Commit Graph
426 Commits
Author SHA1 Message Date
treeston 109d87d3c3 Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and The Ugly™, e.g. gossip preprocessor macros, and replaces them with the new-and-shiny gossip functions. 2016-08-31 08:39:33 +02:00
treeston e12a7116f8 Entities/Creature: Add arg2 to DespawnOrUnsummon to allow overriding respawn time. This matches changes that will be merged as part of dynamic spawning, allowing scripts to transition early. 2016-08-26 00:02:16 +02:00
SnapperRy 55757c0d68 Core/SmartAI: add param2 to SMART_ACTION_UPDATE_TEMPLATE, allowing to specify if creature's level should remain the same between entry updates.
A value of 0 (default) forces the creature to keep its current level between entry updates.

Fixes #16371
2016-08-24 10:23:34 +02:00
Treeston a29913187b Core/Spells: Fix orientation- and targeting-related issues if the creature isn't currently engaged in combat. (#17120)
Also disable spell focus system for vehicle control auras.

Closes #16572
Closes #17016
2016-08-21 13:16:30 +02:00
Malcrom cadaf222e7 Core/Creatures: Implemented loading animkits from creature_addon (#17834) 2016-08-21 00:14:15 +02:00
treeston 9548a8567b Entity/Creature: Fix spawn health, for real this time. Closes #17757. Also for real this time. 2016-08-12 11:59:44 +02:00
treeston 34a8f8473b Entities/Creature: Fix spawn health, fdd78d2 follow-up. Fixes and closes #17757. 2016-08-12 11:59:24 +02:00
Treeston 7d2b1128a6 Core/Creature: Fix health regeneration. Creatures immediately reset to full health upon reaching home, rather than slowly regaining it over multiple seconds, which allows players to re-engage them at less than max health. (#17756) 2016-08-12 11:53:12 +02:00
Naios e23d063f5a Core/Game: Rewrote the ScriptMgr to support script reloading.
* Finally this commit enables dynamic script hotswapping
  and finished the PR #15671.
* Split the storage layout to use optimized storages
  for database bound and unbound scripts.
* Add several unload workers to reload scripts correctly
  -> Requires further investigation.
* Fixes memory leaks in ScriptMgr when dropping invalid scripts.
* Fixes VehicleScripts
* Makes OutdoorPvP scripts reloadable
* Makes InstanceMapScripts reloadable
* Makes CommandScripts reloadable
2016-08-10 08:40:44 +02:00
ariel- fa8662e617 Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)
- Clean up of Unit::SetSpeed (mostly cherry picks from the 6.x branch):
- the opcode sent depends on the unit. until now, MSG_MOVE_SET_* were sent for every units which isn't like retail behavior.
- Removed the unused method parameter "forced" from Unit::SetSpeed
- Renamed Unit::SetSpeed to SetSpeedRate
- Removed the unused method parameter "forced" from Unit::UpdateSpeed
- Added utility method Unit::SetSpeed which take the new flat value.
Conflicts:
	src/server/game/Entities/Unit/Unit.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_durotar.cpp
	src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
2016-07-23 07:02:25 -03:00
jackpoz d255975122 Core/Creature: Fix assertion triggered
Fix assertion triggered when a Creature was summoned at an invalid position with Auras loaded as Creature addons.
Fix #17415
2016-07-20 18:13:32 +02:00
Aokromes 7cc54c08bb Revert "Merge pull request #16433 from Tonghost/3.3.5"
This reverts commit e3d5299, reversing
changes made to 6d8e39f.
2016-07-20 14:39:58 +02:00
Aokromes 006d89310b Core: updated creature type flags enum (#17128)
Core/Misc: Update CreatureTypeFlags enum according to TrinityCoreWiki
2016-07-20 13:47:25 +02:00
Aokromes a65ac56b74 Core/Entities: Ported byte field offset naming from 6.x 2016-07-19 15:08:35 +02:00
Aokromes a71da1c603 Entities/Unit: Finally fix no-path evasion.
