Commit Graph
1018 Commits
Author SHA1 Message Date
Vincent_Michael 71eaceae5d Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Entities/Vehicle/Vehicle.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Spells/SpellMgr.cpp
	src/server/game/Weather/Weather.h
	src/server/shared/Database/Implementation/WorldDatabase.cpp
	src/tools/CMakeLists.txt
2013-02-18 18:51:52 +01:00
Vincent_Michael 6beda05e3d Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/World/World.h
2013-02-15 14:23:21 +01:00
Roc13x 0267b53813 Core/Items: Fix logic in Player::AddItem
Should send client the amount it gave you, not the amount it couldn't
give you
2013-02-15 12:29:34 +00:00
Shauren d232977ec4 Core/Maps: Prevent creating maps without a valid Map.dbc entry
Closes #9181
2013-02-14 16:54:31 +01:00
Nay 984e1feadf Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
	src/server/game/Server/WorldSocket.cpp
2013-02-09 20:33:30 +00:00
Shauren 97e876209e Core/Players: Fixed crash when mute expired while player was ingame 2013-02-08 18:18:26 +01:00
Vincent_Michael 1fbc25766f Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2013-02-06 21:49:12 +01:00
Nay 0b3170c228 Core/Player: Fix a query that was wrongly deleting items
CHAR_DEL_ITEM_INSTANCE deletes by item guid but in Player::DeleteFromDB the guid being used was player's guid.
That means that if player with guid 100 was deleted, the item with guid 100 would also be deleted. This item could or could not belong to the player.

Closes #8883
Closes #9136

Thanks to @vlad852 for finding the issue
2013-02-06 13:17:21 +00:00
Spp dd0658e675 Warning fix 2013-02-05 11:12:00 +01:00
Subv c4d3b83191 Implemented use of graveyard_orientation - You can test it by clicking on "Return to Graveyard" button 2013-02-04 22:38:20 -05:00
Vincent_Michael 12c8cdc26c Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	sql/base/auth_database.sql
	sql/base/characters_database.sql
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Handlers/LFGHandler.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Server/WorldSocket.cpp
	src/server/game/World/World.cpp
	src/server/scripts/Spells/spell_generic.cpp
2013-02-04 22:14:56 +01:00
Spp 61979f8591 Scripts/Player: Add OnMapChanged to PlayerScripts (after map changed)
Core/Dungeon Finder: Use OnMapChanged script to cast/remove Luck of the draw
- Also move code to force party update to LfgPlayerScript
- Remove some obsolete Lfg code after recent commits
2013-02-04 16:52:43 +01:00
Spp b980aff83e Core: Implement Role based Access Control
- This system will give more control of actions an account can perform.

System defines:
- Permissions to perform some action
- Roles: a set of permissions that have some relation
- Groups: a set of roles that have some relation

Operations:
- Grant: Assign and allow
- Deny: Assign and do not allow
- Revoke: Remove

Precedence to know if something can be done: Grant, Deny. That means, if you are granted some action by a role but you have denied the permission, the action can not be done.

Some Rules:
- Groups can only have roles
- Roles can only have permissions
- An account can be assigned granted and denied roles. Permissions inherited from roles are granted if roles is granted and denied if roles is denied
- An account can be assigned granted and denied permissions
- An account can have multiple groups, roles and permissions
- An account can not have same role granted and denied at same time
- An acconnt can not have same permission granted and denied at same time
- Id 0 can not be used to define a group, role or permission

