Commit Graph
6994 Commits
Author SHA1 Message Date
Ovahlord 53435263e1 fixed build 2021-09-22 21:38:50 +02:00
Ovahlord 4b3302422f Scripts/Westfall: fixed a possible crash when the westfall stew has been spawned via db (dirty db data) 2021-09-22 20:54:54 +02:00
Ovahlord 562e638a65 Core/Spells: Conflagrate will no longer bypass resistances and damage reducing auras 2021-09-18 23:34:15 +02:00
Ovahlord 949f92e0a1 Core/AI: ported charm updates from 335 2021-09-16 16:48:07 +02:00
Ovahlord 346ffe6e91 Scripts/Stratholme: updated Balnazzar's encounter to Cataclysm and corrected the visual appearance of the risen crusaders 2021-09-13 13:29:43 +02:00
Ovahlord de82b464c8 Core/Spells: greatly simplify Runic Empowerment
Sniffs have shown that there is no energize spell being involved in the activation. Probably because the activate spell effect does not care about fully depleted runes so we now can slim it all down by alot
2021-09-11 14:10:53 +02:00
Ovahlord c6fd91cd1d Core/Spells: Runic Empowerment will now only select runes which have a base rune that can be activated 2021-09-11 12:33:23 +02:00
Ovahlord 7180345f32 Core/Spells: reworked Runic Empowerment's rune selection logic. Instead of just picking any random rune that's on cooldown, it will now only proc for a rune type that is fully depleted, which means that both runes of the same type must be on cooldown 2021-09-11 11:19:42 +02:00
Ovahlord c2be4c4a86 Misc: fixed issues discovered by static analysis
closes #290
2021-09-10 09:56:49 +02:00
Ovahlord 3506dae653 Core/Spells: ported PROC_FLAG_ENTER_COMBAT implementation from master branch and handle the Worgen transformation via its proc aura 2021-08-30 19:24:36 +02:00
Keader f27c4609fc Scripts/Black Temple: Removed Illidari Council Enconter Frame 2021-08-30 18:05:08 +02:00
Ovahlord 01dad8b74e Core/Spells: Eclipse states will no longer proc while the druid has no balance specialization active 2021-08-29 00:59:51 +02:00
Ovahlord 432e57b064 Core/Spells: fixed damage formula for bear form's Maul 2021-08-29 00:34:17 +02:00
Ovahlord a3a7a9b181 Core/Spells: Blood Shield will now only use effective healing for its shield calculation 2021-08-28 23:34:52 +02:00
Ovahlord cfc3f25b46 Core/Spells: corrected multiple effect value calculations for procs that should use effective healing values instead of raw healing 2021-08-28 23:05:43 +02:00
Ovahlord 1ba6fc1a6a Core/Spells: fixed Warlocks's Decimation talent 2021-08-28 15:44:05 +02:00
Nyr bfad2b7027 Core/Spells: corrected Ids of triggered spells inDemon Soul's spell script (#289) 2021-08-28 15:07:51 +02:00
Ovahlord 7fcb1c03da Correct script name added in 9616582b05 2021-08-28 15:05:24 +02:00
Ovahlord 9616582b05 Core/Spells: load BonusCoefficient into SpellInfo and use it for Goblin's Rocket Barrage Racial spell damage calculation 2021-08-28 15:01:28 +02:00
Ovahlord 8ac7e71690 Core/Spells: implement summon properties parameter types based on the leaked enumerated strings values
Summon spells can now be commanded to interpret their basepoints depending on the parameter type that has been assigned to the summon properties dbc record Id

* implemented SummonCreatureExtraArgs to reduce the amount of arguments in Map::SummonCreature
2021-08-15 10:35:02 +02:00
Ovahlord 1568798985 Core/Spells: fixed Glyph of Shadow Word: Death 2021-08-15 06:56:32 +02:00
Ovahlord 3e56f75d7c fixed build and a typo in recent sql file 2021-08-02 13:13:50 +02:00
Ovahlord e785b6d386 Scripts/Mulgore: several fixups for Camp Narache
* scripted Captured Brave's behavior when released from their cages
* respawned Armored Quillboars and got rid of duplicate spawns
* scripted Armored Quillboar's visual events, combat ability and behavior when ignited via torch
* added waypoints to Brave Windfeather
* nuked cooler's shitty sai for chief squealer thornmantle and replaced it with a c++ script to handle the death spell cast event
* corrected timers for Chief Hawkwind's ceremony texts
* spawned a missing spellfocus and removed some gameobject spawns which are suposed to be tempoary
* added some emote events to Camp Narache trainers
2021-08-01 15:21:05 +02:00
Ovahlord f9fafbab7d Scripts/Deadmines: move entrance faction spawns to instance_spawn_groups and handle them via faction flags instead 2021-07-31 21:42:32 +02:00
ariel- 0792739a98 Core/Scripts: fixed npc immunity flags during Harbinger Skyriss encounter
- Added missing _Reset
- Properly register Skyriss summons in SummonList

Closes #21154

Who ordered up an extra large can of whoop-ass?

