Shauren
878073d516
Core/Logging: Fixed incorrect usage of guid in logs
2014-09-16 20:47:08 +02:00
Shauren
a0e50ea35f
Core/Entities: Use ObjectGuid class in game project
2014-09-14 16:14:12 +02:00
Shauren
ce67a097bf
Core/Entities: Use new PackedGuid class
2014-09-13 01:12:16 +02:00
DDuarte
dcba0106d6
Core/Skills: Fix rogue's lock picking
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Fixes #12677
Closes #13111
2014-09-12 18:11:19 +01:00
DDuarte
2bba219106
Core/Loot: Fix some issues with master loot
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Thanks to @PortgasDAce for the initial patch
Closes #12732
2014-09-09 23:11:37 +01:00
Vincent-Michael
c7e1eae2ce
Core: Remove again whitespace (meh :/)
2014-09-07 04:06:50 +02:00
Vincent-Michael
80fe88337e
Core: Fix git fail -.-
2014-09-06 03:12:51 +02:00
Vincent-Michael
76f1d5f221
SQL: Rename SQL after recent PR merge
2014-09-06 03:09:33 +02:00
Duarte Duarte
bcb2b2f6bf
Merge pull request #12958 from Nyeriah/patch-ir
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Core/Player: Implement a method to send out the Postmaster's item retrie...
2014-08-29 23:49:53 +01:00
Duarte Duarte
743088d683
Merge pull request #12959 from Nyeriah/patch-qf
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Core/Player: Already complete quests shouldn't turn failed
2014-08-29 14:09:13 +01:00
Nyeriah
c0697c7726
Core/Player: Already complete quests shouldn't turn failed
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Core/Player: Already complete quests shouldn't turn failed
Core/Player: Already complete quests shouldn't turn failed
2014-08-29 05:13:16 -03:00
Nyeriah
9f606f74a3
Core/Player: Implement a method to send out the Postmaster's item retrieval mails as it seems to be used in multiple places and also send disenchant roll result as a mail if the player's inventory is full
2014-08-29 02:53:30 -03:00
Nyeriah
cbad3b1cb8
Core/Player: Dungeon Finder quests don't follow the same rule as repeatable quests, they should award experience every time they're rewarded
2014-08-28 21:40:27 -03:00
Nyeriah
01f9acda10
Core/Players: Dungeon Finder quest rewards should be sent as a mail if the player's inventory happens to be full
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Thanks @dr-j for the sniffed texts
2014-08-28 21:02:04 -03:00
chadryx
983755a21d
Added a new hook Called when a player's money is at limit
2014-08-27 19:01:41 +03:00
jackpoz
c20f92c08c
Merge branch 'Rochet2/questreward'
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Close pull request #12657
2014-08-24 14:38:55 +02:00
Rochet2
9beae1dc97
Removed OnQuestComplete hook, use QuestReward instead. Implemented OnQuestStatusChange hook
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Also fixed some comments and added overrides
The OnQuestComplete hook was unused and didnt work properly
2014-08-24 14:31:38 +03:00
jackpoz
7fe7f30521
Core/Misc: Fix some -Wconversion warnings
2014-08-23 19:56:41 +02:00
DDuarte
f5f9df0483
Core/Auctionhouse: Better fix for 809fb9894e
2014-08-23 16:30:45 +01:00
Brian Swango
87cbe5a2fc
Core/Loot: Fixes lootable items being able to be moved in inventory, and
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also loot generated that uses conditions from being saved to the DB.
2014-08-18 20:03:13 -04:00
Duarte Duarte
a5d2d3ac85
Merge pull request #12810 from Carbenium/questreward
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Core/Player: Fix an issue with Player::RemoveRewardedQuest not deleting ...
