Commit Graph
122 Commits
Author SHA1 Message Date
click 1aff85f541 Core: Cleaning up hungarian notation - Phase8: pSummon -> summon (also did related hits) 2011-07-03 00:28:03 +02:00
click db045c40ad Core: Cleaning up hungarian notation - Phase5: pKiller -> killer 2011-07-02 23:58:05 +02:00
click f676585cac Core: Cleaning up hungarian notation - Phase5: pWho -> who 2011-07-02 23:53:38 +02:00
click f997363c08 Core: Cleaning up hungarian notation - Phase3: pVictim -> victim 2011-07-02 23:50:02 +02:00
click 70115f52f7 Core: Cleaning up hungarian notation - Phase3: pTarget -> target 2011-07-02 23:16:45 +02:00
click 169f5da8c3 Core: Cleaning up hungarian notation - Phase2: pPlayer -> player 2011-07-02 22:52:42 +02:00
click f91ee24184 Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature 2011-07-02 22:18:03 +02:00
click a9c9ab0efa Core: Clean up script variables to make variables consistant/standardized, and some additional warning-removals:
+ Fix compilewarning in Unit.cpp
+ Remove/comment out unused parameters for some commandscripts/scripts (warnings)
+ Replace "plr" with "player" all over the scriptbase for consistency
2011-07-01 03:00:39 +02:00
Spp- 6fd41ae50e Scripts: Reorder file names in Commands/CMakeList file and cosmetic changes in all scripts 2011-06-30 14:24:56 +02:00
click f7b0e58a14 Core: Remove a few warnings (unused variables), clean up tabs whitespaces 2011-06-23 09:13:58 +02:00
click f778c5e739 Whitespace cleanups... 2011-06-18 19:51:28 +02:00
Shocker 2bef7477bb Scripts/Culling of Stratholme: Allow Infinite Corruptor to deal melee attacks 2011-06-16 00:36:37 +03:00
kaelima be229ef4cf Scripts/Ruins of Ahn'Qiraj: Accidently removed copyright in one file. Sorry ScriptDev2. 2011-06-13 17:51:35 +02:00
kaelima 5720a4d9a5 Ruins of Ahn'Qiraj:
- Rewritten instance script
- Kurinnaxx has been rewritten.
- Moam has been rewritten.

Rest of the bosses is TODO.

Also fix yet another typo in my latest commit, lol.
2011-06-13 13:21:02 +02:00
kaelima f45121ebe9 Core/Scripts: Avoid some possible crashes
Temporary fix since Sartura obviously needs a rewrite.
2011-06-13 13:06:02 +02:00
click f16df538ee Core: More codestyle cleanups 2011-06-12 01:47:45 +02:00
click 158966dc79 Core: Codestyle cleanup 2011-06-11 22:35:29 +02:00
kaelima 3e20e4ebe6 Scripts/Azuremyst Isle: Actually fixed what was stated in last commit :P 2011-06-02 15:38:42 +02:00
kaelima 843d4288f8 Scripts/Azuremyst Isle: Fix The Prophecy of Akida.
- Issues with gameobject resetting resolved.
- Will now move more blizz-like.