- When a creature cannot find a path to its victim, it begins evading all attacks and regenerating health.
- If this persists for 5 seconds, it evades back to spawn position with new EvadeReason value EVADE_REASON_NO_PATH.
- Also some SmartAI cleanup (why oh why does it have so much duplicated code) and getting rid of #defines in favor of type-checked compile-time constants.
2016-07-19 13:33:04 +02:00
SnapperRy 9c13a846f9 Core/Creature: implement INHABIT_ROOT to apply UNIT_STATE_ROOT to creature (#17543)
Add flag 8 to InhabitType for creatures that should appear rooted client-side
2016-07-17 15:23:47 +02:00
Aokromes 41c3193c6b Core: Remove whitespaces 2016-05-16 22:52:36 +02:00
treeston 29fc5909e6 - Clean up spell facing behavior a bit. Visual target behavior should now be a lot smoother.
- Clean up Creature.cpp. NULL -> nullptr, gotta love it.
- Renamed some recently added members of Creature to match code style.
2016-05-12 08:25:01 +02:00
r00ty-tc f51e4e1ca7 Adjustments to spell facing - Adjusted HaveAtClient to accept Object* (still accepts all subordinates) - Use grid searcher to find players in visibility range for unit - Use client cache instead of "See or Detect" to decide who to send updates to - Adjusted SendUpdateToPlayer to send createobject packet only if not known to client
(cherry picked from commit c0693a6ee52d31840ab2ee878c4881884b857638)
2016-05-12 08:17:08 +02:00
treeston 06d976b221 Entities/Creature: Fix bugs with pets not properly reacquiring target after spell cast. Closes #16824. 2016-05-12 08:05:47 +02:00
jackpoz 5fa4faac38 Core/Creatures: Fix dead creatures spawn position on restart
Fix dead flying creatures ignoring being spawned below the floor in instances on server restart because of not taking into account vmap height.
Fix #16777
2016-05-12 00:19:58 +02:00
ariel- 65aec5f8f7 Merge remote-tracking branch 'tc/3.3.5' into 4.3.4
Note: additional hand-picked ports from 6.x to fix build

Conflicts:
	sql/updates/world/2016_02_22_00_world.sql
	sql/updates/world/2016_02_22_01_world.sql
	sql/updates/world/2016_02_22_02_world.sql
	sql/updates/world/2016_03_07_00_world.sql
	src/server/authserver/Realms/RealmList.cpp
	src/server/authserver/Realms/RealmList.h
	src/server/authserver/Server/AuthSession.cpp
	src/server/game/Accounts/AccountMgr.cpp
	src/server/game/AuctionHouse/AuctionHouseMgr.cpp
	src/server/game/Chat/Chat.cpp
	src/server/game/Conditions/ConditionMgr.cpp
	src/server/game/Conditions/ConditionMgr.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Scripting/ScriptLoader.cpp
	src/server/game/Scripting/ScriptLoader.h
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/World/World.cpp
	src/server/game/World/World.h
	src/server/scripts/CMakeLists.txt
	src/server/scripts/Commands/cs_gm.cpp
	src/server/scripts/Commands/cs_misc.cpp
	src/server/scripts/Commands/cs_rbac.cpp
	src/server/scripts/Commands/cs_ticket.cpp
	src/server/scripts/Commands/cs_wp.cpp
	src/server/scripts/EasternKingdoms/CMakeLists.txt
	src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/Kalimdor/CMakeLists.txt
	src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/OutdoorPvP/CMakeLists.txt
	src/server/scripts/Spells/spell_dk.cpp
	src/server/scripts/Spells/spell_hunter.cpp
	src/server/shared/CMakeLists.txt
	src/server/worldserver/CMakeLists.txt
	src/server/worldserver/Main.cpp
	src/tools/mmaps_generator/CMakeLists.txt
2016-03-11 18:32:07 -03:00
treeston 89e2afb8f9 Core/Creature: Prevent friendly vehicles from trying to attack their rider after dismounting. 2016-03-01 20:12:46 +01:00
ariel- 8bc477a2de Merge remote-tracking branch 'tc/3.3.5' into 4.3.4
Conflicts:
	sql/base/characters_database.sql
	sql/updates/world/2016_01_26_00_world.sql
	sql/updates/world/2016_01_31_00_world.sql
	sql/updates/world/2016_02_07_00_world.sql
	src/server/authserver/Server/AuthSession.cpp
	src/server/database/Database/Implementation/LoginDatabase.cpp
	src/server/database/Database/Implementation/LoginDatabase.h
	src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
	src/server/game/AI/ScriptedAI/ScriptedCreature.h
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Chat/Chat.cpp
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DataStores/DBCStructure.h