2014-08-09 01:14:23 +01:00
Carbenium
dbaf0557e8
Core/Player: Fix an issue with Player::RemoveRewardedQuest not deleting the queststatus_rewarded form database
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Needed for SPELL_EFFECT_CLEAR_QUEST
2014-08-09 01:54:22 +02:00
jackpoz
78af80230d
Core/Misc: Fix static analysis issues
2014-08-08 21:14:12 +02:00
Shauren
58ecb73674
Core/Trade: Replaced SendNotification hacks with proper trade packets
2014-08-01 22:06:33 +02:00
Shauren
45e9ef3d93
Core/Loot: Fixed pickpocket refill timer and use send proper loot error packets to master looter
2014-07-31 21:41:41 +02:00
joschiwald
04bb78f6c3
Scripts/OutdoorPvP: replaced some chat texts with proper defense messages
2014-07-29 23:45:34 +02:00
Shauren
22e16b2460
Core/Players: Set fist weapon skill value equal to current unarmed skill when learning fist weapons for the first time
2014-07-23 11:20:50 +02:00
Subv
5544ce146e
Core/Codestyle: Do not use a pointer to a shared_ptr in Player::ModifyArenaPoints and Player::ModifyHonorPoints
2014-07-17 20:24:39 -05:00
Duarte Duarte
99a4ea3362
Core/Players: Fix possible crash in ModifyArenaPoints and ModifyHonorPoints
2014-07-18 00:20:28 +01:00
leak
25c68cc2d3
Restored character creation that was broken due to some logic errors cause by shared_ptr refactoring
2014-07-17 23:16:14 +02:00
Warpten
7977a06fe5
Compile fix for previous commit. vim edition over ssh is a bad idea.
2014-07-17 12:41:23 -04:00
Warpten
5e561d6cc0
Core/Spells: SMSG_SUPERCEDED_SPELL is now sent by an unique function.
2014-07-17 12:22:50 -04:00
Shauren
7532864264
Buildsystem/MSVC: Warning fixes
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C4800 'type' : forcing value to bool 'true' or 'false' (performance warning)
C4127 conditional expression is constant
2014-07-17 15:42:57 +02:00
leak
aedb824e99
Merge branch 'master' of github.com:TrinityCore/TrinityCore into boost
2014-07-16 17:53:33 +02:00
Vincent-Michael
9506fd77fc
Core: Fix warnings vs2014 ctp (no support)
2014-07-14 01:07:54 +02:00
Subv
dfdc19f3bc
Merge branch master into boost
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Conflicts:
BattlegroundMgr.h
2014-07-13 16:52:38 -05:00
Shauren
6d8dbb5c4a
Core/Misc: Renamed a few spell and skill line related methods to follow tc coding standards
2014-07-12 17:28:35 +02:00
Shauren
d91964912e
Core/Skills: Fixed spells automatically learned from skill lines adding more skill lines
2014-07-12 17:27:26 +02:00
Vincent-Michael
9a47c17889
Core/Player: Improve error log
2014-07-12 00:52:52 +02:00
Vincent-Michael
cb22fe570d
Core/Spells: Add function for modify cooldown
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Thx shauren for helping
2014-07-07 11:47:29 +02:00
leak
013e3f4c0c
Merge branch 'master' of github.com:TrinityCore/TrinityCore into boost
2014-07-06 20:07:52 +02:00
Shauren
d28b66bca8
Core/Skills: Fixed players getting all ranged skills when learning one of bows/crossbows/guns
2014-07-04 17:27:22 +02:00
Subv
151785b9ce
Merge branch 'master' of github.com:TrinityCore/TrinityCore into boost
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Conflicts:
src/server/game/World/World.cpp
2014-07-03 15:57:47 -05:00
Shauren
2a3546ca36
Core/Skills: Use SkillLineAbility.dbc to determine player initial spells - skill assignment done in a new table playercreateinfo_skills
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* Removed DK start skill hacks
* Resolved missing skills in character skill tab
Closes #12311
2014-07-01 17:20:48 +02:00
leak
029bad6698
Replaced all remaining ACE based Singletons
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Replaced ACE base AutoPtr class with shared_ptr
Note: worldserver currently broken due to MapUpdater threading failure (ACE ofc, what else could it be)
2014-07-01 00:54:09 +02:00
joschiwald
c28345e279
Core/Battleground: refactored BattlegroundScore
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(original code by Machiavelli)
2014-06-27 23:14:15 +02:00
Shauren
74850abcfc
Core/Loot: Skinning improvements
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* Set skinnable flag only after all loot was taken
* Creatures are skinnable only once - after skinning, the player only has to loot the creature again if he did not take all skinning loot
2014-06-26 22:01:55 +02:00
Subv
8c944f1456
Core/Loot: Make the pickpocket loot refill every 10 minutes by default on the NPCs after they have been pickpocketed.
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Configurable by Creature.PickPocketRefillDelay
Closes #935
2014-06-24 22:13:59 -05:00
Subv
a0fedd1d78
Core/Skinning: Fixed the creatures becoming non-skinnable even before looting them completely.
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Closes #5318
2014-06-24 20:04:26 -05:00
Trisjdc
cac491bef8
Fix a warning picked by static code analysis (assignment of a temporary variable before destruction)
2014-06-25 01:03:24 +01:00