Added some permissions as a sample of use (Instant Logout, Skip Queue, Join BGs, Join DF) and some permissions as a workaround to commands till command system is modified to use RBAC
2013-02-04 09:04:33 +01:00
Spp ec5d16db8a Core/Dungeon Finder: Declare some functions private as those are not used outside LFGMgr. Also do not expose LFGDungeonData outside LFGMgr 2013-02-04 06:43:03 +01:00
Spp f743424f63 Core/Dungeon Finder: Corrections to previous commit
- player::inRandomLfgDungeon was supposed to return if current player map and difficulty are the ones player applied for
2013-02-04 05:50:52 +01:00
Spp 9bdfc87774 Core/Dungeon Finder: Use lfg namespace to encapsulate all LFG classes, structs and enums 2013-02-04 04:43:50 +01:00
Vincent_Michael 6161f69b7e Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Spells/SpellMgr.cpp
2013-02-02 00:16:11 +01:00
Warpten 0b72a91e76 Core/Hunters: Fixed focus power for pets.
Closes #8553.
2013-02-01 19:56:02 +01:00
Shauren 0bf29d45d1 Core/Players: Prevent trading, taking gold from mail and withdrawing from guild bank if it would put the player over gold cap.
Closes #4015
2013-02-01 11:38:55 +01:00
Shauren 15e42ac797 Core/Players: Improvements to currency handling. 2013-01-30 20:40:02 +01:00
Nay b404e0bec1 Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
	dep/PackageList.txt
	src/server/game/Battlegrounds/Battleground.cpp
	src/server/game/Combat/ThreatManager.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
	src/server/game/Movement/Spline/MoveSplineInit.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/World/World.cpp
	src/server/game/World/World.h
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
	src/server/scripts/Spells/spell_druid.cpp
	src/server/scripts/Spells/spell_mage.cpp
	src/server/scripts/Spells/spell_paladin.cpp
	src/server/scripts/Spells/spell_priest.cpp
	src/server/scripts/Spells/spell_rogue.cpp
	src/server/scripts/Spells/spell_shaman.cpp
	src/server/scripts/Spells/spell_warlock.cpp
	src/server/scripts/Spells/spell_warrior.cpp
	src/tools/map_extractor/CMakeLists.txt
	src/tools/map_extractor/System.cpp
	src/tools/map_extractor/loadlib.cpp
	src/tools/map_extractor/mpq_libmpq.cpp
	src/tools/map_extractor/mpq_libmpq04.h
	src/tools/vmap4_assembler/CMakeLists.txt
	src/tools/vmap4_extractor/CMakeLists.txt
	src/tools/vmap4_extractor/mpq_libmpq.cpp
	src/tools/vmap4_extractor/mpq_libmpq04.h
2013-01-28 01:04:37 +00:00
Vincent_Michael 480c847156 Core: Some cosmetic changes 2013-01-26 19:49:53 +01:00
Shauren bf0c976f76 Core/Players: Fixed uninitialized variable for item swaps 2013-01-24 17:23:34 +01:00
Spp cc605e0605 Core/Misc: Minor cosmetic changes here and there 2013-01-24 16:57:35 +01:00
Nay 40a470c669 Merge pull request #9037 from krofna/crefixes
Fix error when swapping unique equipped weapon on dual wield
2013-01-24 06:39:50 -08:00
Mislav Blažević 54027803bd Fix error when swapping unique equipped weapon on dual wield
Also fix rings and trinkets
2013-01-24 08:59:14 +01:00
Tuxity cb118cddc7 Core/Arenas:
- You earn 180 cp when you win a match
- Correctly display cp to the good currency meta
- Rename a currency meta to avoid errors
2013-01-23 09:19:49 +01:00
Shauren a5e7936a0f Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2013-01-19 18:36:39 +01:00
Shauren 0333c4ce8f Core/DataStores: Corrected reading CharStartOutfit.dbc 2013-01-19 18:19:30 +01:00
Vincent_Michael 0740086b6c Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2013-01-19 01:02:40 +01:00
Shocker 7d28c10bd0 Core/Misc: Delete spell from character_spell table too when encountering an invalid spell 2013-01-18 03:22:58 +02:00
Spp 0d5cb6af75 Core/Misc: Apply codestyle to multiple files (II) 2013-01-14 11:12:58 +01:00
Spp d75222feca Merge branch 'master' into 4.3.4
Conflicts:
	src/server/game/Battlegrounds/Battleground.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.h
	src/server/game/Battlegrounds/BattlegroundQueue.cpp
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/BattlefieldHandler.cpp
	src/server/game/Handlers/GuildHandler.cpp
	src/server/game/Movement/Spline/MoveSplineInit.cpp
	src/server/game/Movement/Spline/MovementPacketBuilder.cpp
	src/server/game/Movement/Spline/MovementUtil.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Spells/Auras/SpellAuras.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
	src/server/scripts/EasternKingdoms/boss_kruul.cpp
	src/server/scripts/Kalimdor/zone_feralas.cpp
	src/server/scripts/Spells/spell_druid.cpp