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Server/WorldSocket.h
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Spells/SpellMgr.cpp
	src/server/scripts/Spells/spell_druid.cpp
	src/server/scripts/Spells/spell_generic.cpp
	src/server/scripts/Spells/spell_hunter.cpp
	src/server/scripts/Spells/spell_rogue.cpp
	src/server/scripts/Spells/spell_shaman.cpp
	src/server/shared/Networking/AsyncAcceptor.h
	src/tools/map_extractor/CMakeLists.txt
	src/tools/map_extractor/System.cpp
	src/tools/map_extractor/adt.h
	src/tools/mmaps_generator/MapBuilder.cpp
2016-02-21 07:02:53 -03:00
Treeston 8eabbb0427 Merge pull request #16467 from Treeston/3.3.5-FixEvadeMode
[3.3.5] Creature/AI: Fix incorrect evade logic
2016-02-09 22:53:38 +01:00
Treeston e3d52990dd Merge pull request #16433 from Tonghost/3.3.5
[3.3.5][6.x] Core/Creature: Do not load equipment with id = 1 when creature.equipmen…
2016-02-06 16:36:53 +01:00
Rushor 110e0fd092 Game/Creature: Implement CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK
* updates #16423
2016-02-04 15:46:23 +01:00
treeston 53d6431c19 Creature/AI: Fix incorrect evade logic (closes #16461) 2016-02-03 21:34:17 +01:00
pete318 fe2a0fda44 Prevent duplicate spawns for same spawn ID
If there is an alive instance of the creature upon creature spawn, skip
spawn entirely. If there are only dead instances, despawn them. A new dead
corpse in the creatures home position will be respawned.

Closes: #16462
2016-02-03 19:27:36 +01:00
Incorrect cc3ae640a4 Core/Creature: Do not load equipment with id = 1 when creature.equipment_id is 0
Closes #16416
2016-01-31 17:09:58 +02:00
Trisjdc 132be2d25a Core/Creatures: Reset unit flags/dynamic flags on Creature::SetDeathState(JUST_RESPAWNED) 2016-01-24 01:11:19 +00:00
ariel- 67bb4c0c3c Merge remote-tracking branch 'tc/3.3.5' into 4.3.4
Conflicts:
	sql/updates/world/2015_11_09_02_world335.sql
	sql/updates/world/2015_11_09_02_world_335.sql
	sql/updates/world/2015_11_11_24_world_from_335_was_2015_11_09_02_world.sql
	sql/updates/world/2015_12_16_02_world335.sql
	sql/updates/world/2015_12_16_02_world_335.sql
	sql/updates/world/2015_12_18_19_world_from_335_was_2015_12_16_02_world_335.sql
	sql/updates/world/2016_01_02_00_world335.sql
	sql/updates/world/2016_01_02_00_world_335.sql
	sql/updates/world/2016_01_04_28_world_from_335_was_2016_01_02_00_world_335.sql
	sql/updates/world/2016_01_10_05_world335.sql
	sql/updates/world/2016_01_10_05_world_335.sql
	sql/updates/world/2016_01_12_01_world335.sql
	sql/updates/world/2016_01_12_01_world_335.sql
	sql/updates/world/2016_01_12_02_world335.sql
	sql/updates/world/2016_01_12_02_world_335.sql
	sql/updates/world/2016_01_14_12_world_from_335_was_2016_01_10_05_world_335.sql
	sql/updates/world/2016_01_14_14_world_from_335_was_2016_01_12_01_world_335.sql
	sql/updates/world/2016_01_14_15_world_from_335_was_2016_01_12_02_world_335.sql
	sql/updates/world/2016_01_15_00_world.sql
	sql/updates/world/2016_01_17_10_world.sql
	sql/updates/world/2016_01_17_11_world.sql
	sql/updates/world/2016_01_17_12_world.sql
	sql/updates/world/2016_01_17_13_world.sql
	sql/updates/world/2016_01_17_14_world.sql
	sql/updates/world/2016_01_17_15_world.sql
	sql/updates/world/2016_01_18_00_world.sql
	sql/updates/world/2016_01_19_00_world.sql
	sql/updates/world/2016_01_19_01_world.sql
	sql/updates/world/2016_01_19_02_world.sql
	sql/updates/world/2016_01_19_03_world.sql
	src/server/scripts/Spells/spell_paladin.cpp
2016-01-19 22:24:14 -03:00
treeston 17f924a031 Spell facing follow-up: Fix an issue with creatures' channeled spells not cancelling properly in certain conditions 2016-01-18 02:10:17 +01:00
ariel- e34e3f379f Merge remote-tracking branch 'tc/3.3.5' into 4.3.4
Conflicts:
	.travis.yml
	CMakeLists.txt
	README.md
	dep/libmpq/CMakeLists.txt
	doc/UnixInstall.txt
	revision_data.h.in.cmake
	sql/base/auth_database.sql
	sql/base/characters_database.sql
	sql/base/dev/world_database.sql