(cherry picked from commit f8b148c3346e6d5017bf3b044cc36bce32c0cf45)
2021-07-29 21:41:02 +02:00
Ovahlord 8cabdc6c85 Scripts/LCT: fixed Siamat's Achievement 'Headed South' 2021-07-29 17:29:36 +02:00
funjoker 3480301040 Remove unused variable 2021-07-11 00:25:23 +02:00
funjoker 9abea087e5 Scripts/DB/Westfall: Fixed questline up to "Secrets of the Tower"
- fixed some incorrect rotations from signs
- added missing page text 3633
- added 2 missing spawns
- fixed some scripted events required for quests
2021-07-11 00:19:50 +02:00
funjoker 74f451941c Script/Westfall: Add missing breaks 2021-07-08 22:51:51 +02:00
funjoker 585a6e89a2 Scripts/Westfall: Start fixing Sentinel Hill 2021-07-08 22:42:08 +02:00
funjoker c439dd464b Scripts/Westfall: Fix Sentinel Hill Guards not attacking 2021-07-08 12:14:20 +02:00
Ovahlord c926327077 Scripts/BWD: removed some unneeded checks in Omnotron's Lord Victor Nefarius script 2021-07-06 18:27:59 +02:00
funjoker af1bb0e227 Fix nopch build 2 2021-06-27 21:02:25 +02:00
funjoker 247257c24d Fix nopch build 2021-06-27 20:58:16 +02:00
funjoker 8cd93a9b01 Fix build after ca25299abf 2021-06-27 20:47:17 +02:00
funjoker ca25299abf Scripts/Westfall: Fix Westfall questline till quest 26236
Additional: Fix Transient to Sentinel Hill walk
2021-06-27 16:54:46 +02:00
Ovahlord 748263fe9e Scripts/TSC: Gravity Well now uses its correct spell id to shrink in size
closes #267
2021-06-18 16:40:04 +02:00
Ovahlord 8270c6782f Scripts/SFK: removed an unused enum value from Baron Ashbury's spells 2021-06-14 11:38:19 +02:00
Ovahlord edb4df4ffc Scripts/SFK: converted achievements to world state handling 2021-06-14 11:11:10 +02:00
Ovahlord c80c23e5c2 fixed nopch build 2021-06-14 11:10:49 +02:00
Ovahlord f5b9989601 Scripts/BRC: converted Ascendant Lord Obsidius' achievement to world state handling 2021-06-13 23:38:43 +02:00
Ovahlord 5741d295dd Scripts/HoO: converted achievements to world state handling 2021-06-13 23:22:05 +02:00
Ovahlord 1e9fd012e8 Scripts/BoT: converted achievements to world state handling 2021-06-13 22:57:24 +02:00
Ovahlord b0df1fdca3 Scripts/BWD: converted remaining achievements to world state based handling 2021-06-13 17:10:56 +02:00
Ovahlord 5fd77a3b28 Core/World: implement database support for default map and realm wide world states 2021-06-13 16:07:38 +02:00
Ovahlord a20ce4309b Scripts/BWD: converted Achieve-a-tron achievement to world state based handling 2021-06-13 11:40:46 +02:00
Ovahlord be239e4458 Core/Maps: implement map based world states and implemented support for required world states in achievement criterias
*converted Erduax' conditional achievement to world state based handling as example
2021-06-13 10:48:41 +02:00
jackpoz ea85a0031c Scripts/UBRS: Fix crash
Fix crash triggered during Dragonspire Hall event caused by having more than 5 mobs near a rune.
Crash added in 7c19fb8d0e
Fix #26589
2021-06-12 18:12:13 +02:00
Ovahlord ab405f6935 Core/Spells: Gouge will now have a chance of not being canceled by bleeding effects when having learned Sanguinary Vein
closes #263
2021-06-12 14:42:15 +02:00
Ovahlord 8011d2de29 Core/Spells: ported resistance and immunity updates from 3.3.5 branch 2021-06-12 14:10:44 +02:00