Commit Graph
17678 Commits
Author SHA1 Message Date
Shauren 6664b7ecd4 Core/Instances: Enable automatic changing dungeon difficulty to a lower one when currently selected difficulty does not exist for entered instance 2014-07-09 13:57:38 +02:00
Aokromes 900fb17229 Merge pull request #12417 from gerripeach/remove_old_boss
Core/Scripts: Remove script from old boss
2014-07-09 08:36:58 +02:00
Subv d15ced546f Fixed the UI64FMT and SI64FMT format specifiers 2014-07-08 17:33:34 -05:00
leak 2f28f4ce75 Fixed FreezeDetectorHandler trigger time 2014-07-08 21:17:24 +02:00
leak d1594998f8 Replaced the LogWorker thread with Boost ASIO 2014-07-08 20:55:25 +02:00
Sebastian Valle Herrera b84abc74a7 Core/Build: Fixed a typo when commiting 2014-07-08 10:18:30 -05:00
Sebastian Valle Herrera ffdb561b0a Core/Spells: Fixed SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY not being checked in some places where IsImmunedToSpell is not called
Closes #9362
Code by @joschiwald
2014-07-08 10:15:18 -05:00
Sebastian Valle Herrera 4a4da95aa0 Merge pull request #10887 from zorix/PR3
Core/Spell:  Triggered spells now will be cast on the primal target instead of on caster