	sql/old/3.3.5a/auth/59_2015_11_07/2015_08_21_00_auth.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_01_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_03_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_04_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_05_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_15_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_15_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_15_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_16_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_03_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_04_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_18_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_18_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_00_world_2015_07_18_04.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_03_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_04_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_05_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_20_02_world_2015_07_19_35.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_21_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_03_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_04_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_05_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_06_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_07_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_03_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_04_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_04_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_05_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_06_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_27_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_27_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_02_00_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_02_01_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_03_00_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_00_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_02_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_03_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_04_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_09_00_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_03_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_04_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_21_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_21_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_21_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_23_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_25_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_25_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_26_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_26_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_27_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_29_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_29_03_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_29_04_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_01_00_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_02_02_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_02_03_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_03_05_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_05_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_05_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_05_02_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_06_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_08_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_08_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_10_00_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_10_01_world_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_02_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_03_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_04_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_05_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_15_00_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_15_01_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_15_02_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_16_00_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_00_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_01_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_02_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_03_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_04_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_18_00_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_18_01_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_01_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_02_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_03_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_04_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_05_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_21_00_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_00_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_01_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_02_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_03_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_04_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_06_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_07_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_00_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_01_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_02_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_03_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_04_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_26_04_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_26_05_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_27_00_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_27_01_world.sql
	sql/updates/world/2015_07_14_02_world.sql
	sql/updates/world/2015_07_14_03_world.sql
	sql/updates/world/2015_07_14_04_world.sql
	sql/updates/world/2015_07_14_05_world.sql
	sql/updates/world/2015_07_15_00_world.sql
	sql/updates/world/2015_07_15_01_world.sql
	sql/updates/world/2015_07_15_02_world.sql
	sql/updates/world/2015_07_16_00_world.sql
	sql/updates/world/2015_07_17_00_world.sql
	sql/updates/world/2015_07_17_01_world.sql
	sql/updates/world/2015_07_17_02_world.sql
	sql/updates/world/2015_07_17_03_world.sql
	sql/updates/world/2015_07_17_04_world.sql
	sql/updates/world/2015_07_18_00_world.sql
	sql/updates/world/2015_07_18_01_world.sql
	sql/updates/world/2015_07_19_01_world.sql
	sql/updates/world/2015_07_19_02_world.sql
	sql/updates/world/2015_07_19_03_world.sql
	sql/updates/world/2015_07_19_04_world.sql
	sql/updates/world/2015_07_19_05_world.sql
	sql/updates/world/2015_07_21_00_world.sql
	sql/updates/world/2015_07_24_00_world.sql
	sql/updates/world/2015_07_24_01_world.sql
	sql/updates/world/2015_07_24_02_world.sql
	sql/updates/world/2015_07_24_03_world.sql
	sql/updates/world/2015_07_24_04_world.sql
	sql/updates/world/2015_07_24_06_world.sql
	sql/updates/world/2015_07_24_07_world.sql
	sql/updates/world/2015_07_25_00_world.sql
	sql/updates/world/2015_07_25_01_world.sql
	sql/updates/world/2015_07_25_02_world.sql
	sql/updates/world/2015_07_25_03_world.sql
	sql/updates/world/2015_07_25_04_world.sql
	sql/updates/world/2015_07_26_00_world.sql
	sql/updates/world/2015_07_26_04_world.sql
	sql/updates/world/2015_07_26_05_world.sql
	sql/updates/world/2015_07_26_06_world.sql
	sql/updates/world/2015_07_27_00_world.sql
	sql/updates/world/2015_07_27_01_world.sql
	sql/updates/world/2015_07_28_02_world.sql
	sql/updates/world/2015_07_28_03_world.sql
	sql/updates/world/2015_08_13_00_world.sql
	sql/updates/world/2015_08_13_01_world.sql
	sql/updates/world/2015_08_13_02_world.sql
	sql/updates/world/2015_08_13_03_world.sql
	sql/updates/world/2015_08_13_04_world.sql
	sql/updates/world/2015_08_21_00_world.sql
	sql/updates/world/2015_08_21_01_world.sql
	sql/updates/world/2015_08_21_02_world.sql
	sql/updates/world/2015_08_23_00_world.sql
	sql/updates/world/2015_08_25_00_world.sql
	sql/updates/world/2015_08_25_01_world.sql
	sql/updates/world/2015_08_26_00_world.sql
	sql/updates/world/2015_08_26_01_world.sql
	sql/updates/world/2015_08_27_00_world.sql
	sql/updates/world/2015_08_29_02_world.sql
	sql/updates/world/2015_08_29_03_world.sql
	sql/updates/world/2015_08_29_04_world.sql
	sql/updates/world/2015_09_01_00_world_335.sql
	sql/updates/world/2015_09_05_00_world.sql
	sql/updates/world/2015_09_05_01_world.sql
	sql/updates/world/2015_09_06_00_world.sql
	sql/updates/world/2015_09_08_01_world.sql
	sql/updates/world/2015_09_08_02_world.sql
	sql/updates/world/2015_09_11_00_world_from_335.sql
