Ovahlord
80d2cfbfc1
Scripts/TSC: updated Slabhide's scripting model to modern standard and corrected flight handlings in order to fix an issue that was causing it to glitch under the floor
2020-08-09 18:35:23 +02:00
Ovahlord
1b46c95a9c
Scripts/GB: updated Drahga's script to modern model and corrected several flaws accross the board
2020-08-09 17:37:52 +02:00
Ovahlord
d70beecea5
Scripts/GB: updated Erudax encounter
...
* updated all scripts to modern coding standards
* corrected timers accross the board
* corrected repeat behaivior for Enfeebling Blows
* dropped unnecessary data type accessors
* improved encounter frame and despawn behaivior for Faceless Corruptors
2020-08-09 16:13:06 +02:00
Ovahlord
0d5869403f
Scripts/BoT: fixed Halfus' enslaved dragons not updating their victims
2020-08-07 23:17:08 +02:00
Ovahlord
e1a678e529
Scripts/Naxxramas: cleaned up 'Frogger' event and use sniffed values for intervals, movement speeds and overall despawn behaivior
2020-08-06 17:38:19 +02:00
Gildor
4a611f5596
Scripts/Naxxramas: Frogger event improvements ( #25202 )
...
* Scripts/Naxxramas: Frogger event improvements
* Prevent Living Poison accumulation
* Now Living Poison cast Explode
* check for a nearby player
* move event to the frogger trigger's AI
* Initialize and removing unnecessary things
* applying suggestions
* remove unnecessary header
* Rename 9999_99_99_99_world.sql to 2020_08_05_00_world.sql
# Conflicts:
# sql/updates/world/4.3.4/2020_08_05_00_world.sql
# src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
2020-08-06 15:56:59 +02:00
Roc13x
ac6604fba7
Core/Creature: Refactor vendor item code ( #167 )
...
* Fix loading referenced vendor items
* Refactored vendor item storage
2020-08-06 01:43:39 +02:00
Ovahlord
a5ff863c0c
Scripts/DM: fixed Helix' Nightmare version to not attack anything and black James Harrington's health regeneration in Vanessa VanCleef's nightmare
2020-08-05 17:48:24 +02:00
Ovahlord
7de9675bf9
Scripts/Deadmines: fixed Helix' Lumbering Oaf not attacking anything at all
2020-08-05 17:40:13 +02:00
Ovahlord
6f43b13a2c
Scripts/DM: corrected cyclic spline argument data for Vanessa's lightning walls
2020-08-05 17:08:09 +02:00
Ovahlord
e334e60103
fixed warnings
2020-08-04 21:35:59 +02:00
Ovahlord
1fbd50db16
Scripts/ET:
...
* moved Nozdormu's script to a seperate file
* scripted Moruzond's respawn mechanism
2020-08-04 21:31:11 +02:00
Ovahlord
f42d242996
Core/Spells: implement and enable SMSG_MISSILE_CANCEL and use it in Murozond encounter
2020-08-04 16:53:59 +02:00
Ovahlord
d099e16acb
Scripts/ET: initial work on Murozond encounter
2020-08-04 11:43:53 +02:00
Roc13x
5360da31a2
Core/Items: Fix some cases where items could be created without random properties ( #166 )
2020-08-04 10:19:24 +02:00
Roc13x
31b6b77200
Core/Players: Several gold handling improvements ( #155 )
...