There are more cage release quests smiliar to this witch could probably be generalized.
2011-06-02 15:03:46 +02:00
kaelima ae0d349a3c Core/Defines: Update enum TextEmotes, values and names from client. (These emotes comes in CMSG_TEXT_EMOTE). 2011-05-30 22:57:37 +02:00
click 2d1b3ccaa1 Compile warnings fixes 2011-05-27 14:45:44 +02:00
Shauren a644206f88 Scripts: Removed SEND_VENDORLIST and SEND_TRAINERLIST defines 2011-05-26 23:31:46 +02:00
Shauren 64adce7b8b Scripts: Removed CAST_SUM define 2011-05-25 15:55:14 +02:00
click 59f48c9bec Core: Clean up a lot of whitespace, and at the same time fix non-PCH building (again) 2011-05-22 17:27:56 +02:00
QAston 1121fcfb90 Core/Scripts: Remove hook GetAuraEffectTriggerTarget from CreatureAI.h
The hook was made for one obsolete script, which turned out to not work anyways.
2011-05-15 18:53:02 +02:00
neuro_999 cd70ff40e2 Scripts/RazorfenKraul: Fix force field before boss Agathelos the Raging
Closes #712
2011-05-15 17:34:57 +07:00
Shauren ecc95a8690 Core/CreatureTextMgr: Converted chat types to use values found in sniff, without any need for conversions 2011-05-13 22:44:01 +02:00
kaelima b9d6706377 Scripts/Dustwallow Marsh: Fixed typo introduced with b82ae5ad0d 2011-05-08 19:48:33 +02:00
Shauren 551889c42f Core: More warning fixes 2011-05-07 20:09:45 +02:00
kaelima b82ae5ad0d Scripts/Dustwallow Marsh: Fix quest 11174 (Corrosion Prevention) 2011-05-07 17:34:18 +02:00
kaelima 985c85f44e Scripts/Dustwallow Marsh: Fix quest 11180 (What's Haunting Witch Hill?)
Move some parts to SAI.
2011-05-07 17:30:17 +02:00
Shauren d23fb7128e Scripts/Culling of Stratholme: Fixed quest 'Dispelling Illusions' 2011-04-30 18:52:29 +02:00
leak 1003f30448 Add spaces after commas 2011-04-29 20:47:02 +02:00
click 9762c17833 Core/Buildsystem: Update copyright-headers for 2011, and adjust with the correct teamname as well. 2011-04-27 18:17:00 +02:00
Shauren 8898db8b27 Core: Corrected NULL usage, it should only be used with pointers, not integers 2011-04-23 15:53:48 +02:00
Supabad 364bb162c3 Scripts/BloodmystIsle: Add core support for quest 9667 2011-04-06 11:36:02 +02:00
Shauren 3fcb49c685 Core/Scripts: Removed double calls to InstanceScript's Initialize methods 2011-04-03 21:24:22 +02:00
Shauren e1bacef346 Core: Removed unused functions (leftovers from sd2, was needed when scripts were built as separate dll) 2011-04-01 20:31:15 +02:00
Kaelima 8886eb2f9d Scripts/Zalazane's Fall: Refactor some code to match coding standards 2011-03-28 00:11:28 +01:00
Nay & Kaelima 21818fb760 Scripts/Zalazane's Fall: Implement Zalazane's Fall game event.
Note: Last quest/battle will be add soon
2011-03-27 23:52:51 +01:00
Shauren 2f79b0f266 Core: Removed all double (and more) empty lines 2011-03-21 10:52:14 +01:00
Shauren 3b343ac497 Core/Scripts: Code style cleanup in AI base classes, removed duplicate DoAction method 2011-03-19 19:41:42 +01:00
Shauren 1a4a618d81 Core/Scripts: Code style cleanup in ScriptedAI and BossAI 2011-03-19 10:54:16 +01:00
Shauren c2c40a4750 Scripts: Removed duplicate target selection function (SelectUnit), there is only SelectTarget now 2011-03-09 21:32:04 +01:00
Shauren 4b4d3e7450 Core/Creatures: Implemented UNIT_FLAG_PASSIVE 2011-03-06 12:22:04 +01:00
Shauren 6c020c72cc Core/SAI: Implemented Gameobject action allowing to send SMSG_GAMEOBJECT_CUSTOM_ANIM with parameter set in param1 2011-03-02 16:50:09 +01:00
Malcrom 849d50b9c2 DB/SAI: Replace core script by proper SmartAI script for quest Inoculation
Closes #681
2011-03-01 18:33:24 +00:00
Machiavelli 5236bf4511 Fix build with scripts included 2011-02-20 21:19:32 +01:00
Machiavelli c1445cd475 Fix build with scripts included 2011-02-20 21:07:03 +01:00
Shauren 058ef9b835 Scripts/Hyjal Summit: Cast Protection of Elune with triggered flag, should prevent failed casts 2011-01-31 11:34:16 +01:00