	sql/updates/world/2015_09_11_01_world_from_335.sql
	sql/updates/world/2015_09_11_02_world_from_335.sql
	sql/updates/world/2015_09_11_03_world_from_335.sql
	sql/updates/world/2015_09_11_04_world_from_335.sql
	sql/updates/world/2015_09_11_05_world_from_335.sql
	sql/updates/world/2015_09_11_06_world_from_335.sql
	sql/updates/world/2015_09_11_07_world_from_335.sql
	sql/updates/world/2015_09_11_08_world_from_335.sql
	sql/updates/world/2015_09_11_09_world_from_335.sql
	sql/updates/world/2015_09_11_10_world_from_335.sql
	sql/updates/world/2015_09_11_11_world_from_335.sql
	sql/updates/world/2015_09_11_12_world_from_335.sql
	sql/updates/world/2015_09_11_13_world_from_335.sql
	sql/updates/world/2015_09_11_16_world_from_335.sql
	sql/updates/world/2015_09_11_17_world_from_335.sql
	sql/updates/world/2015_09_11_18_world_from_335.sql
	sql/updates/world/2015_09_11_21_world_from_335.sql
	sql/updates/world/2015_09_11_40_world_from_335.sql
	sql/updates/world/2015_09_11_41_world_from_335.sql
	sql/updates/world/2015_09_11_43_world_from_335.sql
	sql/updates/world/2015_09_11_51_world_from_335.sql
	sql/updates/world/2015_09_11_52_world_from_335.sql
	sql/updates/world/2015_12_14_00_world.sql
	sql/updates/world/2016_01_01_00_world.sql
	sql/updates/world/2016_01_01_01_world.sql
	src/common/Common.h
	src/common/Cryptography/Authentication/AuthCrypt.cpp
	src/common/Cryptography/Authentication/AuthCrypt.h
	src/common/Cryptography/HMACSHA1.cpp
	src/common/Cryptography/HMACSHA1.h
	src/server/database/Database/Implementation/CharacterDatabase.cpp
	src/server/database/Database/Implementation/CharacterDatabase.h
	src/server/database/Database/Implementation/LoginDatabase.cpp
	src/server/game/AI/SmartScripts/SmartScript.cpp
	src/server/game/AI/SmartScripts/SmartScript.h
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlefield/Battlefield.cpp
	src/server/game/Battlegrounds/ArenaTeam.cpp
	src/server/game/Battlegrounds/ArenaTeamMgr.cpp
	src/server/game/Battlegrounds/Battleground.cpp
	src/server/game/Battlegrounds/BattlegroundQueue.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
	src/server/game/Chat/Chat.cpp
	src/server/game/Chat/Chat.h
	src/server/game/Conditions/ConditionMgr.cpp
	src/server/game/Conditions/ConditionMgr.h
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DataStores/DBCStructure.h
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/Creature/Creature.h
	src/server/game/Entities/Creature/GossipDef.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.h
	src/server/game/Entities/GameObject/GameObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/ObjectGuid.cpp
	src/server/game/Entities/Object/ObjectGuid.h
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Pet/Pet.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Transport/Transport.cpp
	src/server/game/Entities/Transport/Transport.h
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Events/GameEventMgr.cpp
	src/server/game/Globals/ObjectAccessor.cpp
	src/server/game/Globals/ObjectAccessor.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
	src/server/game/Grids/GridDefines.h
	src/server/game/Grids/ObjectGridLoader.cpp
	src/server/game/Groups/Group.cpp
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/Guild.h
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Guilds/GuildMgr.h
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/QueryHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/ReferAFriendHandler.cpp
	src/server/game/Handlers/TaxiHandler.cpp
	src/server/game/Handlers/TradeHandler.cpp
	src/server/game/Instances/InstanceScript.cpp
	src/server/game/Maps/Map.cpp
	src/server/game/Maps/Map.h
	src/server/game/Maps/MapInstanced.cpp
	src/server/game/Maps/MapManager.h
	src/server/game/Maps/TransportMgr.cpp
	src/server/game/Maps/TransportMgr.h
	src/server/game/Miscellaneous/Language.h
	src/server/game/Movement/Waypoints/Path.h
	src/server/game/OutdoorPvP/OutdoorPvP.cpp
	src/server/game/OutdoorPvP/OutdoorPvP.h
	src/server/game/Pools/PoolMgr.cpp
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Quests/QuestDef.h
	src/server/game/Scripting/MapScripts.cpp
	src/server/game/Scripting/ScriptMgr.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Server/WorldSocket.h
