Vincent_Michael
71eaceae5d
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Entities/Vehicle/Vehicle.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/game/Weather/Weather.h
src/server/shared/Database/Implementation/WorldDatabase.cpp
src/tools/CMakeLists.txt
2013-02-18 18:51:52 +01:00
Vincent_Michael
6beda05e3d
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/World/World.h
2013-02-15 14:23:21 +01:00
Roc13x
0267b53813
Core/Items: Fix logic in Player::AddItem
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Should send client the amount it gave you, not the amount it couldn't
give you
2013-02-15 12:29:34 +00:00
Shauren
d232977ec4
Core/Maps: Prevent creating maps without a valid Map.dbc entry
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Closes #9181
2013-02-14 16:54:31 +01:00
Nay
984e1feadf
Merge remote-tracking branch 'origin/master' into 4.3.4
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Conflicts:
src/server/game/Server/WorldSocket.cpp
2013-02-09 20:33:30 +00:00
Shauren
97e876209e
Core/Players: Fixed crash when mute expired while player was ingame
2013-02-08 18:18:26 +01:00
Vincent_Michael
1fbc25766f
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2013-02-06 21:49:12 +01:00
Nay
0b3170c228
Core/Player: Fix a query that was wrongly deleting items
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CHAR_DEL_ITEM_INSTANCE deletes by item guid but in Player::DeleteFromDB the guid being used was player's guid.
That means that if player with guid 100 was deleted, the item with guid 100 would also be deleted. This item could or could not belong to the player.
Closes #8883
Closes #9136
Thanks to @vlad852 for finding the issue
2013-02-06 13:17:21 +00:00
Spp
dd0658e675
Warning fix
2013-02-05 11:12:00 +01:00
Subv
c4d3b83191
Implemented use of graveyard_orientation - You can test it by clicking on "Return to Graveyard" button
2013-02-04 22:38:20 -05:00
Vincent_Michael
12c8cdc26c
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
sql/base/auth_database.sql
sql/base/characters_database.sql
src/server/game/Entities/Player/Player.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/World/World.cpp
src/server/scripts/Spells/spell_generic.cpp
2013-02-04 22:14:56 +01:00
Spp
61979f8591
Scripts/Player: Add OnMapChanged to PlayerScripts (after map changed)
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Core/Dungeon Finder: Use OnMapChanged script to cast/remove Luck of the draw
- Also move code to force party update to LfgPlayerScript
- Remove some obsolete Lfg code after recent commits
2013-02-04 16:52:43 +01:00
Spp
b980aff83e
Core: Implement Role based Access Control
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- This system will give more control of actions an account can perform.
System defines:
- Permissions to perform some action
- Roles: a set of permissions that have some relation
- Groups: a set of roles that have some relation
Operations:
- Grant: Assign and allow
- Deny: Assign and do not allow
- Revoke: Remove
Precedence to know if something can be done: Grant, Deny. That means, if you are granted some action by a role but you have denied the permission, the action can not be done.
Some Rules:
- Groups can only have roles
- Roles can only have permissions
- An account can be assigned granted and denied roles. Permissions inherited from roles are granted if roles is granted and denied if roles is denied
- An account can be assigned granted and denied permissions
- An account can have multiple groups, roles and permissions
- An account can not have same role granted and denied at same time
- An acconnt can not have same permission granted and denied at same time
- Id 0 can not be used to define a group, role or permission
Added some permissions as a sample of use (Instant Logout, Skip Queue, Join BGs, Join DF) and some permissions as a workaround to commands till command system is modified to use RBAC
2013-02-04 09:04:33 +01:00
Spp
ec5d16db8a
Core/Dungeon Finder: Declare some functions private as those are not used outside LFGMgr. Also do not expose LFGDungeonData outside LFGMgr
2013-02-04 06:43:03 +01:00
Spp
f743424f63
Core/Dungeon Finder: Corrections to previous commit
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- player::inRandomLfgDungeon was supposed to return if current player map and difficulty are the ones player applied for
2013-02-04 05:50:52 +01:00
Spp
9bdfc87774
Core/Dungeon Finder: Use lfg namespace to encapsulate all LFG classes, structs and enums
2013-02-04 04:43:50 +01:00
Vincent_Michael
6161f69b7e
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Spells/SpellMgr.cpp
2013-02-02 00:16:11 +01:00
Warpten
0b72a91e76
Core/Hunters: Fixed focus power for pets.