Closes #10853
Closes #10860
2014-07-08 09:57:37 -05:00
leak c24bf2f028 Fix of the fix ftw 2014-07-07 23:36:31 +02:00
leak 1a9c183bc6 Fixed the AsyncAcceptor overload (too much c#..) 2014-07-07 22:09:17 +02:00
leak a738cd96dc Renamed WorldTcpSession back to WorldSocket 2014-07-07 22:03:41 +02:00
Vincent-Michael ba2563da5a Core/Spells: Convert "Shaman T10 Elemental 2P Bonus" in spell script 2014-07-07 21:50:18 +02:00
leak c7d5660e99 Readd support for TCP_NODELAY socket option 2014-07-07 21:37:55 +02:00
Vincent-Michael 60bcd6c98c Core/GameObject: GAMEOBJECT_TYPE_SPELL_FOCUS serverOnly == 1 are now invisible (only server) 2014-07-07 21:33:58 +02:00
Subv 110396447f Fixed the authserver not accepting clients.
Fixed using hostnames in the realmlist table.
2014-07-07 14:25:17 -05:00
karn 4e346f3ca5 Scripts/ScarletMonastery: Boss Arcanist Doan - rewrite to events
Closes #12418
2014-07-07 16:48:53 +02:00
untaught f64add02e8 Core/Spells: fixed Fate Rune of Unsurpassed Vigor 2014-07-07 16:27:09 +02:00
Vincent-Michael cb22fe570d Core/Spells: Add function for modify cooldown
Thx shauren for helping
2014-07-07 11:47:29 +02:00
Subv eeb2720401 Removed some dead code 2014-07-06 19:05:13 -05:00
Subv 77caf33deb Removed some unneeded boost dependencies.
Ensure that the correct packet sizes are read in the authserver.
Added some try catch to the authserver to deal with boost exceptions (this part is not finished)
2014-07-06 17:04:42 -05:00
leak 59c8ffe4b3 Change the freeze detector thread to be a periodic callback running on the thread pool 2014-07-06 23:04:38 +02:00
Subv 32f5286d05 Fixed compile 2014-07-06 13:46:17 -05:00
leak 013e3f4c0c Merge branch 'master' of github.com:TrinityCore/TrinityCore into boost 2014-07-06 20:07:52 +02:00
Subv 80a8ed23b7 Fixed player saving 2014-07-06 13:02:46 -05:00
leak 0dcb0d6490 Restore CMSG_PING handling 2014-07-06 19:46:56 +02:00
Subv ee3bb46feb Fixed login, we're in world guys! 2014-07-06 12:17:27 -05:00
jackpoz a6494375f9 Core/Wintergrasp: Spawn npcs only after initial map configs have been set
Spawn BATTLEFIELD_WG_NPC_STALKER only after the MapID has been set otherwise it will try to spawn it on map 0
2014-07-06 18:32:27 +02:00
jackpoz 0f8c1d4a47 Core/Maps: Don't load vmaps/mmaps if disabled in configs
Don't try to load vmaps/mmaps if they are disabled in the configs.
Fixes #12392
2014-07-06 18:27:32 +02:00
leak 5dc47243fc Fixed packet header decryption and zero size packet handling 2014-07-06 15:17:59 +02:00
Subv 916800eb35 Corrected a mistake in the client packet size 2014-07-06 00:35:51 -05:00
Subv b5d5768d44 Fixed the crashes 2014-07-05 21:38:29 -05:00
Subv 42b2041aeb Fixed PCH build, some leaks and tidied the code up a bit 2014-07-05 19:41:18 -05:00
leak da3f6e923a Completely remove ACE as dependency for TC - kkthxbye 2014-07-06 01:42:35 +02:00
leak 7befb26625 Some groundwork for replacing the ACE based WorldSocket handling 2014-07-06 01:26:29 +02:00
Shauren 408b490851 Scripts/Magister's Terrace: Fixed typo in SetEncounterState 2014-07-06 00:01:24 +02:00
Trisjdc dad9b01b26 Core/Spells: Fix Blink/_DEST spell effects when cast inside/near water 2014-07-05 15:35:21 +01:00
Vincent-Michael a1fb24f5ed Core: Remove again whitespace 2014-07-05 16:05:59 +02:00
Trisjdc 124398feef Core/Spells: Improve charge path logic, get a point to the target and then reduce it by the necessary distance 2014-07-04 22:22:28 +01:00
jackpoz 4302226a85 Core/Spells: Fix Charge pathing
Fallback to "straight path" pathing when raycast doesn't find a valid path.
Fixes #7931
2014-07-04 22:00:46 +02:00
Shauren d28b66bca8 Core/Skills: Fixed players getting all ranged skills when learning one of bows/crossbows/guns 2014-07-04 17:27:22 +02:00
leak 021e18d152 Refactored both world and auth main
- Master/Worldrunable removed
- World Update loop now running on main (which was doing nothing before)
- Processpriority moved to shared
- Added a preliminary thread pool for boost::asio::io_service
2014-07-04 15:22:06 +02:00
leak 4f2f9e08f8 Fixed compilation and some copy paste error 2014-07-04 15:20:23 +02:00
Subv 151785b9ce Merge branch 'master' of github.com:TrinityCore/TrinityCore into boost
Conflicts:
	src/server/game/World/World.cpp
2014-07-03 15:57:47 -05:00
jackpoz 519d76c194 Core/VMAPs: Fix object orientation
Merge https://github.com/249CAAFE40/mangos-wotlk/commit/2f8b8e55d99122d34be2a08cbdbd2d2b1ae172d1
Quoting original commit log:
This patch fixes 2 issues with the vmap extractor. 1) Incorrectly converts vertex coordinates. 2) Forgets to convert coordinates on triangle indices.

The effects of [1] causes models to be flipped. This isn't very noticeable on most trees as flipping a cylinder results in the same cylinder, but it's very noticeable on any non-symmetrical geometry (which, even includes trees, it's just harder to notice). [2] Didn't seem to be a problem when the coordinates were incorrectly converted, but when applying the correct conversion caused some triangles to be flipped (i.e. facing inwards).

You will need to re-extract vmaps and re-generate mmaps for these changes to take effect.

Fixes #417
2014-07-03 22:52:36 +02:00
joschiwald 7b74a725c8 Core/Spells: fixed Deep Freeze after 2a3546ca36
Closes #12424
2014-07-03 22:32:41 +02:00
Subv 0a07fd5fc3 Some changes here and there in shared 2014-07-03 15:08:35 -05:00
leak 25debd7577 Fix non-PCH compile 2014-07-03 19:05:42 +02:00
Subv 87b72f41ca Fixed login and some errors 2014-07-02 21:56:40 -05:00
Subv b516926da8 Enabled RA and removed all ACE from it 2014-07-02 18:58:48 -05:00
Trisjdc 531de49fe7 Core/Spells: Spells which do not apply auras should not apply DR
- Solves issue where Intimidating Shout applied DR twice on the main target
2014-07-03 00:42:55 +01:00