* Updated the following systems to support large (64bit) gold numbers:
- Auction House
- Mail
- Commands
- Guild bank withdraw limits
- Guild Bank eventlog
- Vendor
* Fixed some vendor checks for when BuyCount > 1
* Tweaked some checks for available gold space
2020-08-03 17:24:32 +02:00
Ovahlord
64c4b4f529
Core/Misc: converted quest, creature and quest query packets to packet class and ported query data caching from 335 branch
2020-07-28 21:34:12 +02:00
Gildor
9b59fba528
Scripts/Naxxramas: Fix Kel'thuzad evade mode when he dies ( #24763 )
2020-07-27 21:30:11 +02:00
Ovahlord
35041c9d47
Scripts/BRC: corrected run state setting for Raz the Crazed and reverted escort ai changes
2020-07-27 13:32:00 +02:00
Ovahlord
c62f4e891b
Scripts/BWD: apply the Mangle kill aura and Sweltering Armor after the player has entered Magmaw instead of when being hit by the damage at the same time
2020-07-27 01:22:35 +02:00
Ovahlord
64bc678a54
Fixed nopch build
2020-07-27 00:54:49 +02:00
Ovahlord
1d3df0678c
Scripts/BRC: Nether Beam will now apply Evolution stacks twice as fast on heroic difficulty and implemented visual indicator when a target is close to its evolution
2020-07-27 00:48:24 +02:00
Ovahlord
287fdc542f
Core/AI: allow manually added escort waypoints to have run states specified
...
*turn waypoints of Raz the Crazed into run mode
2020-07-27 00:34:28 +02:00
Ovahlord
9f6a7f6671
DB/Spells: added missing scriptname to Druid's bear form Vengeance proc
2020-07-26 18:23:41 +02:00
Ovahlord
9550c710a7
Scripts/ICC: remove Sindragosa's immune to pc flag when landing to enable attacks
2020-07-26 17:38:11 +02:00
Ovahlord
f87eefafbf
Scripts/AQ40: fixed a warning
2020-07-25 18:31:30 +02:00
Ovahlord
929c71578f
Scripts/AQ40: fixed Skeram's door not opening after defeating him
2020-07-25 18:30:37 +02:00
Ovahlord
6961041d34
Scripts/AQ40: modernize instance script and nuke Ouro's script and scripted spawning sequence for him. This will make him at least attackable killable
2020-07-25 18:10:16 +02:00
Keader
b4ecbe3154
Scripts/Temple of Ahn Qiraj: Scripted doors of AQ40
...
Doors added in https://github.com/TrinityCore/TrinityCore/commit/1ba09572b5a49d5cd247cdca47109d3325ec12f3
# Conflicts:
# src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
# src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
# src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
# src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp
# src/server/scripts/Kalimdor/TempleOfAhnQiraj/temple_of_ahnqiraj.h
2020-07-25 16:44:30 +02:00
Ovahlord
c25254b619
Scripts/BWD: Magmaw's Exposed Heads will no longer get set in combat with players via script
2020-07-25 16:43:03 +02:00
Ovahlord
25be1dbb7b
Scripts/BoT: fixed target selection behaivior for Darkened Creations in Cho'Gall encounter
2020-07-25 14:08:29 +02:00
Ovahlord
a4a8f9397a
Scripts/Commands: added missing string enum entry for CREATURE_FLAG_EXTRA_NO_COMBAT when using npc info command
2020-07-25 13:31:31 +02:00
Ovahlord
d7d2144f19
fixed warnings
2020-07-24 13:30:16 +02:00
Shauren
07099840db
Scripts: Fix rbac permission for skipping default boss sequencing check
...
# Conflicts:
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_drakkisath.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gizrul_the_slavener.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_halycon.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_overlord_wyrmthalak.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_quartermaster_zigris.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_the_beast.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_urok_doomhowl.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
# src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp
# src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp
# src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
# src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp
# src/server/scripts/Kalimdor/RazorfenDowns/boss_tuten_kash.cpp
# src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp
# src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp
# src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
# src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp
# src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
# src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
# src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
# src/server/scripts/Northrend/Gundrak/boss_eck.cpp
# src/server/scripts/Northrend/IcecrownCitadel/boss_sister_svalna.cpp
# src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
# src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
# src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
# src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
# src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
# src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
# src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
# src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
# src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
# src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
# src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_anzu.cpp
# src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
# src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp
# src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
# src/server/scripts/Outland/BlackTemple/boss_gurtogg_bloodboil.cpp
# src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
# src/server/scripts/Outland/BlackTemple/boss_illidari_council.cpp
# src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
# src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
# src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
# src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
# src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp
# src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_mennu_the_betrayer.cpp
# src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_rokmar_the_crackler.cpp
# src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp
# src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_gyrokill.cpp
# src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
# src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
# src/server/scripts/Outland/TempestKeep/arcatraz/boss_dalliah_the_doomsayer.cpp
# src/server/scripts/Outland/TempestKeep/arcatraz/boss_wrath_scryer_soccothrates.cpp
2020-07-24 13:08:04 +02:00
Ovahlord
75bb3f6f79
Scripts/ICC: ported some fixups for Valithria Dreamwalker and Deathbringer Saurfang
2020-07-24 00:02:32 +02:00
Ovahlord
06d66f54b7
Scripts/MagistersTerrace: small followup for Priestess Delrissas' script
2020-07-23 23:47:21 +02:00
Ovahlord
a31111ebbb
Core/Spells: allow Rune Strike to be permanently used while in Blood Presence
2020-07-23 22:52:55 +02:00
Ovahlord
aec1d1a2fa
Misc: fixed build
2020-07-23 17:00:54 +02:00
Ovahlord
bf35a3e2e7
Scripts/World: drop unnecessary GameTime shenanigans from training dummy's script and correct scripting model for current combat / threading model. The dummy will no longer get stuck in a 'engaged' state.
