QAston
0dc90a2cbb
Core/Spells: use spell caster as a target of spells triggered by SPELL_EFFECT_FORCE_CAST
2011-07-07 18:02:59 +02:00
Spp-
e3729950b9
Core: Rename GetDispellMask to GetDispelMask
2011-07-06 13:21:39 +02:00
Nay
19cd259113
Core/Spells: Remove utterly wrong delay on GameObject activate spells
2011-07-05 02:58:14 +01:00
Sarjuuk
81d3ca8027
Core/Spells: Fix Warlock T7 4P Bonus
2011-07-04 06:35:15 +07:00
QAston
2bcf63d387
Core/Spells: don't allow spells which hit target only with SPELL_EFFECT_DUMMY to execute spell triggers on that targets, also cleanup related code a bit.
2011-06-26 00:29:12 +02:00
QAston
3137a82c7c
Core/Spells: Cleanup in Spell.h:
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- Codestyle (fix function naming) and cleanup changes in SpellCastTargets class, also access variables of this class by getters/setters
- Move IsQuestTameSpell function to SpellMgr.h
- Move UnitList typedef to Unit.h
Additionally - add missing copyright notice to SpellAuraEffects.h
2011-06-23 13:28:52 +02:00
tobmaps
afd524f36b
Core/Misc: Some random cleanups and code style fixes
2011-06-20 04:04:20 +07:00
tobmaps
3a8702b8a4
Core/Spells: Fix Victory Rush
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Closes #2020
2011-06-18 01:34:17 +07:00
Shauren
50dbb8c8a5
Core/Spells: Fixed spell effect quest complete when quest was already in target's quest log
2011-06-15 20:46:49 +02:00
Imprtat
beac21226c
Added check quest conditions in effect EffectQuestComplete(16)
2011-06-15 20:24:47 +03:00
kaelima
b9e8694540
Core: Continued cleanup
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If and for whitespaces.
2011-06-12 02:30:32 +02:00
click
f16df538ee
Core: More codestyle cleanups
2011-06-12 01:47:45 +02:00
click
158966dc79
Core: Codestyle cleanup
2011-06-11 22:35:29 +02:00
tobmaps
dfc92ef59e
Core/Spells: Fix more spells that make damage from percent of health
2011-06-10 18:15:09 +07:00
tobmaps
93c329658d
Core/Spells: Fix damage for spell Rapid-Fire Harpoon
2011-06-09 19:22:05 +07:00
QAston
b9e8e6d3b4
Core/Auras: Add functions for common actions on aura charges.
2011-06-07 17:26:27 +02:00
QAston
3effdb2c23
Core/Auras: Add Aura::TryRefreshStackOrCreate function and remove stack checks from Aura::Create
2011-06-07 12:47:32 +02:00
Shocker
eb219ef5d8
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2011-06-04 13:19:02 +03:00
Shocker
599bbad6aa
Core/Spells: Righteous Defense shouldn't affect targets that can't attack you
2011-06-04 13:18:38 +03:00
Shauren
009aff2cc9
Core/Spells: Fixed targeting selection for target type 90 (TARGET_UNIT_TARGET_MINIPET)
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Closes #1776
2011-06-04 12:13:27 +02:00
Ramusik
d1307ee47b
Core: use UNIT_DYNFLAG_NONE instead of 0-value. Also fixed typo in reset UNIT_DYNAMIC_FLAGS at player death
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Signed-off-by: click <clickvd@gonnamakeyou.com >
2011-05-31 01:18:50 +02:00
tobmaps
9f1a4f33c0
Core/Players: Implemented AREA_FLAG_ALLOW_DUELS. Duels should be possible only at areas with this flag. Tnx to Destalker for pointing out this flag
2011-05-29 02:40:37 +07:00
DrTenma
0dedf84bd9
Core/Spells: Fix runic power gain from Blood Boil
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Closes #1718
2011-05-28 03:12:41 +07:00
QAston
0762791754
Core/AuraScripts: Fix runtime error messages appearing in aura scripts when one hook is called from inside of another one.
