jackpoz
53d3becf3c
Core/Misc: Refactor scripts to fix static analysis warnings
2014-09-03 22:11:41 +02:00
joschiwald
01380c66bf
Core/Misc: some random changes after recent pull requests
2014-08-29 17:46:55 +02:00
Vincent-Michael
79b954a349
Core: meh, remove again whitespace :(
2014-08-24 02:46:14 +02:00
MitchesD
e80a19a0f1
Scripts/ScarletMonastery: rewritten InstanceScript and some bosses converted to BossAI and eventmap
2014-08-10 23:14:39 +02:00
jackpoz
8402570bb8
Scripts/Misc: Fix static analysis issues
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Replace CAST_AI() macro with ENSURE_AI() when dynamic_cast is not supposed to return NULL.
2014-08-09 00:12:20 +02:00
jackpoz
3388587b7a
Core/Misc: Replace rand() calls with SFMT
2014-07-22 21:43:19 +02:00
Subv
dfdc19f3bc
Merge branch master into boost
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Conflicts:
BattlegroundMgr.h
2014-07-13 16:52:38 -05:00
jackpoz
f091713086
Core/Misc: Fix typo
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Fix typos about the word "Resurrect"
2014-05-24 18:25:53 +02:00
jackpoz
1083dbb993
Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*
2014-05-20 21:21:33 +02:00
Dehravor
24ae6a6802
Core/Misc: Remove obsolete C++11 backward compatibility macros
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OVERRIDE, FINAL, DELETE_MEMBER
2014-04-29 16:35:11 +02:00
jackpoz
6dcd8c8545
Core/Misc: Fix some static analysis issues
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Fix some static analysis issues about:
- uninitialized values, most of which are false positives, always initialized before being accessed
- unchecked return values
- dead code never executed
- bad formatting leading to wrong behavior
Please ensure EventMap is never used with event id set to 0 or those events will never execute.
2014-03-22 14:54:32 +01:00
Vincent_Michael
46e1b93c2b
Scripts: A lots of changes here and there (maybe useless?!?)
2014-01-23 22:54:01 +01:00
Vincent_Michael
20004050bc
Update copyright note for 2014.
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Happy new year.
2014-01-01 00:07:53 +01:00
jackpoz
64b42c75d2
Scripts/Misc: Code cleanup
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Remove some NULL checks not needed anymore after 3744c14184 .
Fix an invalid Creature to TempSummon cast.
2013-12-30 23:36:49 +01:00
jackpoz
5c64dade0f
Scripts/Misc: Fix uninitialized values
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Fix uninitialized values in scripts reported by valgrind.
Fix target and GetOwner() NULL dereferences .
2013-12-29 23:01:00 +01:00
jackpoz
90c63e4818
Scripts/Misc: Fix uninitialized values
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Fix uninitialized values in scripts reported by valgrind.
2013-12-29 16:05:31 +01:00
jackpoz
3744c14184
Scripts/Misc: Ensure Creatures are in instances when required
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Create ScriptedAIs that require a InstanceScript reference only if the InstanceScript exists, so if these Creatures are in an instance. ScriptedAIs that don't require a InstanceScript reference have not been modified.
This fixes many possible NULL dereference crashes happening when spawning a scripted Creature outside of an instance.
Fixed a GetOwner() and a ToPlayer() NULL dereference crashes too.
2013-12-29 01:19:52 +01:00
Malcrom
fe95371d9a
Core/Scripting: Replace casted with cast as casted is not a word.
2013-12-25 14:16:55 -03:30
Shauren
107af52853
Core/Chat: Refactored building chat packets
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* Moved everything into one specialized method instead of being scattered all over the place
* Allow localizing creature names in chat messages (when using $N)
* Send SMSG_GM_MESSAGECHAT for gm messages
2013-12-23 14:23:49 +01:00
jackpoz
822755ca87
Core/Misc: Fix some static analysis issues
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Fix some static analysis issues about uninitialized values.
2013-12-09 21:10:42 +01:00
Ascathor
2607738990
Core/Code: Unify codestyle for brackets: {} to { }.
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Also added missing copyright to some files.
