warlock's Death Coil 2011-05-10 22:28:28 +07:00
tobmaps 6edde93e75 Core/Spells: Fix damage and combat log for spell Hand of Reckoning 2011-05-10 20:27:08 +07:00
johnholiver 8cc4125664 Core/Spells: Changed boss knockback immunity 2011-05-07 22:16:30 +02:00
johnholiver 99959e8cd7 Core/Spells: Lifebloom final bloom.
Each dispelled stack will count towards the final bloom.
I left spell_bonus_data stuff out following Shauren's comment.
2011-05-05 19:16:13 -03:00
johnholiver e617c1618f Core/Spells: Interruption should be checked after knowing that the knockback effect will happen (in this case, after the glyph checks). 2011-05-05 18:08:01 -03:00
Shocker 0baf01892c Merge pull request #31 from Ramusik/master
.modify scale on creatures, Combustion bug, Starfall supressing from root effects corrected, Dislodged Foreign Object no proc from heals, .learn all_myspells remove only player spells
2011-05-05 11:34:25 -07:00
leak 1003f30448 Add spaces after commas 2011-04-29 20:47:02 +02:00
leak 01a79947d5 More cleanup after last commit spree 2011-04-29 19:59:40 +02:00
Azazel 6fb2bf4224 Core: use enum InventoryResult as return type for functions working with player items.
Original patch by TOM_RUS.
2011-04-29 16:48:15 +06:00
leak e2e9431ca3 Core/ObjectMgr: Refactor sGOStorage 2011-04-28 22:54:30 +02:00
leak a82654debd Core/ObjectMgr: Refactor sItemStorage 2011-04-28 22:42:33 +02:00
Azazel 791130f6fa Core/Chat: move chat link validation code into separate classes and improve some validation logic
Core/Misc: fix non-pch build
2011-04-27 16:22:42 +06:00
Shauren 5f2dcc1172 Core/Spells: Corrected logic checking vehicle summon spells, thx codels 2011-04-25 14:39:37 +02:00