Commit Graph
31 Commits
Author SHA1 Message Date
Ovahlord 53435263e1 fixed build 2021-09-22 21:38:50 +02:00
Ovahlord 4b3302422f Scripts/Westfall: fixed a possible crash when the westfall stew has been spawned via db (dirty db data) 2021-09-22 20:54:54 +02:00
Ovahlord 949f92e0a1 Core/AI: ported charm updates from 335 2021-09-16 16:48:07 +02:00
funjoker 3480301040 Remove unused variable 2021-07-11 00:25:23 +02:00
funjoker 9abea087e5 Scripts/DB/Westfall: Fixed questline up to "Secrets of the Tower"
- fixed some incorrect rotations from signs
- added missing page text 3633
- added 2 missing spawns
- fixed some scripted events required for quests
2021-07-11 00:19:50 +02:00
funjoker 74f451941c Script/Westfall: Add missing breaks 2021-07-08 22:51:51 +02:00
funjoker 585a6e89a2 Scripts/Westfall: Start fixing Sentinel Hill 2021-07-08 22:42:08 +02:00
funjoker c439dd464b Scripts/Westfall: Fix Sentinel Hill Guards not attacking 2021-07-08 12:14:20 +02:00
funjoker af1bb0e227 Fix nopch build 2 2021-06-27 21:02:25 +02:00
funjoker 247257c24d Fix nopch build 2021-06-27 20:58:16 +02:00
funjoker 8cd93a9b01 Fix build after ca25299abf 2021-06-27 20:47:17 +02:00
funjoker ca25299abf Scripts/Westfall: Fix Westfall questline till quest 26236
Additional: Fix Transient to Sentinel Hill walk
2021-06-27 16:54:46 +02:00
Warpten 2b2fc5fb8a Core/Spells: remove PrepareSpellScript and PrepareAuraScript macros and make Hooklist use emplace behaivior (#174) 2020-08-28 15:40:26 +02:00
Shauren 44e0d6c0f9 Scripts/Spells: Replace RegisterAuraScript with RegisterSpellScript and remove it 2020-08-23 17:44:48 +02:00
Ovahlord 2a9fc25269 Core/Misc: fixed more no pch errors 2020-03-11 13:42:42 +01:00
funjoker 8447d9a6a5 Scripts/Westfall: Fix Westfall Intro Quest (#35) 2020-02-18 23:50:32 +01:00
Ovahlord 986a75fc2f Scripts/Westfall: fixed quest "Livin' the Life" 2020-01-31 12:54:28 +01:00
Ovahlord 445c018e6b Scripts/Westfall: fixed quest "It's alive!" 2020-01-30 14:52:20 +01:00
Ovahlord 7f6e63f850 Scripts/Westfall: scripted Overloarded Harvest Golem visuals
* removed somple duplicate spawns and event related spawns that are already spawnt
2020-01-30 05:42:24 +01:00
Vincent-Michael 4e29cf74b3 Scripts/EasternKingdoms: Burn with fire (hihi) 2014-07-20 19:44:26 +02:00
Dehravor 24ae6a6802 Core/Misc: Remove obsolete C++11 backward compatibility macros
OVERRIDE, FINAL, DELETE_MEMBER
2014-04-29 16:35:11 +02:00
untaught c31ffd774e Core/Scripts: Move 'The Defias Traitor' script to SAI 2014-03-18 08:31:23 +02:00
Vincent_Michael 20004050bc Update copyright note for 2014.
Happy new year.
2014-01-01 00:07:53 +01:00
Shauren 107af52853 Core/Chat: Refactored building chat packets
* Moved everything into one specialized method instead of being scattered all over the place
* Allow localizing creature names in chat messages (when using $N)
* Send SMSG_GM_MESSAGECHAT for gm messages
2013-12-23 14:23:49 +01:00
Ascathor 2607738990 Core/Code: Unify codestyle for brackets: {} to { }.
Also added missing copyright to some files.
2013-10-27 23:46:02 +01:00
Vincent_Michael 9802c7b891 Scripts/Misc: Coding Style unification? (by Aokromes) 2013-10-22 20:24:05 +02:00
Nay 3561ab98ba Misc: Use override and final C++11 keywords in a few places (mostly scripts)
OVERRIDE and FINAL are TC macros (expand to nothing if compiler does not  support C++11)
2013-07-06 20:21:45 +01:00
Vincent-Michael 6079f369af Scripted/Misc: Some cleanup 2013-07-06 01:00:05 +02:00
Vincent-Michael e6185c92fc Scripts: Convert DoCast(me->GetVictim(), SPELL_XXXXX); in DoCastVictim(SPELL_XXX); 2013-06-22 16:53:13 +02:00
Malcrom 66978cfc3b Core: Some function renaming. 2013-06-11 19:54:27 -02:30
Malcrom 38c55a15ad Core/Scripting: Rename zone scripts. 2013-01-02 14:52:13 -03:30