...
* additionally the combat times will now be updated in realtime instead of a 500ms interval which will lead to pin-point accurate results.
2020-07-23 14:37:59 +02:00
Ovahlord
ea8d7093e9
Scripts: fixed build
2020-07-22 19:39:43 +02:00
Treeston
5823afac9f
Scripts/ICC: Professor Putricide no longer tries to add threat on units it cannot add threat on because of immunity flags. Instead, its AI manually controls the engagement state. Should close #23727 .
2020-07-22 19:22:54 +02:00
Treeston
d2df9bdf15
Scripts/Hyjal: Seriously, who calls EnterEvadeMode in a AI constructor????
2020-07-22 19:21:03 +02:00
Ovahlord
2c88471fe3
Scripts/Misc: more followups
2020-07-22 19:20:54 +02:00
Treeston
c7c4f267c4
Core/AI: Finally move the "is creature engaged" flag to be a property of the creature AI, where it honestly always belonged. Fixes #17981 and #23602 for real this time.
2020-07-22 19:14:52 +02:00
Ovahlord
82d9fba979
Scripts/Naxxramas: ported several updates for Thaddius
2020-07-22 18:46:55 +02:00
Treeston
db3282e65a
Combat/Threat: Split ThreatManager::NotifyDisengaged off from ThreatManager::ClearAllThreat. NotifyDisengaged signifies intent to clear the engagement flag, and should only be called from AI. Fixes #23490 .
...
# Conflicts:
# src/server/game/AI/CreatureAI.cpp
# src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
# src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
# src/server/scripts/Kalimdor/zone_desolace.cpp
# src/server/scripts/Northrend/zone_borean_tundra.cpp
2020-07-22 18:38:35 +02:00
Ovahlord
de6a514ec5
Core/Misc: fixed build
2020-07-22 18:35:41 +02:00
Treeston
a16d691dd8
Core/Entities: Kick engagement logic upstairs to Unit (from ThreatManager), since all Units with AI need it (not just those with threat list). Fixes #17981 .
...
# Conflicts:
# src/server/game/Combat/ThreatManager.cpp
# src/server/game/Entities/Creature/Creature.cpp
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Entities/Unit/Unit.h
2020-07-22 18:05:06 +02:00
Treeston
7df7dcca7d
Core/Threat: Threat system adjustments:
...
* Online states are now re-evaluated before victim update instead of continuously. Closes #22226 . Tagging #21501 .
* Victim update now happens every 1s as opposed to every server tick unless current target goes away.
* Suppressed threat is no longer re-established until the victim gains additional threat (by hitting the target, for instance).
* Assistance threat is now split between non-controlled units threatened by target, as opposed to all units threatened by target.
# Conflicts:
# src/server/game/Combat/ThreatManager.cpp
2020-07-22 17:44:05 +02:00
Treeston
607069de36
Core/AI: Remove unnecessary parameter from DoZoneInCombat after eb1972f
2020-07-22 17:38:11 +02:00