Commit Graph
251 Commits
Author SHA1 Message Date
Warpten 2b2fc5fb8a Core/Spells: remove PrepareSpellScript and PrepareAuraScript macros and make Hooklist use emplace behaivior (#174) 2020-08-28 15:40:26 +02:00
Shauren 476ce2107d Core/Networking: Initialize MPSCQueueIntrusive dummy node without undefined behavior 2020-08-23 17:48:16 +02:00
Shauren a24e11cdd3 Core/Networking: Switch to intrusive variant of MPSC queue to halve the number of memory allocations for packet sending (#24659)
# Conflicts:
#	src/server/game/Server/WorldSocket.h
2020-08-23 17:47:57 +02:00
Shauren 1a7f437b6d Core/Util: Added another template utility - find_type_if
* Trinity::find_type_if - Find a type matching predicate in a given template parameter pack
2020-08-23 17:42:19 +02:00
Shauren 4362a1fff1 Core/Util: Added new utilities
* Trinity::new_from_tuple - same as std::make_from_tuple except allocates object using "new"
* Trinity::is_tuple - detects whether given type is a tuple specialization
* advstd::type_identity - C++20 std::type_identity

# Conflicts:
#	src/common/Utilities/Tuples.h
2020-08-23 17:42:08 +02:00
Ovahlord eb2559ae80 fixed build 2020-08-06 13:48:02 +02:00
Ovahlord d45d4ed0de Core/Misc: apply missile canceling codestyle changes based on master branch feedback 2020-08-06 13:38:28 +02:00
Ovahlord f42d242996 Core/Spells: implement and enable SMSG_MISSILE_CANCEL and use it in Murozond encounter 2020-08-04 16:53:59 +02:00
ariel- e4ba06c828 Core/Utils: restored previous behaviour of RandomResize 2020-07-24 10:31:01 +02:00
Ovahlord aec1d1a2fa Misc: fixed build 2020-07-23 17:00:54 +02:00
Treeston d5816cc224 nopch fix 2020-07-22 17:18:37 +02:00
Treeston 544b6a3381 Misc: assert -> ASSERT
# Conflicts:
#	src/common/DataStores/DBCFileLoader.h
#	src/server/scripts/Commands/cs_debug.cpp
2020-07-22 17:16:21 +02:00
Shauren db5a6d2738 Nopch fix 2 2020-07-22 13:46:16 +02:00
Treeston ec04d3b2cd [3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
* Combat/Threat rewrite (PR #19930) prep work. Mostly refactors, and a compatibility layer on ThreatManager/HostileReference that allows scripts to be changed already.
2020-07-22 13:43:23 +02:00
Giacomo Pozzoni 52d9bb2538 Core/Threads: Replace Boost TLS with C++11 one (#15782)
* Core/Threads: Replace Boost TLS with C++11 one

Replace boost::thread_specific_ptr<T> thread-local storage with C++11 thread_local to remove libboost_thread dependency from common project

* Fix no-pch build
2020-07-18 22:48:03 +02:00
Peter Keresztes Schmidt a06e5d7d40 Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fallthroughs 2020-07-18 22:43:24 +02:00
Ovahlord d46fb93657 Core/Pools: ported pooling updates from 335 branch 2020-07-13 11:17:19 +02:00
Ovahlord d077c92011 Core/Datastores: ported locale related datastore updates in order to load storage locales properly when set in config 2020-07-07 02:39:07 +02:00
jackpoz cb6611b048 Core/MMAPs: Fix small steps being considered as NAV_AREA_GROUND_STEEP 2020-06-26 21:27:04 +02:00
Giacomo Pozzoni 85532de2e9 Handle different slopes in mmaps (#24765)
* Tools/MMAPs: Remove input argument --maxAngle

Remove input argument --maxAngle . This should be just hardcoded in MapBuilder::GetMapSpecificConfig() so all settings are easily found in the same place instead of being spread around.

* Tools/MMAPs: Add new area type NAV_AREA_GROUND_STEEP

Add new area type NAV_AREA_GROUND_STEEP for ground with slope in the range (55, 70] .
NAV_AREA_GROUND is used for ground with range [0, 55] .
NAV_AREA_GROUND_STEEP takes priority over NAV_AREA_GROUND.

* Tools/MMAPs: Fix NAV_GROUND_STEEP flag not being saved in the mmtile

* Core/PathFinding: Implement NAV_GROUND_STEEP flag

Implement NAV_GROUND_STEEP flag, used only by Creatures that are in combat or evading.

* Distinguish between RC_WALKABLE_AREA and NAV_AREA_GROUND.

