Ovahlord
53435263e1
fixed build
2021-09-22 21:38:50 +02:00
Ovahlord
4b3302422f
Scripts/Westfall: fixed a possible crash when the westfall stew has been spawned via db (dirty db data)
2021-09-22 20:54:54 +02:00
Ovahlord
949f92e0a1
Core/AI: ported charm updates from 335
2021-09-16 16:48:07 +02:00
funjoker
3480301040
Remove unused variable
2021-07-11 00:25:23 +02:00
funjoker
9abea087e5
Scripts/DB/Westfall: Fixed questline up to "Secrets of the Tower"
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- fixed some incorrect rotations from signs
- added missing page text 3633
- added 2 missing spawns
- fixed some scripted events required for quests
2021-07-11 00:19:50 +02:00
funjoker
74f451941c
Script/Westfall: Add missing breaks
2021-07-08 22:51:51 +02:00
funjoker
585a6e89a2
Scripts/Westfall: Start fixing Sentinel Hill
2021-07-08 22:42:08 +02:00
funjoker
c439dd464b
Scripts/Westfall: Fix Sentinel Hill Guards not attacking
2021-07-08 12:14:20 +02:00
funjoker
af1bb0e227
Fix nopch build 2
2021-06-27 21:02:25 +02:00
funjoker
247257c24d
Fix nopch build
2021-06-27 20:58:16 +02:00
funjoker
8cd93a9b01
Fix build after ca25299abf
2021-06-27 20:47:17 +02:00
funjoker
ca25299abf
Scripts/Westfall: Fix Westfall questline till quest 26236
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Additional: Fix Transient to Sentinel Hill walk
2021-06-27 16:54:46 +02:00
Warpten
2b2fc5fb8a
Core/Spells: remove PrepareSpellScript and PrepareAuraScript macros and make Hooklist use emplace behaivior ( #174 )
2020-08-28 15:40:26 +02:00
Shauren
44e0d6c0f9
Scripts/Spells: Replace RegisterAuraScript with RegisterSpellScript and remove it
2020-08-23 17:44:48 +02:00
Ovahlord
2a9fc25269
Core/Misc: fixed more no pch errors
2020-03-11 13:42:42 +01:00
funjoker
8447d9a6a5
Scripts/Westfall: Fix Westfall Intro Quest ( #35 )
2020-02-18 23:50:32 +01:00
Ovahlord
986a75fc2f
Scripts/Westfall: fixed quest "Livin' the Life"
2020-01-31 12:54:28 +01:00
Ovahlord
445c018e6b
Scripts/Westfall: fixed quest "It's alive!"
2020-01-30 14:52:20 +01:00
Ovahlord
7f6e63f850
Scripts/Westfall: scripted Overloarded Harvest Golem visuals
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* removed somple duplicate spawns and event related spawns that are already spawnt
2020-01-30 05:42:24 +01:00
Vincent-Michael
4e29cf74b3
Scripts/EasternKingdoms: Burn with fire (hihi)
2014-07-20 19:44:26 +02:00
Dehravor
24ae6a6802
Core/Misc: Remove obsolete C++11 backward compatibility macros
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OVERRIDE, FINAL, DELETE_MEMBER
2014-04-29 16:35:11 +02:00
untaught
c31ffd774e
Core/Scripts: Move 'The Defias Traitor' script to SAI
2014-03-18 08:31:23 +02:00
Vincent_Michael
20004050bc
Update copyright note for 2014.
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Happy new year.
2014-01-01 00:07:53 +01:00
Shauren
107af52853
Core/Chat: Refactored building chat packets
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* Moved everything into one specialized method instead of being scattered all over the place
* Allow localizing creature names in chat messages (when using $N)
* Send SMSG_GM_MESSAGECHAT for gm messages
2013-12-23 14:23:49 +01:00
Ascathor
2607738990
Core/Code: Unify codestyle for brackets: {} to { }.
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Also added missing copyright to some files.
2013-10-27 23:46:02 +01:00
Vincent_Michael
9802c7b891
Scripts/Misc: Coding Style unification? (by Aokromes)
2013-10-22 20:24:05 +02:00
Nay
3561ab98ba
Misc: Use override and final C++11 keywords in a few places (mostly scripts)
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OVERRIDE and FINAL are TC macros (expand to nothing if compiler does not support C++11)
2013-07-06 20:21:45 +01:00
Vincent-Michael
6079f369af
Scripted/Misc: Some cleanup
2013-07-06 01:00:05 +02:00
Vincent-Michael
e6185c92fc
Scripts: Convert DoCast(me->GetVictim(), SPELL_XXXXX); in DoCastVictim(SPELL_XXX);
2013-06-22 16:53:13 +02:00
Malcrom
66978cfc3b
Core: Some function renaming.
2013-06-11 19:54:27 -02:30
Malcrom
38c55a15ad
Core/Scripting: Rename zone scripts.
2013-01-02 14:52:13 -03:30