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Closes #8553 .
2013-02-01 19:56:02 +01:00
Shauren
0bf29d45d1
Core/Players: Prevent trading, taking gold from mail and withdrawing from guild bank if it would put the player over gold cap.
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Closes #4015
2013-02-01 11:38:55 +01:00
Shauren
15e42ac797
Core/Players: Improvements to currency handling.
2013-01-30 20:40:02 +01:00
Nay
b404e0bec1
Merge remote-tracking branch 'origin/master' into 4.3.4
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Conflicts:
dep/PackageList.txt
src/server/game/Battlegrounds/Battleground.cpp
src/server/game/Combat/ThreatManager.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/World/World.cpp
src/server/game/World/World.h
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
src/server/scripts/Spells/spell_druid.cpp
src/server/scripts/Spells/spell_mage.cpp
src/server/scripts/Spells/spell_paladin.cpp
src/server/scripts/Spells/spell_priest.cpp
src/server/scripts/Spells/spell_rogue.cpp
src/server/scripts/Spells/spell_shaman.cpp
src/server/scripts/Spells/spell_warlock.cpp
src/server/scripts/Spells/spell_warrior.cpp
src/tools/map_extractor/CMakeLists.txt
src/tools/map_extractor/System.cpp
src/tools/map_extractor/loadlib.cpp
src/tools/map_extractor/mpq_libmpq.cpp
src/tools/map_extractor/mpq_libmpq04.h
src/tools/vmap4_assembler/CMakeLists.txt
src/tools/vmap4_extractor/CMakeLists.txt
src/tools/vmap4_extractor/mpq_libmpq.cpp
src/tools/vmap4_extractor/mpq_libmpq04.h
2013-01-28 01:04:37 +00:00
Vincent_Michael
480c847156
Core: Some cosmetic changes
2013-01-26 19:49:53 +01:00
Shauren
bf0c976f76
Core/Players: Fixed uninitialized variable for item swaps
2013-01-24 17:23:34 +01:00
Spp
cc605e0605
Core/Misc: Minor cosmetic changes here and there
2013-01-24 16:57:35 +01:00
Nay
40a470c669
Merge pull request #9037 from krofna/crefixes
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Fix error when swapping unique equipped weapon on dual wield
2013-01-24 06:39:50 -08:00
Mislav Blažević
54027803bd
Fix error when swapping unique equipped weapon on dual wield
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Also fix rings and trinkets
2013-01-24 08:59:14 +01:00
Tuxity
cb118cddc7
Core/Arenas:
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- You earn 180 cp when you win a match
- Correctly display cp to the good currency meta
- Rename a currency meta to avoid errors
2013-01-23 09:19:49 +01:00
Shauren
a5e7936a0f
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2013-01-19 18:36:39 +01:00
Shauren
0333c4ce8f
Core/DataStores: Corrected reading CharStartOutfit.dbc
2013-01-19 18:19:30 +01:00
Vincent_Michael
0740086b6c
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2013-01-19 01:02:40 +01:00
Shocker
7d28c10bd0
Core/Misc: Delete spell from character_spell table too when encountering an invalid spell
2013-01-18 03:22:58 +02:00
Spp
0d5cb6af75
Core/Misc: Apply codestyle to multiple files (II)
2013-01-14 11:12:58 +01:00
Spp
d75222feca
Merge branch 'master' into 4.3.4
...
