Commit Graph
7908 Commits
Author SHA1 Message Date
QAston 2a3370929d Fix BigNumber::AsByteArray function by returning Auto_Ptr.
Remove mutex from BigNumber class - it didn't do what it was advertised to do - consider using the "locked" array outside of the function in which it was "locked".
2013-08-18 17:44:03 +02:00
QAston 8160633e12 Core: Fix a bug in BigNumber::SetBinary 2013-08-18 17:44:02 +02:00
QAston 10fb50ad66 Core: Fix a bug in BigNumber::SetQword 2013-08-18 17:44:02 +02:00
Shauren 6a55395e4f Core/Players: Do not add banned characters to _legitCharacters container 2013-08-18 15:23:39 +02:00
Vincent-Michael 9eb01d63bd Core: Fix warnings 2013-08-18 13:54:20 +02:00
Vincent-Michael 7dbf68cbfc Scripted/Misc: Remove some whitespace 2013-08-18 02:07:13 +02:00
joschiwald 2b19ba1879 Misc: replace Unit::GetPlayer with ObjectAccessor::GetPlayer and some cosmetic changes 2013-08-18 01:41:10 +02:00
Vincent-Michael c32dbd1432 Core/Spells: Fix hunter T7 4P Bonus
Closes #8320
2013-08-18 00:55:44 +02:00
Vincent-Michael da1e466bd5 Core/Misc: Implemented GetObjectScale function 2013-08-17 23:47:43 +02:00
w1sht0l1v3 1ad954e215 Core/Scripts: Placeholders for instances Maraudon and Dire Maul.
It is needed for Random Dungeon Finder credit.
2013-08-17 19:14:48 +03:00
w1sht0l1v3 7c7f19228e Core/Scripts: Placeholders for instances The Slave Pens and The Underbog.
It is needed for Random Dungeon Finder credit.
2013-08-17 17:50:33 +03:00
w1sht0l1v3 0333d22fe9 Core/Scripts: Placeholder for instance Ragefire Chasm.
It is needed for Random Dungeon Finder credit.
2013-08-17 15:25:09 +03:00
w1sht0l1v3 7b9f34afc5 Core/Scripts: Placeholder for instance The Stockade.
It is needed for Random Dungeon Finder credit.
Correct entry for last encounter in the instance.
2013-08-17 14:59:49 +03:00
joschiwald c45e665c86 Core/Spells: move spell resistance calculation into separate function (and some cosmetic changes)
Ref #7254
2013-08-17 00:47:44 +02:00
MitchesD 90dcb2a448 Scripts/DrakTharonKeep: update Tharon'Ja
- update Tharon Ja to BossAI
- update one creature - cosmetic npc

Closes #10524
2013-08-16 14:34:42 +02:00
betagan c81c198d4c Core/Spells: Fix deathknight gladiator glove bonus
Closes #512
2013-08-16 02:50:47 +02:00
Shauren 4d260a54ae Core/Spells: Fixed warrior T10 4p dps bonus
Closes #493
2013-08-15 16:39:31 +02:00
Shauren a647d3590c Core/Spells: Fixed Execute rolling for procs twice 2013-08-15 16:38:35 +02:00
Shauren c52f9aa315 Core/Spells: Refactored SpellInfo::CalcCastTime() to prevent accidental mod charge losses caused by its incorrect usage 2013-08-15 16:37:18 +02:00
Shauren d1bb6da668 Core/Spells: Fixed cast time mods using two charges on every cast 2013-08-15 16:34:57 +02:00
Shauren 2ac6380202 Core/Auras: Allow preventing whole aura proc default handler from script hooks, just how it is possible for separate effects 2013-08-15 16:32:22 +02:00
Discover- a0ff0233c5 Core/SmartAI: Implement SMART_TARGET_CLOSEST_FRIENDLY.
Parameter is distance to search for.

Closes #10521
2013-08-15 01:22:22 +01:00
Discover- 8c961687a0 Core/SmartAI: Implement SMART_EVENT_FRIENDLY_HEALTH_PCT.
On current clean TDB, there are a total of 106 creatures using
   SMART_EVENT_FRIENDLY_HEALTH (non-PCT) which has a flat first parameter, but
   only 8 of these use the event correctly (and therefore only 8 of them
   actually work).