* Allow mobs in combat to walk on steeps up to 80°

* Allow mobs in combat to walk on steeps up to 85°.
Disable rcFilterLedgeSpans() filter as it removed long steep spans.

* Increase cost of steep spans to try making creatures walk around obstacles instead of walking on them

* Revert last commit
# Conflicts:
#	src/server/game/Movement/PathGenerator.cpp
2020-06-18 02:16:11 +02:00
funjoker a70b9d3be8 Misc: Fix nopch build 2020-06-11 20:34:03 +02:00
Giacomo Pozzoni 9fdf598792 Cherry-pick some cmake commits (#24720)
* Build system: Support  new in cmake 3.17 Ninja Multi-Config generator

(cherry picked from commit 369b618d4f160816818681ed7e41063e2d9ba5b5)

* Build system: Fixed PCH with MSVC & Ninja generator

(cherry picked from commit d669f46b6d5190dabc686a35656e8b03f5ec325b)

* Core: Fix clang 10 warnings

(cherry picked from commit 7272508cb4b51ec5591b6f0e542ea29091db7546)

* Build system: Set -Wno-deprecated-copy only for clang 10

(cherry picked from commit 7fdeb259ba398d5d9343a5dcd1a89562dfcbe981)

* Core/Misc: GCC build and warning fixes

(cherry picked from commit 4d69cc1c567180b408ddbadb9edf26859cf4c006)

* Build system: Print found git version when warning about it being too old

(cherry picked from commit 1ae72db201189877c1b863fac140eb4b0a45c5bb)

* Build system: Removed hard requirement on BOOST_ROOT being set as environment variable, it can now be also passed as command line argument to cmake and fix compile warning with boost 1.73

(cherry picked from commit 161944b7643c62f9e7705c64e42d42e5d07f1959)

* Remove some code that was already removed from 335 and then cherry-picked into master

Co-authored-by: Shauren <shauren.trinity@gmail.com>
(cherry picked from commit 8c09b6e58b0e4f33b7a8e376a28709e693cf2914)
2020-06-11 20:24:00 +02:00
Shauren 40f80fc0ed Core/Maps: Improvements to terrain swap handling
* Fixed memory leak when unloading grids
* Handle child maps being entered
* Allow chaining more child maps (Draenor -> Tanaan Jungle -> Tanaan Jungle - No Hubs Phase)
2020-06-11 01:35:27 +02:00
Warpten 0af44ccc01 Core/Spells: implement DoT clipping
* Core/Spells: Implementation of DoT clipping.
* Core/Utilities: Backport "EnumFlags v3.0" from master.
* Core/Spells: Switch AURA_REMOVE_MODE to a flag set.
2020-06-04 18:16:03 +02:00
Warpten 3994e2a183 Core/Errors: Fix a bad formatting call. (#115) 2020-06-02 20:01:30 +02:00
Giacomo Pozzoni e3bab35d5e Core/MMAPs: Adjust walkable climb and fix a lot of mmap raycast issues (#24539)
* Core/MMAPs: Adjust walkable climb

Adjust walkable climb as recast using walkableClimb also to find the poly from a position, giving priority to polys that are below the position but closer than walkableClimb.

* Temporarily disable static collision (the whole check should be removed)

* Core/Spells: removed deprecated mmap path check for TARGET_DEST_CASTER_FRONT_LEAP

* Core/Objects: allow flying units to use the helper as well (flying units casting radius based spells)

* Code refactor

* Handle raycasts that end in a point with no height in the mmap mesh as PATHFIND_NOPATH

* Walk back a bit from raycast hitpoints as sometime the 2D result point is outside of the polygons due to floating point errors.

* Remove whitespace

* Revert 4a197ba22a as a raycast point path should have the Z retrieved with getPolyHeight(). Raycast will only return a 2-point path with Start and Hitpoint/End

* Cleanup PathGenerator raycast case

* Fix PathGenerator raycast broken if start and end are on same poly.
Fix PathGenerator raycast broken if no wall is hit.
Remove unused case of using raycast with an existing previous path (can be added back properly if needed).
Remove forcing poly length to 2 when we actually have already the right number.

* Use closestPointOnPolyBoundary on the second try of finding a point on poly for raycast.
Note that in this case the mesh height is not used which might cause issues. The poly boundary height will be used instead.

