Kudlaty
607dfaf8c9
Merge [SD2]
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r1088 Add grid searcher class PlayerAtMinimumRangeAway and create ScriptedAI function GetPlayerAtMinimumRange that return player in grid with at least the defined range away from m_creature.
r1089 Remove no longer needed grid search code and use function instead. - skip
r1090 Rename and clarify function variables - skip
r1091 Add two new grid search functions to return list of creature and gameobject. Remove unused class.
r1092 Remove more grid search code in scripts and use functions instead.
r1093 Remove obsolete grid search class and rename new to a more consistent name.
r1094 Speed up functions GetCreature/GameObjectListWithEntryInGrid a bit
--HG--
branch : trunk
2009-07-24 05:27:49 +02:00
Anubisss
87213301e7
*Merge SD2.
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*r1202: Added support for quest 12739(and 12742 to 12750). Patch by ckegg
*And merge a grid searcher from SD2.
--HG--
branch : trunk
2009-07-12 01:17:04 +02:00
Kudlaty
88137c07b9
Merge [SD2]
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r1080 Update code with new and faster functions for distance checks.
--HG--
branch : trunk
2009-06-19 16:42:48 +02:00
megamage
726e686f08
*Cleanup of scripts.
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--HG--
branch : trunk
2009-06-16 11:45:33 -05:00
megamage
0e6e4fff64
*Fix the bug that door state of naxx is not loaded.
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--HG--
branch : trunk
2009-06-13 11:23:50 -05:00
megamage
17591b40c1
*More cleanup of scripts.
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--HG--
branch : trunk
2009-06-04 17:49:51 -05:00
megamage
cd632749d6
*More cleanup of scripts.
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--HG--
branch : trunk
2009-06-04 17:42:48 -05:00
megamage
8fa2fa0fdb
*Use dynamic cast for script cast.
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--HG--
branch : trunk
2009-06-04 16:36:33 -05:00
megamage
89f4c1c444
*Add function FindNearestCreature and FindNearestGameObject to replace old FindCreature and FindGameObject
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--HG--
branch : trunk
2009-05-29 16:49:28 -05:00
megamage
773f9d072c
*Set boss active=false after they arrive home. This fix the bug that boss is stuck at some far away grid and there spawns another boss.
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--HG--
branch : trunk
2009-05-27 23:26:08 -05:00
megamage
9624f6e099
*Fix a typo in Thaddius script that make he not berserk.
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*Update Heigan script so that players outside the room will be teleported in when eruption happens.
Thanks to cryingcloud.
--HG--
branch : trunk
2009-05-26 19:55:41 -05:00
megamage
6473e94358
*Update Naxx scripts. Now only Kelthuzad is incompleted
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--HG--
branch : trunk
2009-05-20 11:44:38 -05:00
Anubisss
b0ea9c589a
*Merge SD2.
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*r968: Adjust some scripts to use SetEquipmentSlots()
*r969: Made a few corrections to EventAI.txt
*r970: Added ScriptedAI function SetCombatMovement() for future use/development.
*r971: Small adjustments to escortAI, remove some useless code and always use current WaitTimer if not already 0 after return to last known waypoint.
*r972: Added support for quest 1651
--HG--
branch : trunk
2009-05-19 21:03:43 +02:00
megamage
c75e3d526b
*Update Naxx script. Let boss evade if they are pulled out of room.
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--HG--
branch : trunk
2009-05-17 16:37:03 -05:00
megamage
698b43f088
*Make some boss scripts safer. But I still strongly recommend that you do not spawn instance bosses outside the instance. They may make server crash like hell.
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--HG--
branch : trunk
2009-05-16 22:45:13 -05:00
megamage
8994cbe081
*Update some script functions.
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--HG--
branch : trunk
2009-05-13 10:54:11 -05:00
megamage
f631b2a2d6
*Update creature AI functions.
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--HG--
branch : trunk
2009-05-11 11:46:48 -05:00
megamage
82f886e3c1
*Update AI scripts. Use better default AI.
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--HG--
branch : trunk
2009-05-10 22:48:22 -05:00
megamage
dcf41256dd
*Move some AI functions to core. No real change.
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--HG--
branch : trunk
2009-05-10 16:07:49 -05:00
megamage
40a8e6d3ab
*Rename some script functions (no real change).
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--HG--
branch : trunk
2009-05-10 14:29:28 -05:00
megamage
1576a44d38
*Update naxx script.
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--HG--
branch : trunk
2009-05-10 01:22:51 -05:00
megamage
e35d07ad81
*Update Sapphiron script.