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Auras/SpellAuras.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Spells/SpellHistory.cpp
	src/server/game/Spells/SpellHistory.h
	src/server/game/Spells/SpellInfo.cpp
	src/server/game/Spells/SpellInfo.h
	src/server/game/Spells/SpellMgr.cpp
	src/server/game/Tickets/TicketMgr.cpp
	src/server/game/Tools/PlayerDump.cpp
	src/server/game/Tools/PlayerDump.h
	src/server/game/World/World.cpp
	src/server/scripts/Commands/cs_debug.cpp
	src/server/scripts/Commands/cs_gobject.cpp
	src/server/scripts/Commands/cs_misc.cpp
	src/server/scripts/Commands/cs_mmaps.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_npc.cpp
	src/server/scripts/Commands/cs_reload.cpp
	src/server/scripts/Commands/cs_ticket.cpp
	src/server/scripts/Commands/cs_wp.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_anubshiah.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_gorosh_the_dervish.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_grizzle.cpp
	src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
	src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/boss_azuregos.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_darkshore.cpp
	src/server/scripts/Kalimdor/zone_felwood.cpp
	src/server/scripts/Kalimdor/zone_moonglade.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
	src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp
	src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
	src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
	src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
	src/server/scripts/Spells/spell_dk.cpp
	src/server/scripts/Spells/spell_druid.cpp
	src/server/scripts/World/duel_reset.cpp
	src/server/scripts/World/npc_taxi.cpp
	src/server/shared/Containers.h
	src/server/shared/Dynamic/TypeContainer.h
	src/server/shared/Dynamic/TypeContainerFunctions.h
	src/server/shared/Dynamic/TypeList.h
	src/server/shared/Packets/WorldPacket.h
	src/tools/map_extractor/CMakeLists.txt
	src/tools/map_extractor/System.cpp
	src/tools/map_extractor/loadlib.cpp
	src/tools/map_extractor/loadlib/loadlib.h
	src/tools/map_extractor/mpq_libmpq.cpp
	src/tools/map_extractor/mpq_libmpq04.h
	src/tools/vmap4_extractor/adtfile.cpp
	src/tools/vmap4_extractor/loadlib/loadlib.h
	src/tools/vmap4_extractor/mpq_libmpq.cpp
	src/tools/vmap4_extractor/mpq_libmpq04.h
	src/tools/vmap4_extractor/vmapexport.cpp
	src/tools/vmap4_extractor/wdtfile.cpp
	src/tools/vmap4_extractor/wdtfile.h
	src/tools/vmap4_extractor/wmo.cpp
2016-01-15 00:15:35 -03:00
treeston 233297c5c8 Merge branch '3.3.5-spellfacing' into 3.3.5-base (PR #15641) 2016-01-13 18:38:54 +01:00
treeston f481ae1048 Core/Spells: Creature spellcast facing rework:
- Fixes creatures turning just before a spellcast finishes and smacking players with supposedly-unavoidable damage. Fixes and closes #15393, #10803, and probably others.
- Fixes visual effects not lining up with the correct target for spells that have their visual aligned with the caster's orientation (examples: Anub'rekhan Impale, Ingvar's Smash/Dark Smash, etc.). Fixes and closes #2947 and probably a bunch of others, including the aforementioned #15393 and #10803.
- Creatures' displayed target now properly matches the unit they are targeting with spells for a split second (blizzlike). This is necessary to get proper client-side orientation.
2016-01-13 18:35:44 +01:00
treeston 2da458c56d Scripts/Instances: Complete rewrite of the boundary system.
- Migrate boundary logic to Maps/AreaBoundary instead of having it sit in InstanceScript (to possibly allow use for other purposes).
- Implement the first five boundary types in Maps/AreaBoundary.cpp.
- Add boundary checks to Creature's update logic
- Add boundary data for all Northrend raids
- Add boundary initialization structures and methods to InstanceScript
- Modify EnterEvadeMode signature. It now passes a value from the EvadeReason enum as parameter to allow special casing depending on evade reason
- Remove previous (weird) boundary code that had them linked to GO spawns
2016-01-12 22:24:23 +01:00
ariel- d04d14e34d Update copyright note for 2016 2016-01-11 23:27:45 -03:00
pete318 6664a3acc3 Change many uint32 to ObjectGuid::LowType in line with 6.x changes.
