Commit Graph
350 Commits
Author SHA1 Message Date
click 2717129d0d Core: Clean up whitespace and tabs 2011-05-09 10:59:54 +02:00
Lopin 86fdeac782 Spells/Ulduar: Fixes spell Shield Of Runes in Assembly Of Iron Encounter 2011-05-08 17:42:02 +02:00
Lopin 467eb062e3 Spells/Ulduar: Fixes spell Mark Of The Faceless in General Vezax's Encounter 2011-05-08 17:34:51 +02:00
Shauren 61b165648c Scripts/Icecrown Citadel: Remove adjusting spawn position depending on room center 2011-05-07 21:48:29 +02:00
Shauren 551889c42f Core: More warning fixes 2011-05-07 20:09:45 +02:00
Shauren 7905200eba Core: Warning fixes 2011-05-07 19:08:50 +02:00
johnholiver 64c8fb2b42 Scripts/Trial of the Crusader: Added missing difficulty checks for Valkyrs and Anub'arak 2011-05-07 00:07:34 -03:00
Shauren 5d3ca50ab3 Scripts/Pit of Saron: Added missing difficulty checks for Forge Blade removal 2011-05-06 22:50:48 +02:00
Shauren 3690ce35b7 Scripts/Icecrown Citadel
* Increased damage done by Lord Marrowgar's Bone storm
* Fixed Decimate targeting for Stinky and Precious
* Fixed Plague Stench targeting for Stinky
* Added missing zombie summoning for Precious
* Fixed Eat Ooze spell targeting of Mutated Abominations
* Fixed Prince Keleseth summons spawning in walls
* Applied TrinityCore code standards
2011-05-06 22:10:22 +02:00
johnholiver a1c708d62c Scripts/Oculus: Fix Eregos loot. 2011-05-05 18:18:02 -03:00
johnholiver acf7f65013 Scripts/PitOfSaron: Remove Forgemaster Garfrost's Blade buff before applying Mace buff. 2011-05-05 18:06:18 -03:00
leak 1003f30448 Add spaces after commas 2011-04-29 20:47:02 +02:00
leak c51c817a45 Core/ObjectMgr: Refactor sCreatureStorage 2011-04-28 22:57:08 +02:00
leak e2e9431ca3 Core/ObjectMgr: Refactor sGOStorage 2011-04-28 22:54:30 +02:00
click 9762c17833 Core/Buildsystem: Update copyright-headers for 2011, and adjust with the correct teamname as well. 2011-04-27 18:17:00 +02:00
Shauren 8898db8b27 Core: Corrected NULL usage, it should only be used with pointers, not integers 2011-04-23 15:53:48 +02:00
Shauren d73ffc9e81 Core/Vehicles:
* Added generic solution for vehicle accessories not relying on AI calls
* Only accessories marked as minion will be respawned when the vehicle enters evade mode
* Notify the summoner's AI when vehicle accessory fails to install and despawns
2011-04-22 21:59:37 +02:00
Shauren 2e21e9792f Scripts/Icecrown Citadel: Prevent possible issues if less than 4 triggers are hit by Ooze Flood 2011-04-22 17:28:11 +02:00
greymane 173425cb8a Scripts/ToCH: Spellscript for Eadric's Radiance
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2011-04-22 11:32:57 +02:00
Shauren c1e8eefd74 Scripts/Icecrown Citadel:
Prevented spawning Rotting Frost Giant if the related weekly quest is not active
Added more strict checks for Sindragosa event
2011-04-16 14:05:20 +02:00
Supabad a5a545a403 Core/GameObjects: add script hook when destructable building is damaged. 2011-04-09 19:28:36 +02:00
Shauren 24240430ad Scripts/Icecrown Citadel: Fixed Professor Putricide ooze adds behavior (cannot taunt/aggro anymore), also removed targeting dbc hack and scripted the spell properly 2011-04-06 21:21:45 +02:00
Shauren 433f988cc9 Scripts/Icecrown Citadel: Fixed Kinetic Bombs getting killed by attacking 2011-04-06 16:56:01 +02:00
Supabad dc8fd3cbc3 Ulduar/Mimiron: add spell script for Proximity mines 2011-04-06 11:35:38 +02:00
Shauren 3fcb49c685 Core/Scripts: Removed double calls to InstanceScript's Initialize methods 2011-04-03 21:24:22 +02:00
Nay bb36ec189c DB/Misc: AT [1st] Fix part of the quest chains. Add some spawns and update creature templates. Replace a core script by a SAI equivalent (rope & post).