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--HG--
branch : trunk
2009-05-09 10:50:41 -05:00
megamage
f4e8654337
*Update creature AI functions
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--HG--
branch : trunk
2009-05-06 00:05:54 -05:00
megamage
9f0f239e60
*Merge.
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*Also fix build in VC7 and VC8.
--HG--
branch : trunk
2009-05-02 13:30:55 -05:00
megamage
f303ee08c5
*Update spell selection.
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--HG--
branch : trunk
2009-05-02 11:28:11 -05:00
megamage
02f56a6ad8
*Fix build.
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--HG--
branch : trunk
2009-04-30 23:40:51 -05:00
megamage
8a57a94eca
*Merge.
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--HG--
branch : trunk
2009-04-30 23:38:21 -05:00
megamage
ce68fc9c64
*Update some naxx boss scripts.
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--HG--
branch : trunk
2009-04-29 00:15:18 -05:00
megamage
8f0fecd7e3
*Fix build.
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--HG--
branch : trunk
2009-04-27 21:23:42 -05:00
Chaz Brown
b14bb5b39a
Change all SD2: to TSCR:
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--HG--
branch : trunk
2009-04-24 00:51:09 -04:00
Chaz Brown
d0ffec6592
Change all SD2: to TSCR:
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--HG--
branch : trunk
2009-04-24 00:50:59 -04:00
megamage
f5fff5b186
*Add a new class for event based scripts. Two examples are given.
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--HG--
branch : trunk
2009-04-22 23:03:49 -05:00
Machiavelli
b92eac3b27
Merge SD2 up to r967
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--HG--
branch : trunk
2009-04-19 21:16:11 +02:00
megamage
d697fbd158
*Merge.
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--HG--
branch : trunk
2009-04-11 15:03:34 -05:00
megamage
9378a9cf21
*Add function GetPlayer and GetCreature for scripts. Please try to not use GetUnit in the future.
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--HG--
branch : trunk
2009-04-11 13:42:34 -05:00
Muhaha
a011612e3f
* Merged ScriptDev2 952
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--HG--
branch : trunk
2009-04-09 23:07:32 +02:00
megamage
f59c4debf6
[7622] Added creatureAI with related database tables. Author: AlexDereka
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*Note: three tables are renamed.
--HG--
branch : trunk
2009-04-07 19:38:09 -05:00
megamage
a5882ee84a
*Merge.
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*"Fix Glowing Blood" is not merged. Outdated patch?
--HG--
branch : trunk
2009-03-13 18:48:53 -06:00
megamage
146b2560aa
*Call stopmoving in moveidle.
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--HG--
branch : trunk
2009-03-13 14:42:57 -06:00
megamage
16ee4a46c2
*Merge.
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--HG--
branch : trunk
2009-03-12 14:22:59 -06:00
megamage
1fbfc6da64
*Assign possessed AI and pet AI to charmed creatures.
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--HG--
branch : trunk
2009-03-12 14:15:44 -06:00
megamage
5fe7b48037
*Merge.
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--HG--
branch : trunk
2009-02-23 17:04:15 -06:00
megamage
34517a860f
*More fix about move flag.
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--HG--
branch : trunk
2009-02-23 13:14:04 -06:00
Blaymoira
08b760e953
*Fix a typo in DoZoneInCombat function - by Elron
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--HG--
branch : trunk
2009-02-23 16:03:18 +01:00
Muhaha
04560f0437
* Merged ScriptDev2 897
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* TODO:
- fix mob_eventai.cpp line 613 DisplayID_A
- merge boss_kaelthas.cpp with sd2
- fix azuremyst.cpp line 108 Spell->SpellFamilyFlags2
--HG--
branch : trunk
2009-02-20 14:14:16 +01:00
megamage
53d0bf87ad
*Fix build.
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--HG--
branch : trunk
2009-02-19 22:30:30 -06:00
megamage
31637d4aac
*Merge.
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--HG--
branch : trunk
2009-02-18 11:36:19 -06:00
KingPin
14234c86fa
Newline added to bottom of all files.
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--HG--
branch : trunk
2009-02-17 20:07:49 -06:00
megamage
3510eb4896
*Remove GAMEOBJECT_LEVEL value for summoned gameobject to fix the bug that some go cannot be used. Please check if this causes other bugs related to gameobject.
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--HG--
branch : trunk
2009-02-16 19:09:24 -06:00
megamage
00ba699d6f
*Merge.
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--HG--
branch : trunk
2009-02-16 19:04:31 -06:00