Ovahlord
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64c4b4f529
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Core/Misc: converted quest, creature and quest query packets to packet class and ported query data caching from 335 branch
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2020-07-28 21:34:12 +02:00 |
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Ovahlord
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6531ae0ca4
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Core/Transport: removed always visible hack from transports and destructible buildings and give them infinite aoi range instead
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2020-03-10 19:06:48 +01:00 |
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Aokromes
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d6d3f06f06
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New year
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2020-01-04 18:32:38 +01:00 |
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Warpten
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c69627f4b4
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Core/Spells: Implement SPELL_EFFECT_ACTIVATE_OBJECT. (#23)
Original research by @xvwyh.
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2020-01-04 15:05:22 +01:00 |
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funjoker
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6c56916b29
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Misc: Update copyright information
Happy new year
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2020-01-01 18:47:28 +01:00 |
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Ovahlord
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7543c45c7c
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Core/Objects: ported and implement custom visibility range functionality for creatures and gameobjects. Gameobjects will now get their visbility range read from their template data while creatures can be modified at will. The initial visbility distance changes has been parsed from MoP difficulty data by Kilyana
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2019-01-02 15:51:56 +01:00 |
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Ovahlord
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59d169e8e4
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Merge branch 'dynamicSpawnMerge' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
# Conflicts:
# src/server/game/Entities/Creature/Creature.cpp
# src/server/game/Entities/Object/Object.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Maps/Map.h
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2018-07-21 23:13:55 +02:00 |
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Ovahlord
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b976bc1187
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Core/Spawns: merged Dynamic Spawning
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2018-07-21 20:44:41 +02:00 |
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Ovahlord
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46cad2a53c
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Core/Transports: fixed generic elevators such as in Orgrimmar
* fixed Lady Deathwhisper's Elevator
* use a better value for returning to stop frame 0
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2018-06-23 17:53:56 +02:00 |
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ariel-
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5ff847159c
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Core: header cleanup, split realmlist, boost compatibility, cotire, remove stormlib/zlib and stormlib/bzip2 and instead use dep sources
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2018-03-28 04:41:59 -03:00 |
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