DB/Loot: Update Magically Wrapped Gift loot chance and max item counts.
2011-04-03 01:04:57 +01:00
Shauren 7b35d73317 Revert part of "Core: Removed unused functions (leftovers from sd2, was needed when scripts were built as separate dll)", this part wasnt intended
This reverts commit partly e1bacef346.
2011-04-01 23:14:31 +02:00
Shauren e1bacef346 Core: Removed unused functions (leftovers from sd2, was needed when scripts were built as separate dll) 2011-04-01 20:31:15 +02:00
Manuel 21a2c56af3 Scripts/Eye of Eternity: Implemented script for Malygos encounter, please report any issue you find.
Thanks for the help to Machiavelli and Shauren.

Signed-off-by: Manuel <manue.l@live.com.ar>
2011-03-26 21:36:06 -03:00
Supabad e494a154c7 Scripts/Ulduar:
Some cleanup in Flame Leviathan script
Add support for Shutout - Three Car Garage - Unbroken - Quick Shave
Add reset to Razorscale controller on fight end
2011-03-26 10:00:41 +01:00
Shauren 31c0334064 Scripts/Ulduar: Corrected array size 2011-03-25 12:24:17 +01:00
Supabad 66ca2a88c4 Scripts/Ulduar: Add proper support for Razorscale harpoon event.
Add script for Razorscale Controller.
Add spell script for Devouring Flame.
A little code cleanup in script
2011-03-24 01:13:53 +02:00
Shauren 99104ab576 Scripts/Icecrown Citadel: Replace instance check with a safer one, this way if failed the creature is not idle 2011-03-21 19:00:56 +01:00
runningnak3d 1fc5905b89 Core/BuildSystem: Remove accidental addition of non-existent script from last commit. 2011-03-21 11:15:15 -04:00
Shauren 2f79b0f266 Core: Removed all double (and more) empty lines 2011-03-21 10:52:14 +01:00
Shauren 873b22662f Fixed build without PCH 2011-03-19 12:50:17 +01:00
Shauren fdc8de26a0 Added missed change 2011-03-19 11:49:35 +01:00
Shauren cb33b050d9 Scripts/Icecrown Citadel: Compile warning fixes 2011-03-19 11:44:04 +01:00
Shauren 3d46b7e32e Merge branch 'pr/n15_Supabad' 2011-03-19 10:58:39 +01:00
Shauren 1a4a618d81 Core/Scripts: Code style cleanup in ScriptedAI and BossAI 2011-03-19 10:54:16 +01:00
Shauren 368eaf7f2f Scripts/Icecrown Citadel:
Corrected wing sigil visuals
Fixed saving Blood Quickening quest state to db
Remove Blood Quickening timer on completion

DB/Instances: Added some missing spawns to Frostwing Halls
2011-03-18 19:39:19 +01:00
Shauren a69f3c7c64 Scripts/Pit of Saron: Fixed Scourgelord Tyrannus intro being started every time areatrigger was stepped on 2011-03-18 18:31:17 +01:00
Supabad 6fd4debc7a Core/Ulduar: some cleanup and add boundary check for Flame Leviathan 2011-03-18 17:33:12 +01:00
SnakeIce fa8b30a45c Scripts/Pit of Saron: Fixed spawning quest creatures in Pit of Saron
DB/Quests: Fixed quest "The Path to the Citadel"
SQL credits - Tome
2011-03-18 15:35:16 +01:00
Shauren 98646c5328 Scripts/Icecrown Citadel:
Removed unneccesary checks and timer at Rotface
Replaced defines with constants
2011-03-18 15:15:52 +01:00
Supabad 85cc623f3f Scripts/Ulduar: Proper handling of GO_LEVIATHAN_GATE
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2011-03-14 15:48:54 +01:00
Machiavelli 7b62bfc1c5 Core/ScriptedAI: Add ResetLootMode() to BossAI::_Reset() and remove some redundant calls in General Vezax script 2011-03-13 22:28:37 +01:00
Shauren e97d6e3a60 Scripts/Icecrown Citadel
* Implemented heroic limited attempts for wing end bosses
* Added script for Blood Quickening weekly quest
2011-03-13 21:51:42 +01:00
Shauren 16e40cc8cf Compile fix 2011-03-13 13:12:43 +01:00
Supabad 40d1e61566 Scripts/Ulduar: Remove known hacks from leviathan, create workaround for shutdown event.
Added missing script to db and core.
2011-03-13 13:00:09 +01:00