	src/server/scripts/Spells/spell_mage.cpp
	src/server/scripts/Spells/spell_paladin.cpp
	src/server/scripts/Spells/spell_rogue.cpp
	src/server/scripts/Spells/spell_shaman.cpp
	src/server/scripts/Spells/spell_warlock.cpp
	src/server/scripts/Spells/spell_warrior.cpp
	src/server/shared/Packets/ByteBuffer.h
2013-01-14 11:04:03 +01:00
Spp 802657250c Core/Misc: Apply codestyle to multiple files 2013-01-14 09:50:59 +01:00
Shauren 84553f168c Core/DataStores: Changed index on CharStartOutfit.dbc to allow lookups directly using race/class/gender combo instead having to iterate entire store to find the proper entry 2013-01-11 20:50:05 +01:00
Marius Ungureanu 95cf2585bd *Core/Currency: - Fixed Tuxity's latest revisions to currency fixes. - Compilation fix. /slap Tuxity? XD
Signed-off-by: Nay <dnpd.dd@gmail.com>
2013-01-11 00:51:56 +00:00
Tuxity 2f48fe7cf1 Core/Currency:
- Fix a typo in conquest points formulas
- Correctly fix max justice and honor points
- Remove a previous fix when refunding an item, my mistake
ref #8892
2013-01-10 14:18:14 +01:00
Tuxity d754ca16fb Core/Battleground: Fix team logo at countdown timer expire by @Vincent-Michael
Fix typo when refunding currencies, thx @kennylive
2013-01-10 10:02:32 +01:00
Tuxity 71b0b30712 Core/Battleground:
- Fix team logo after countdown timer expire. close #8887
- Add more options with justice and honor points in conf file, also fix a wrong cap value.
- Grant back currencies when refunding an item and fix price.
ref #8892
2013-01-09 20:37:02 +01:00
Vincent_Michael d5163d846f Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/AI/EventAI/CreatureEventAI.cpp
	src/server/game/AI/EventAI/CreatureEventAI.h
	src/server/game/Achievements/AchievementMgr.cpp
2013-01-05 17:01:46 +01:00
Shauren 32fa3f6018 Merge pull request #8848 from NightQuest/save_hook
Core/Scripts: Created a hook for when a player is about to be saved.
2013-01-05 05:16:30 -08:00
Nay 8ac5b3b7d6 Core/Player: Prevent a crash in CastedCreatureOrGO and add an assertion to KilledMonster 2013-01-04 21:15:18 +00:00
Ellie c2e610cde7 Core/Scripting: Created a hook for when a player is about to be saved. 2013-01-02 17:03:57 -08:00
Spp aed36a8375 Merge branch 'master' into 4.3.4
Conflicts:
	dep/libmpq/CMakeLists.txt
	src/server/game/AI/EventAI/CreatureEventAI.cpp
	src/server/game/AI/EventAI/CreatureEventAI.h
	src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
	src/server/game/AI/EventAI/CreatureEventAIMgr.h
	src/server/game/Entities/Creature/Creature.h
	src/server/game/Entities/Item/ItemPrototype.h
	src/server/game/Entities/Object/ObjectDefines.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Handlers/ReferAFriendHandler.cpp
	src/server/game/Movement/Spline/MoveSplineInit.h
	src/server/game/World/World.h
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
	src/server/scripts/EasternKingdoms/boss_kruul.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.h
	src/server/shared/Database/Implementation/WorldDatabase.cpp
2013-01-02 13:30:51 +01:00
Spp d36c4a91ba Core/Misc: Use equal_range instead of lower_bound/upper_bound calls where possible. 2013-01-02 09:53:43 +01:00
Shauren 312e8509dd Core/Spells: Implemented SPELL_EFFECT_RESURRECT_WITH_AURA (effect number 172) 2013-01-01 21:57:31 +01:00
Gacko 01b705c844 Core/Player: Fix armor calculation - 2nd try
Base armor value from WDB data includes the ArmorDamageModifier. Items of
same item level, required level, armor type and equiptment slot should
have (nearly) the same armor values.

See following links for further proofs:
http://pastebin.com/fqNJLYj4
http://www.wowhead.com/item=50466#comments:id=889035:reply=444786

The shown item should have a base armor value of 177 as similar items and
a bonus armor value of 560 which equals 737 - like in DB atm.
2013-01-01 21:43:17 +01:00
Vincent_Michael cc65aba789 Update copyright note for 2013.
Happy new year.
2013-01-01 00:41:01 +01:00
Shauren 47ac83ec3a Core/Units: Check aura presence before casting liquid spell to avoid resetting periodic tick timers 2012-12-31 21:12:33 +01:00
Nay 91136ea55f Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
	src/server/game/Battlegrounds/Battleground.cpp
	src/server/game/Battlegrounds/Battleground.h
	src/server/game/DataStores/DBCEnums.h
	src/server/game/Entities/Player/Player.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Quests/QuestDef.h
	src/server/game/Server/Protocol/Opcodes.cpp
	src/server/game/Server/Protocol/Opcodes.h
	src/server/scripts/Commands/cs_reload.cpp
2012-12-27 17:52:11 +00:00