Conflicts:
src/server/game/Battlegrounds/Battleground.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.h
src/server/game/Battlegrounds/BattlegroundQueue.cpp
src/server/game/DataStores/DBCfmt.h
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/BattlefieldHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Movement/Spline/MovementPacketBuilder.cpp
src/server/game/Movement/Spline/MovementUtil.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
src/server/scripts/EasternKingdoms/boss_kruul.cpp
src/server/scripts/Kalimdor/zone_feralas.cpp
src/server/scripts/Spells/spell_druid.cpp
src/server/scripts/Spells/spell_mage.cpp
src/server/scripts/Spells/spell_paladin.cpp
src/server/scripts/Spells/spell_rogue.cpp
src/server/scripts/Spells/spell_shaman.cpp
src/server/scripts/Spells/spell_warlock.cpp
src/server/scripts/Spells/spell_warrior.cpp
src/server/shared/Packets/ByteBuffer.h
2013-01-14 11:04:03 +01:00
Spp
802657250c
Core/Misc: Apply codestyle to multiple files
2013-01-14 09:50:59 +01:00
Shauren
84553f168c
Core/DataStores: Changed index on CharStartOutfit.dbc to allow lookups directly using race/class/gender combo instead having to iterate entire store to find the proper entry
2013-01-11 20:50:05 +01:00
Marius Ungureanu
95cf2585bd
*Core/Currency: - Fixed Tuxity's latest revisions to currency fixes. - Compilation fix. /slap Tuxity? XD
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Signed-off-by: Nay <dnpd.dd@gmail.com >
2013-01-11 00:51:56 +00:00
Tuxity
2f48fe7cf1
Core/Currency:
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- Fix a typo in conquest points formulas
- Correctly fix max justice and honor points
- Remove a previous fix when refunding an item, my mistake
ref #8892
2013-01-10 14:18:14 +01:00
Tuxity
d754ca16fb
Core/Battleground: Fix team logo at countdown timer expire by @Vincent-Michael
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Fix typo when refunding currencies, thx @kennylive
2013-01-10 10:02:32 +01:00
Tuxity
71b0b30712
Core/Battleground:
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- Fix team logo after countdown timer expire. close #8887
- Add more options with justice and honor points in conf file, also fix a wrong cap value.
- Grant back currencies when refunding an item and fix price.
ref #8892
2013-01-09 20:37:02 +01:00
Vincent_Michael
d5163d846f
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAI.h
src/server/game/Achievements/AchievementMgr.cpp
2013-01-05 17:01:46 +01:00
Shauren
32fa3f6018
Merge pull request #8848 from NightQuest/save_hook
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Core/Scripts: Created a hook for when a player is about to be saved.
2013-01-05 05:16:30 -08:00
Nay
8ac5b3b7d6
Core/Player: Prevent a crash in CastedCreatureOrGO and add an assertion to KilledMonster
2013-01-04 21:15:18 +00:00
Ellie
c2e610cde7
Core/Scripting: Created a hook for when a player is about to be saved.
2013-01-02 17:03:57 -08:00
Spp
aed36a8375
Merge branch 'master' into 4.3.4
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Conflicts:
dep/libmpq/CMakeLists.txt
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAI.h
src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.h
src/server/game/Entities/Creature/Creature.h
src/server/game/Entities/Item/ItemPrototype.h
src/server/game/Entities/Object/ObjectDefines.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Handlers/ReferAFriendHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.h
src/server/game/World/World.h
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
src/server/scripts/EasternKingdoms/boss_kruul.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Database/Implementation/CharacterDatabase.h
src/server/shared/Database/Implementation/WorldDatabase.cpp
2013-01-02 13:30:51 +01:00
Spp
d36c4a91ba
Core/Misc: Use equal_range instead of lower_bound/upper_bound calls where possible.
2013-01-02 09:53:43 +01:00
Shauren
312e8509dd
Core/Spells: Implemented SPELL_EFFECT_RESURRECT_WITH_AURA (effect number 172)
2013-01-01 21:57:31 +01:00
Gacko
01b705c844
Core/Player: Fix armor calculation - 2nd try
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Base armor value from WDB data includes the ArmorDamageModifier. Items of
same item level, required level, armor type and equiptment slot should
have (nearly) the same armor values.
See following links for further proofs:
http://pastebin.com/fqNJLYj4
http://www.wowhead.com/item=50466#comments:id=889035:reply=444786
The shown item should have a base armor value of 177 as similar items and
a bonus armor value of 560 which equals 737 - like in DB atm.
2013-01-01 21:43:17 +01:00
Vincent_Michael
cc65aba789
Update copyright note for 2013.
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Happy new year.
2013-01-01 00:41:01 +01:00
Shauren
47ac83ec3a
Core/Units: Check aura presence before casting liquid spell to avoid resetting periodic tick timers
2012-12-31 21:12:33 +01:00
Nay
91136ea55f
Merge remote-tracking branch 'origin/master' into 4.3.4
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Conflicts:
src/server/game/Battlegrounds/Battleground.cpp
src/server/game/Battlegrounds/Battleground.h
src/server/game/DataStores/DBCEnums.h
src/server/game/Entities/Player/Player.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Quests/QuestDef.cpp
src/server/game/Quests/QuestDef.h
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/Protocol/Opcodes.h
src/server/scripts/Commands/cs_reload.cpp
2012-12-27 17:52:11 +00:00