Commit Graph
67 Commits
Author SHA1 Message Date
joschiwald af50ce6223 Core/Spell: convert more spells to SpellScripts 2013-01-22 23:36:51 +01:00
joschiwald 2f1bbb2c7a Misc: Reorder more scripts in some script files and some cosmetic stuff 2013-01-13 02:41:40 +01:00
Vincent_Michael ecbcca8794 Core: Whitespace cleanup 2013-01-11 14:49:38 +01:00
joschiwald 0c16b95905 Misc: Reorder scripts in some script files and some cosmetic stuff 2013-01-11 04:18:02 +01:00
Vincent_Michael cc65aba789 Update copyright note for 2013.
Happy new year.
2013-01-01 00:41:01 +01:00
Vincent_Michael ebae4ab249 Core/Hunter: Fix Call of the Wild targets
Closes #8618
Closes #8610
2012-12-10 10:36:59 +01:00
Vincent-Michael 082c3f4267 Core/Hunter: Fix Furious Howl targets 2012-12-04 20:50:01 +01:00
Spp b5c9ab8802 Core/Misc: Reduction of header dependencies - Step II 2012-11-20 12:30:30 +01:00
Spp b99c347747 Core: Remove Player.h dependency from all the possible headers 2012-11-17 05:18:37 +01:00
Gigatotem 2b1a8004ba Spells/Hunter: Readiness
Fixes Readiness resetting the cooldown of Gift of the Naaru. Needs testing
2012-10-07 13:44:05 +02:00
Kandera 2e247bd99a Core/Spells: Master's Call should not remove stun effects. 2012-10-05 11:45:22 -04:00
Spp 380db44583 Core/Utilities: Use generic templates with AddPct, ApplyPct and CalculatePct 2012-10-02 12:17:42 +02:00
Vincent-Michael 118825601b Core/Spells: fix misdirection removal on cancel. Closes #7776 2012-09-24 12:39:02 -04:00
joschiwald 7e454b26ac more updates 2012-06-03 02:35:00 +02:00
joschiwald cd7ab6f3a5 Merge branch 'master' of github.com:joschiwald/TrinityCore into spellscripts
Conflicts:
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/scripts/Spells/spell_paladin.cpp
2012-05-28 04:27:51 +02:00
joschiwald ca07f30d03 Core/Spells: convert some spell effects to SpellScripts 2012-05-28 04:07:51 +02:00
joschiwald 4e354d6ca9 Core/Spells: fix damage mods from caster on target 2012-05-11 22:43:06 +02:00
QAston 58f63509cd Merge pull request #6314 from Chaplain/spells
Core/Spells: Separation of caster/target part damage/heal bonus calculation.
2012-05-09 15:10:33 -07:00
Chaplain 879070bc80 Core/Spells: Separation caster/target part damage/heal bonus calculations.
*Implement HoT/DoT save caster side bonuses and apply target mods on each tick
2012-04-28 23:32:25 +03:00
QAston b899f5fc94 Core/SpellScripts: rename GetTarget*() functions to GetExplTarget*(), so the names reflect better what those functions do. Also update some comments. 2012-04-28 14:55:14 +02:00
kandera 613d5368a5 Core/Spells: and another mistake from the misdirection fix >.> 2012-03-26 15:15:06 -03:00
Kandera 522dfa8e0c Core/Spells: one more miss from misdirection fix 2012-03-26 12:24:11 -04:00
Kandera 7b357a5028 Core/Spells: Fix Misdirection (thx to elron) closes #5869, #4343 2012-03-26 11:37:03 -04:00
QAston f09b5a6bea Core/Db/Conditions:
-Drop condition CONDITION_SPELL_SCRIPT_TARGET, use other condition types instead
-Change CONDITION_SOURCE_TYPE_SPELL_SCRIPT_TARGET to CONDITION_SOURCE_TYPE_SPELL_IMPLICIT_TARGET:
--allow using this condition for more spell implicit target types (not just ENTRY)
--SourceGroup value for this src type is now effMask and it's now required