(cherry picked from commit b1032ed620)

Conflicts:
	src/server/game/AuctionHouse/AuctionHouseMgr.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.h
	src/server/game/Entities/GameObject/GameObject.cpp
	src/server/game/Entities/GameObject/GameObject.h
	src/server/game/Entities/Object/ObjectGuid.h
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Pet/Pet.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Transport/Transport.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Guilds/Guild.h
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Guilds/GuildMgr.h
	src/server/game/Mails/Mail.h
	src/server/game/Maps/Map.cpp
	src/server/game/Maps/TransportMgr.cpp
	src/server/game/Maps/TransportMgr.h
	src/server/game/OutdoorPvP/OutdoorPvP.h
2016-01-11 01:50:53 -03:00
ariel- b3ea9fbbe5 Map local guids 6.x -> 4.3.4
Ported the following commits:
https://github.com/TrinityCore/TrinityCore/commit/ca83e14f8b141fab0a13e08f48fca6c1ace0c4c7
https://github.com/TrinityCore/TrinityCore/commit/ee1c1b97be4492ecabe8b15ea6323fc37e4eaa8c
https://github.com/TrinityCore/TrinityCore/commit/18e4ab6911468b829b0fc768e532a770263c3717
https://github.com/TrinityCore/TrinityCore/commit/bf37446b3c2ed73b4d3aa9e227d3eff5c53b378b
https://github.com/TrinityCore/TrinityCore/commit/cb854a2b7bb7bd96cf9c4d1daf3789f797bf4db8
2016-01-11 01:50:45 -03:00
Rushor 923a368ac7 Update copyright note for 2016 2016-01-01 12:02:33 +01:00
Shauren f72795240a Core/Creatures: Implemented automatic detection of trigger models, their order in creature_template no longer matters
(cherry picked from commit c488fb219ab080031488593a0b86ac785a7d2cae)
2015-12-11 23:51:04 +01:00
sirikfoll 5d155895a7 Core/Creature: Flying vehicles able to fly again
by @sirikfoll, closes #15861

Flying vehicles could no longer leave the ground after commit 52692c3.
This is a modification of commit 52692c3 to make flying vehicles work again.
2015-11-22 17:14:58 +01:00
Carbenium c5f635b689 Core/Creature: Remove duplicate call to LoadCreatureAddons in Creature::Create
* Add error log for duplicated aura entries in creature_(template_)addon
2015-11-11 00:13:43 +01:00
ariel- ee161a0bfa Reload creature addons on UpdateEntry. 2015-11-08 15:13:07 -03:00
Vincent-Michael 7d5e7102cd Core: Whitespace cleanup 2015-11-07 20:01:53 +01:00
pete318 b1032ed620 Change many uint32 to ObjectGuid::LowType in line with 6.x changes. 2015-10-12 23:10:41 +02:00
treeston 6a8524c068 Custom logic for putting people in combat instead of relying on CreatureAI or Creature methods. 2015-09-25 15:14:53 +02:00
treeston d57193df44 Core/Creature: Add facilities to the Creature class to allow setting an automated, periodic pulse that puts every player in the zone in combat and on the creature's threat list.
Scripts/BossAI: Set the BossAI parent class to make use of this in its _EnterCombat and _Reset methods. Combat pulses happen every 5 seconds.
2015-09-25 14:09:01 +02:00
pete318 dcb7082277 Map local guids 6.x -> 3.3.35:
Implemented:
  https://github.com/TrinityCore/TrinityCore/commit/ca83e14f8b141fab0a13e08f48fca6c1ace0c4c7
  https://github.com/TrinityCore/TrinityCore/commit/ee1c1b97be4492ecabe8b15ea6323fc37e4eaa8c
  https://github.com/TrinityCore/TrinityCore/commit/18e4ab6911468b829b0fc768e532a770263c3717
  https://github.com/TrinityCore/TrinityCore/commit/bf37446b3c2ed73b4d3aa9e227d3eff5c53b378b
  https://github.com/TrinityCore/TrinityCore/commit/cb854a2b7bb7bd96cf9c4d1daf3789f797bf4db8

* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396e
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
* Added new function to return but not increment guid
* Adjusted .debug loadcells to show low guid in map before/after load
* Added debug messages for creature spawn/destroy, for map guid debugging
* Store all Gameobjects and Creatures added to OutdoorPvP, so the callback script can be removed when OutdoorPvP instance is destroyed.
2015-09-22 21:33:57 +02:00