Closes #10520
2013-08-15 01:18:10 +01:00
joschiwald 73f7c1118d Core/Spells: implemented SPELL_ATTR0_CU_TRIGGERED_BY_CASTER to correct some triggered spells, which will wrongly triggered by target instead of caster
Closes #1972
2013-08-14 18:22:28 +02:00
joschiwald e87402dd05 Core/Spells:
- corrected structure of SMSG_PET_CAST_FAILED (fixes highlighted action buttons)
- simplified spell focus check
2013-08-14 15:45:36 +02:00
Machiavelli 783021a8cb Fix non-pch compile 2013-08-13 14:47:45 +02:00
Vincent-Michael dd171f6070 Core/Vehicle: Fix spell focus check for vehicle caster 2013-08-12 21:57:19 +02:00
Kirkhammett faa2ec9732 Core/SAI: Additions to d0bde02b21
Signed-off-by: Nay <dnpd.dd@gmail.com>
2013-08-12 14:06:48 +01:00
Vincent-Michael 147c7d5243 Core/Spells: Fix Rogue T10 4P bonus
Closes #4153
2013-08-12 13:04:52 +02:00
Vincent-Michael c18b347c61 Core/Battleground: Small code optimization 2013-08-12 01:31:28 +02:00
Vincent-Michael 4c64e407b7 Core/Spells: Convert hunter "Improved Mend Pet" in spell script
Closes #5597
Closes #9006
Closes #10346
2013-08-11 19:23:21 +02:00
Vincent-Michael eefdceea71 Core/Spells: Fix client crash on pressing ESC at Using Steam Tonk Controller / Steam Tonk Controller
Closes #3010
2013-08-11 18:26:53 +02:00
Vincent-Michael 795e9327f7 Core/Spells: Fix hunter talent "Rapid Killing"
Close #1166
2013-08-11 18:19:17 +02:00
Nay 2abaf6224e Core/Player: Add debug log when SendCanTakeQuestResponse(INVALIDREASON_*) is used
Intent is to find broken quest chains
Requested by Aokromes
2013-08-11 16:36:36 +01:00
Nay d0bde02b21 Core/CreatureAI: Do not remove clone_caster auras on evade (in addition to control_vehicle auras) 2013-08-11 15:52:23 +01:00
Nay 54d2b73f3c Merge pull request #10513 from Discover-/SmartAI-Casted-CreatureOrGo
Core/SmartAI: Drop support for SMART_ACTION_SEND_CASTCREATUREORGO. It is...
2013-08-11 06:26:52 -07:00
Vincent-Michael 9e45731f32 Scripted/ToC5: Add missing stuff in c0bf535e5b 2013-08-11 11:51:59 +02:00
Discover- 80bd5b363a Core/SmartAI: Drop support for SMART_ACTION_SEND_CASTCREATUREORGO. It is unused in the current newest TDB, it never even worked like it should and the exact same purpose of this function is already fulfilled by SMART_ACTION_CALL_CASTEDCREATUREORGO (the correct way). 2013-08-11 02:58:53 +02:00
Vincent-Michael c0bf535e5b Core/Spells: Convert "Summon Memory" in spell script 2013-08-11 02:07:42 +02:00
Vincent-Michael c5ff184ebd Core/Scripts: Add missing stuff in 0161012c69 2013-08-10 23:16:36 +02:00
Nay 8b08fba98d Merge pull request #10501 from Discover-/SmartAI-Action-Set-Power
Core/SmartAI: Implement MART_ACTION_SET_POWER, SMART_ACTION_ADD_POWER and SMART_ACTION_REMOVE_POWER (param1 = powertype, para...
2013-08-10 12:39:32 -07:00
Kirkhammett 0161012c69 Scripts/ZulFarrak: Convert Witch Doctor Zum'rah from SAI to Cpp
Closes #10508
2013-08-10 20:36:45 +01:00
Nay 482720da50 Core/BattlegroundAV: Fix team variable type, "if (team == ALLIANCE)" would always return false
Ref 33f8c3ead4da07ff024a94b5e8cf0d05c2ebc23a#L4R1626
2013-08-10 17:35:23 +01:00
Vincent-Michael 8acefbff8c Scripted: Use now override for instance scripts 2013-08-10 17:42:12 +02:00
Discover- 488128bada DB/EAI: Fix unit_field changes, outdated since initial 3.x versions 2013-08-10 16:31:52 +01:00
Nay b33f80aa18 Scripts/Pet: Fix non pch compile 2013-08-10 16:00:58 +01:00
Discover- 75ca3573c8 Core/SmartAI: Implement SMART_ACTION_SET_POWER, SMART_ACTION_ADD_POWER and SMART_ACTION_REMOVE_POWER (param1 = powertype, param2 = newPower). Required for upcoming EAI to SAI conversion (for ACTION_T_SET_UNIT_FIELD) (only SMART_ACTION_SET_POWER is required for the conversion but might as well do it right when on it). 2013-08-10 14:13:17 +02:00
Vincent-Michael a6d2faf163 Core: Fix build
(cherry picked from commit 81daef8b22)
2013-08-09 19:28:47 +01:00
Vincent-Michael 8aff3945f2 Scripted: Fix non pch build 2013-08-09 20:00:18 +02:00
Vincent-Michael dbb40dd4fe Scripted/Pets: Move some player pets in pet_xxx.cpp 2013-08-09 19:22:16 +02:00