Core/Spells: Unify the way implicit targets are handled, fully implement some partially implemented target types, fix some minor bugs found on the way, general improvements and cleanup.
2012-02-21 20:17:45 +01:00
click dce3bc01ac Core: Fix non-PCH building 2012-02-19 16:57:07 +01:00
click 5411e1ce52 Core: Clean up whitespace and tabs in the base sourcetree 2012-02-18 16:52:08 +01:00
Kandera c517806a23 Scripts/Spells: Convert code from Spell::EffectDummy to spell scripts. 2012-02-18 12:12:49 +01:00
kiper 8299627ed9 Update headers for 2012. HAPPY NEW YEAR!!! 2012-01-01 00:32:13 +01:00
QAston e949ad3adb Core/Spells: spell effect handling improvements
* Call spell effect handlers in 4 modes:
   - SPELL_EFFECT_HANDLE_LAUNCH - called when spell is launched (cast just finished)
   - SPELL_EFFECT_HANDLE_LAUNCH_TARGET - called when spell is launched for each target in spell target map
   - SPELL_EFFECT_HANDLE_HIT - called when spell hits its destination
   - SPELL_EFFECT_HANDLE_HIT_TARGET - called when spell hits it's target from spell target map
*Correctly implement SPELL_EFFECT_TRIGGER_SPELL, SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE, SPELL_EFFECT_TRIGGER_MISSILE_SPELL_WITH_VALUE, SPELL_EFFECT_TRIGGER_MISSILE_SPELL
*Remove spell system hacks which became obsolete with this commit
Core/SpellScripts:
add OnEffectLaunch, OnEffectLaunchTarget, OnEffectHit, OnEffectHitTarget hooks for new effect handle modes and remove OnEffect hook.
A generic rule of thumb how to update your scripts (will work for nearly all cases) for spell system noobs:
if your spell script used GetHitXXXX function, you need to use OnEffectHitTarget, otherwise use
OnEffectHit
2011-09-25 13:29:50 +02:00
Spp af05915b9e [Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions) 2011-09-15 14:12:57 +02:00
Spp- 33ce07bdde Core: Minor cleanups (here and there)
- Fix warning
- Fix some typos
- Correct upper 'for' limit in LoadSkillLineAbilityMap
- Remove use of magic number in a query related to security levels
2011-09-13 14:15:35 +02:00
Kapoeira 5d0a2b6094 Core/Spells: Fix Aspect of the Beast
Closes #462
Closes #2814
2011-08-30 20:24:36 +07:00
QAston 8e392440cf Core/Spells: Fix a regression of 7f30ac5a95 - spells with TARGET_SELECT_CATEGORY_CHANNEL target type (like mind sear) should be triggered by triggering spell caster 2011-08-26 12:39:50 +02:00
QAston e2d8faea09 Core/Spells: move Cannibalize and Carrion Feeder cast checks to SpellScripts. 2011-08-20 00:30:38 +02:00
Machiavelli 65a29d1315 Scripts/Spells: Fix a typo in spell_hun_masters_call 2011-08-13 21:46:25 +02:00
Machiavelli 77c0ca3112 Core/Spells: Hunter ability Master's Call should not process effects when pet is dead. 2011-08-07 16:12:19 +02:00
QAston b0fe236265 Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
2011-07-26 23:09:28 +02:00
click 70115f52f7 Core: Cleaning up hungarian notation - Phase3: pTarget -> target 2011-07-02 23:16:45 +02:00
click 169f5da8c3 Core: Cleaning up hungarian notation - Phase2: pPlayer -> player 2011-07-02 22:52:42 +02:00
Spp- 6fd41ae50e Scripts: Reorder file names in Commands/CMakeList file and cosmetic changes in all scripts 2011-06-30 14:24:56 +02:00
click 158966dc79 Core: Codestyle cleanup 2011-06-11 22:35:29 +02:00
QAston 677cbbb93a Scripts: Fix some crashes occuring due to unsafe use of AuraScript::GetCaster() method.
There's "returns unit which casted the aura or NULL if not avalible" written in description of the method, but who cares...
2011-06-11 12:42:01 +02:00
leak 1003f30448 Add spaces after commas 2011-04-29 20:47:02 +02:00
Machiavelli 957c69de83 Update copyright note for 2011.
Happy new year.
2011-01-01 15:01:13 +01:00
QAston ef968f4b15 Core/Unit: Big cleanup in Unit::CalcAbsorbResist
Core/AuraScript:
	Fix compile time check for AuraScript functions
	Remove AuraApplication from hook functions parameter list, use GetTarget() and GetTargetApplication() instead
	Add OnEffectAbsorb hook
Scripts: move handlers of Spell Deflection, Savage Defense, Primal Tenacity, Nerves of Steel, Astral shift from core to scripts.

--HG--
branch : trunk
2010-12-27 20:14:54 +01:00
Machiavelli bb7bd9ef45 Core/Spells: Fix a possible crash in spell_hun_readiness_SpellScript
--HG--
branch : trunk
2010-12-16 16:00:56 +01:00
azazel d2d62eab50 Cleanup: implemented helper methods for manipulating percentage calculation and used it where appropriate (plus fixed some other warnings).
NOTE: Initially I just wanted to fix some warnings, but noticed that there is no common method for percentage calculation and various formulas are used many time in the code making it difficult to read and understand what the code actually does. So, I introduced several template methods for calculating percent values and adding those values to the original base. I replaced all the raw calculations throughout the code where found, but I could have missed something or could have made a mistake. So, please report any strange behaviour after this commit.
If you ask me why I did it: for the sake of consistency and exact understanding what code means. If you see CalculatePct method, you clearly understand, that it find the value of x percent of y. And you can easily express, for example, spell behviour "reduces smth by x%" by the means of a method instead of recalling school maths.

--HG--
branch : trunk
2010-12-11 20:37:38 +06:00
QAston 59c1a238f5 Scripts/AuraScript: Make AuraApplication in OnEffectPeriodic never be NULL.
Scripts: remove some unnecessary NULL checks from scripts.

--HG--
branch : trunk
2010-12-05 21:38:52 +01:00
Shauren 090acddee3 Core/Spells: Fixed Heart of the Phoenix pet spell
Closes issue #3911.

--HG--
branch : trunk
2010-11-11 22:53:52 +01:00
Shauren ba6fc58bad Core/Spells: Fixed "not handled custom case" log spam for Sniper Training
--HG--
branch : trunk
2010-10-26 15:36:32 +02:00