Commit Graph
5 Commits
Author SHA1 Message Date
Nico 4474714c00 Support interactive object portals and document travel route recording
clang PCH / build (push) Canceled after 0s
GCC PCH / build (push) Canceled after 0s
Bind directed portal_use edges to native GameObject spawns and spell destinations. Execute normal clicks and verify completed clientless teleports, with regression coverage. Document live portal tests, mage tower calibration, Badlands portals and transport recording workflows.
2026-10-26 14:01:42 +01:00
Nico 1164a72ea3 Implement clientless transports, Lua reload and same-map portals
Add native transport recording and execution with grid lifecycle handling, clientless teleport acknowledgements, and regression tests. Support targeted same-map portal imports and preserve disabled taxi nodes. Document live transport and portal verification and the remaining portal inventory.
2026-10-26 11:27:56 +01:00
Ovahlord 0927c5af40 Core/Misc: backported most boost changes from master branch 2025-02-27 23:47:52 +01:00
Carbenium f94e8b4a35 tests: Add some basic tests for EventMap
(cherry picked from commit 7950275697c9d48781ad61cf3749e0392ee660bc)
2021-07-29 19:09:23 +02:00
Carbenium 831c45b1da dep: Add catch2 unit test framework and wire it up
To enable the test suite, make sure to configure CMake with -DBUILD_TESTING=1 , since it is disabled by default. The catch2 dependency will be downloaded during configure time.

Also add a new target "tests-common", which includes unit tests for the "common" project. To finally run the tests use the "test" target.

CircleCI: Run unit tests
(cherry picked from commit 6a28ee7b2a4269aa7e43265d1cd0067537e3e883)
2021-07-29 19:07:52 +02:00