2011-05-26 16:12:33 +02:00
Aokromes
6acd954bf5
Core/Misc: Some random cleanups
2011-05-25 19:54:17 +07:00
kaelima
a44e97ab74
Core/Spells: Fix spell 52588 (Skeletal Gryphon Escape) used in quest 12701 (Massacre At Light's Point).
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It should now target the player instead of the cannon.
2011-05-24 05:20:57 +02:00
tobmaps
d5cf8a6f5a
Core/Spells: Drop some dead code
2011-05-21 03:51:41 +07:00
Shauren
ac4ed1efdf
Core/Spells: Moved setting UNIT_CREATED_BY_SPELL out of spell effect handlers and sending SMSG_TOTEM_CREATED into Totem class
2011-05-19 22:27:18 +02:00
Shauren
49a81557fa
Core/Units: Fixed totem timer UI
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Closes #298
Closes #1595
2011-05-19 18:50:57 +02:00
insider42
8049ad5ff5
Core/Spells: Fix health for Mana Tide Totem
2011-05-19 01:24:53 +07:00
tobmaps
c4a0d47e0e
Core/Spells: Fix Deep Wounds when more than one application applied
2011-05-19 00:25:53 +07:00
Shauren
a816cdd772
Core/Spells: Fixed TARGET_UNIT_DRIVER selection and possible problems with Righteous Defense target count
2011-05-14 14:12:40 +02:00
tobmaps
2c90c20596
Core/Misc: cleanups
2011-05-13 20:15:36 +07:00
tobmaps
88633a0be9
Core/Spells: Fix Shadow Bite damage
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Closes #591 & #1220 & #1401
2011-05-12 18:34:29 +07:00
Shauren
cbee5f956e
Core/Spells: Removed unused variables
2011-05-12 10:41:25 +02:00
tobmaps
08022d6d4c
Core/Spells: Drop obsolete code
2011-05-12 04:25:55 +07:00
tobmaps
922a174683
Core/Spells: Properly fix talent Heart of the Crusader
2011-05-12 04:04:31 +07:00
tobmaps
8fc000b216
Core/Spells: Fixed damage from warlock's Death Coil
2011-05-10 22:28:28 +07:00
tobmaps
6edde93e75
Core/Spells: Fix damage and combat log for spell Hand of Reckoning
2011-05-10 20:27:08 +07:00
johnholiver
8cc4125664
Core/Spells: Changed boss knockback immunity
2011-05-07 22:16:30 +02:00
johnholiver
99959e8cd7
Core/Spells: Lifebloom final bloom.
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Each dispelled stack will count towards the final bloom.
I left spell_bonus_data stuff out following Shauren's comment.
2011-05-05 19:16:13 -03:00
johnholiver
e617c1618f
Core/Spells: Interruption should be checked after knowing that the knockback effect will happen (in this case, after the glyph checks).
2011-05-05 18:08:01 -03:00
Shocker
0baf01892c
Merge pull request #31 from Ramusik/master
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.modify scale on creatures, Combustion bug, Starfall supressing from root effects corrected, Dislodged Foreign Object no proc from heals, .learn all_myspells remove only player spells
2011-05-05 11:34:25 -07:00
leak
1003f30448
Add spaces after commas
2011-04-29 20:47:02 +02:00
leak
01a79947d5
More cleanup after last commit spree
2011-04-29 19:59:40 +02:00
Azazel
6fb2bf4224
Core: use enum InventoryResult as return type for functions working with player items.
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Original patch by TOM_RUS.
2011-04-29 16:48:15 +06:00
leak
e2e9431ca3
Core/ObjectMgr: Refactor sGOStorage
2011-04-28 22:54:30 +02:00
leak
a82654debd
Core/ObjectMgr: Refactor sItemStorage
2011-04-28 22:42:33 +02:00
Azazel
791130f6fa
Core/Chat: move chat link validation code into separate classes and improve some validation logic
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Core/Misc: fix non-pch build
2011-04-27 16:22:42 +06:00
Shauren
5f2dcc1172
Core/Spells: Corrected logic checking vehicle summon spells, thx codels
2011-04-25 14:39:37 +02:00