* Handle cases where getPolyHeight() fails because the point is on polygon border (and caused by floating point imprecision)

* Add far from poly flags

* Set PATHFIND_INCOMPLETE in raycast case if startFarFromPoly or endFarFromPoly

* Fix blink close to walls with no valid polygon behind the wall

* Require to re-extract mmaps

Co-authored-by: Ovah <dreadkiller@gmx.de>
# Conflicts:
#	src/server/game/Entities/Object/Object.cpp
2020-05-16 13:45:57 +02:00
Shauren ca881f7e3f Core/DBLayer: Implement async transaction completion callbacks 2020-04-15 21:41:14 +02:00
Ovahlord 2a9fc25269 Core/Misc: fixed more no pch errors 2020-03-11 13:42:42 +01:00
Ovahlord 5db48393bc Core/Collision: improved codestyle accross the board 2020-03-05 18:20:41 +01:00
Ovahlord d9b854ad59 Core/Datastores: backported hotfix system implementation 2020-02-21 23:13:38 +01:00
Ghaster df173c7e1c Core/Bnet: Cleanup/Improve Battle.net account commands (#33) 2020-02-19 02:52:11 +01:00
jackpoz 6eb44dff00 Core/Misc: Fix clang 6.0 warnings
Ported from e9bcae1fada64bc3400c3204f7365edcecd640cc
2020-01-31 21:41:33 +01:00
jackpoz 183789053e Core/Misc: Fix GCC 8 warnings 2020-01-31 21:19:25 +01:00
jackpoz 8714c2be57 Core/Utils: Handle UTF-8 conversion errors
Replace the output string when a UTF-8 conversion error happen with an error message instead of using an empty string, swallowing any message that the caller wanted to log.
2020-01-31 20:51:51 +01:00
Treeston cd3fa07389 Core/Utils: some code style adjustments, 6d6077e follow-up 2020-01-31 20:50:06 +01:00
Treeston 3ab2d9575e Core/Utils: Fix Unicode handling 2020-01-31 20:49:10 +01:00
Treeston eed78a603e Core/Misc: Rewrite some old name handling functions that use raw buffers to no longer be old name handling functions that use raw buffers. 2020-01-31 20:31:14 +01:00
Aokromes d6d3f06f06 New year 2020-01-04 18:32:38 +01:00
funjoker 6c56916b29 Misc: Update copyright information
Happy new year
2020-01-01 18:47:28 +01:00
Shauren bbdf60701b Core/Random: Refactor random number generation to use std::uniform_*_distribution to restrict result range instead of doing that ourselves
* Seed SFMTRand with more values for its state

# Conflicts:
#	src/common/Utilities/Random.cpp
2019-11-10 18:58:25 +01:00
daMaex 983f28e73b Dep/SFMT: updated to newest upstream version from https://github.com/MersenneTwister-Lab/SFMT
* only needed files added
* used CMake and SFMTRand from https://github.com/TrinityCore/TrinityCore/pull/23240 (Thank you Artox)

# Conflicts:
#	dep/SFMT/CMakeLists.txt
2019-11-10 18:57:48 +01:00
Ovahlord 8bec6af24a Core/NetworkIO: implement 2nd connection 2019-10-03 22:32:24 +02:00
Ovahlord 78e5791f19 Fixed build for newer boost versions 2019-09-12 03:16:24 +02:00
SolarisSDK a0e7958f85 Local-only mode fix (#23546)
* Local-only mode fix

In response to issue #21309

* Full patch also for boost 1.66 and newer
2019-09-12 01:09:36 +02:00
Sebastien Levy 8e250910b4 Core/Misc: MSVC build error (#23637)
- fixed a constness error leveraged by msvc 16.2
2019-08-03 23:04:53 +02:00
jackpoz 66f2bd91bb Shared/Metric: Fix a rare memory leak
Fix a memory leak in Metric happening only when enabling/disabling Metric from configs at runtime, leaking the metric added between last SendBatch() call and the ScheduleSend() call in the same function. The only way to reproduce this is to actually freeze the thread calling SendBatch(), disable metric, reload config, unfreeze the thread.
2019-04-27 21:10:05 +02:00
Ovahlord ee69943717 Core/Movement: ported time synchronization (commits: 975f1e364a6a68be2beca261a64ea8aecc16f6f6 and 50d32fe49386598c7cd876e51cf02478669cc252) 2019-04-26 16:48:09 +02:00
Shauren 2fb644344d Core/Dep: Boost 1.70 compatibility
(cherry picked from commit bcda8dd7421cfa1950a3e47081f2f28d032d38ac)

# Conflicts:
#	src/server/authserver/Main.cpp
#	src/server/shared/Realm/RealmList.cpp
#	src/server/shared/Realm/RealmList.h
2019-04-14 12:18:33 +02:00
Ovahlord 8acc08fcba Dep: merged RecastNavigation updates from 3.3.5 branch 2019-02-25 08:25:59 +01:00
Ovahlord fe7bcac696 Core/Maps: ported all master branch changes for map extractor including height map extraction
* new maps, and mmaps are required
2019-02-25 07:37:47 +01:00