2013-10-27 23:46:02 +01:00
Vincent_Michael
9802c7b891
Scripts/Misc: Coding Style unification? (by Aokromes)
2013-10-22 20:24:05 +02:00
Vincent_Michael
ddada2d182
Scripted/ScarletMonastery: Fix crash for headless horseman
2013-10-18 12:25:50 +02:00
Vincent-Michael
8acefbff8c
Scripted: Use now override for instance scripts
2013-08-10 17:42:12 +02:00
Vincent-Michael
e464d2bd2c
Scripted: Some cleanups + ninja changes
2013-07-08 21:15:23 +02:00
Nay
3561ab98ba
Misc: Use override and final C++11 keywords in a few places (mostly scripts)
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OVERRIDE and FINAL are TC macros (expand to nothing if compiler does not support C++11)
2013-07-06 20:21:45 +01:00
Vincent-Michael
6079f369af
Scripted/Misc: Some cleanup
2013-07-06 01:00:05 +02:00
Vincent-Michael
b4d4e04f53
Scripts/Misc: Rename creatures with mob_ / mobs_ in npc_
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Note: Have fun :P
2013-07-04 22:11:47 +02:00
Aokromes
258df112a8
Core/Scripting: Allow Headless Horseman to be attacked
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Fix by digz6666.
Note: this script needs rewrite, any pull request doing it is welcome.
Closes #3568
2013-07-02 17:38:07 +02:00
Vincent-Michael
e6185c92fc
Scripts: Convert DoCast(me->GetVictim(), SPELL_XXXXX); in DoCastVictim(SPELL_XXX);
2013-06-22 16:53:13 +02:00
Shauren
b6aadc6698
Scripts/Misc: Use new movement flag setting methods in scripts
2013-06-18 16:48:46 +02:00
Malcrom
ec474a62e5
Core: More Function Renaming.
2013-06-11 21:25:12 -02:30
Malcrom
66978cfc3b
Core: Some function renaming.
2013-06-11 19:54:27 -02:30
Nefarion
49fd11ab5a
First step of comment style refactoring to doxygen-style.
2013-03-08 21:55:37 +01:00
Shauren
5b414bb813
Core/Scripts: Removed useless const modifier on method parameters accepting primitive types passed by value
2013-02-19 17:35:27 +01:00
Spp
677ed18080
Core/Dungeon Finder: Fix group (5) unable to do new dungeon after finished last dungeon
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- Some optimizations here and there
- Drop unused columns related to dungeon rewards
- Simplify Group reward. All people inside the dungeon should get the reward, no matter how far it's from the boss
2013-01-09 15:15:42 +01:00
Vincent_Michael
cc65aba789
Update copyright note for 2013.
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Happy new year.
2013-01-01 00:41:01 +01:00
Spp
e954498560
Core/Misc: Random changes here and there to minimize differences with 4.3.4 branch
2012-11-27 13:03:12 +01:00
Vincent-Michael
84d88cbcec
Core: Fix warnings
2012-11-21 00:43:24 +01:00
Vincent-Michael
695836cb01
Core: Fix non pch build
2012-11-21 00:15:58 +01:00
Gacko
9dc06f8bd9
Core/DB: Some script to creature text conversions...
2012-11-20 18:08:18 +01:00
Spp
7bef4ce401
Core/Misc: Reduce header dependencies - Step III
2012-11-20 15:03:56 +01:00
Spp
81606e5d1e
Core/Misc: Define some methods const
2012-11-20 09:29:52 +01:00
Spp
b99c347747
Core: Remove Player.h dependency from all the possible headers
2012-11-17 05:18:37 +01:00
Spp
876ad50dcd
Core/Misc: Tweaked ThreatContainer internals
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(and many cosmetic changes here and there)
2012-10-26 14:31:19 +02:00
horn
c3f6c8141a
Core/LFG: Implemented seasonal bosses options and fixed entrance points for dungeons with multiple parts (like Dire Maul, Scarlet Monastery etc.)
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TODO:
- implement spawning seasonal bosses by Dungeon Finder
- script seasonal bosses - all of them needs to call RewardDungeonDoneFor function in their JustDied to be able to complete dungeon (see boss_headless_horseman.cpp)
- replace lfg_entrances coords by sniffed values
- create missing template for item 54537 (Heart-Shaped Box)
2012-10-05 00:43:58 +02:00
Aokromes
6970a28f24
Scripts/Scarlet Monastery: Final boss kill credit closes #7341
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When Scarlet Commander Mograine dies and High Inquisitor Whitemane appears, if she is downed very quickly, then she will not perform the ressurection on Mograine and will not stun anyone, thus Mograine wont give the achievement nor loot. She should be invincible till she has ressurected Mograine.
2012-09-07 05:01:04 +03:00
Vincent-Michael
634b3645d5
Core/Misc: Use proper headers to optimize compile
2012-07-30 05:38:40 +02:00
Nay
945566e84e
Scripts/SM: Fix dead anymation of Fairbanks
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Patch by DennisRassmann (25/10/2010)
Closes #4998
2012-04-07 22:29:19 +01:00
Gyx
a1c4786ba0
Core/Script: Code style and some rewriting.
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MoveInLineOfSight(Unit* unit) -> MoveInLineOfSight(Unit* who)
Signed-off-by: Gyx <2359980687@qq.com >
2012-04-01 19:56:41 +08:00