Commit Graph
3468 Commits
Author SHA1 Message Date
Shauren a322e4eb37 Core/Spells: Implemented target 124 TARGET_UNIT_TARGET_TAP_LIST 2021-12-30 20:16:33 +01:00
Shauren 383e7c1315 Core/Spells: Implemented target 121 TARGET_CORPSE_TARGET_ALLY 2021-12-30 20:14:29 +01:00
Ovahlord 8bb9376aa2 Core/Spells: Rename targets 110 to TARGET_UNIT_CONE_CASTER_TO_DEST_ENTRY 2021-12-30 20:12:02 +01:00
Shauren 84c7434b8b Core/Spells: Rename targets 108 and 109 to include CASTER_TO_DEST wording 2021-12-30 20:10:09 +01:00
Shauren 5fcf5bdee5 Core/Spells: Implemented target 107 TARGET_DEST_NEARBY_ENTRY_2 (the same as target 46) 2021-12-30 20:08:10 +01:00
Shauren adfc991f02 Core/Spells: Use orientation given in destTarget instead of always taking casters orientation for all effect types 2021-12-30 20:06:10 +01:00
Shauren 28f79765ca Core/Spells: Implemented target 62 TARGET_DEST_CASTER_GROUND (the same as target 125) 2021-12-30 20:00:42 +01:00
Shauren 7ef17f416c Core/Spells: Rename TARGET_UNIT_CONE_ENEMY_54 to TARGET_UNIT_CONE_180_DEG_ENEMY and add 180 degree fallback for this target type 2021-12-30 19:57:50 +01:00
Shauren 8e657a9b7c Core/Spells: Implemented target 105 TARGET_UNIT_CASTER_AND_PASSENGERS 2021-12-30 19:55:29 +01:00
Shauren 0ef0498d13 Core/Spells: Rename TARGET_UNIT_CONE_ENEMY_104 to TARGET_UNIT_CONE_CASTER_TO_DEST_ENEMY 2021-12-30 19:46:50 +01:00
Shauren fbf2a2e531 Core/Spells: Allow targeting script hooks to work with TARGET_DEST_DYNOBJ_ENEMY, TARGET_DEST_DYNOBJ_ALLY, TARGET_DEST_DYNOBJ_NONE, TARGET_DEST_DEST
# Conflicts:
#	src/server/game/Spells/Spell.cpp
2021-12-30 19:40:19 +01:00
Ovahlord c7892087fe Core/Spells: fixed Serpent Spread talent 2021-12-27 13:46:05 +01:00
Ovahlord abdada99a4 Core/Spells: add missing attribute to Soul Fragment to allow High Prophet Barim's soul fragments to move towards the Harbinger of Darkness 2021-12-27 00:01:34 +01:00
Ovahlord 8596cf6be2 Core/Spells: renamed SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING to SPELL_ATTR5_ALLOW_ACTIONS_DURING_CHANNEL to match its leaked name 2021-12-26 22:09:27 +01:00
Ovahlord 19e274cb5d Core/Spells: corrected implementation of SPELL_AURA_FIXATE 2021-12-05 16:37:54 +01:00
Krudor 732f5623f3 Core/Spells: Removed a faulty aura handler 2021-12-02 13:46:33 +01:00
Ovahlord ccf8cb94b4 buildfix 2021-11-28 16:38:42 +01:00
Ovahlord 31a4dd2929 Core/Spells: SPELL_AURA_MOD_POWER_REGEN and SPELL_AURA_MOD_POWER_REGEN_PERCENT will now correctly handle the regeneration modifier update fields for focus and energy power types instead of using the haste_regen field 2021-11-28 16:31:23 +01:00
joschiwald e48eeab679 Core/Spells: Fixed SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT 2021-11-28 12:40:15 +01:00
ariel- af98e8516c Core/Auras: reworked multiplicative AuraEffects calculation 2021-11-28 12:14:05 +01:00
Ovahlord 47170c11c6 Core/Spells: fixed a typo in 3a2e3452e0 2021-11-17 18:44:40 +01:00
Ovahlord 3a2e3452e0 Core/Spells: implement TARGET_UNIT_CASTER_PASSENGERS (105)
closes #297
2021-11-17 17:47:18 +01:00
Ovahlord 7840a8f529 Core/Spells: implemented SpellAuraInterruptFlags2::AbandonVehicle and removed unused definitions which have not been used in Cataclysm yet 2021-11-17 17:02:06 +01:00
Ovahlord 6dedecfeac Core/Spells: implement SpellAuraInterruptFlags2::ChangeSpec 2021-11-17 16:54:11 +01:00
Seyden 4c870d1e88 Core/Auras: Implement SpellAuraInterruptFlags2::Ground and SpellAuraInterruptFlags2::Swimming (#27193)
# Conflicts:
#	src/server/game/Entities/Unit/Unit.cpp
2021-11-17 16:30:51 +01:00
Ovahlord 4b56a7b9a3 Core/Movement: converted SMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY and SMSG_MOVE_UNSET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY to new ack handling 2021-11-12 19:29:00 +01:00
Ovahlord df38c26f92 Core/Units: re-added a few capability fixups that got removed in 0a7dfc15e2 and allow auras to send their amount values when changing amount via RecalculateAmount 2021-11-10 13:16:25 +01:00
Ovahlord 0a7dfc15e2 Core/Movement: ported mount capability updating from master branch and replaced old implementation with it 2021-11-09 18:13:23 +01:00
Ovahlord edbbeba5a2 Core/Movement: ported client control logic updates from 335 branch 2021-11-06 23:41:34 +01:00
Ovahlord 32ff2f427f Core/Spells: implement triggering spell casts from charge effects 2021-10-30 16:59:33 +02:00
Ovahlord c709290888 Scripts/Firelands: implement Lord Rhyolith encounter 2021-10-30 16:16:34 +02:00
Ovahlord b10f962ba3 Core/Creatures: several cleanups and improvements to spell focusing to reduce edge case issues 2021-10-21 13:18:24 +02:00
Ovahlord fcc371e453 Core/Spells: fixed mounting summoned vehicles if the seat id is o 2021-10-10 01:01:55 +02:00
Ovahlord 0a991df443 Core/Auras: cff762da69 followup
thanks to @meji46 for the headsup
2021-09-30 11:41:47 +02:00
Ovahlord cff762da69 Core/Spells: apply the invisibility screen effect only for generic invisibility effects 2021-09-27 10:05:25 +02:00
Ovahlord 5e677b876b Core/Spells: restored the old logic when determining when to add additional haste based ticks 2021-09-19 14:36:01 +02:00
Ovahlord 069684ffa5 Core/Spells: SPELL_AURA_MOD_CASTING_SPEED_NOT_STACK will no longer affect spell haste when its amount is too extreme to fix several exploits with instant cast auras causing haste affected dots and hots dealing insane amounts of damage 2021-09-19 14:33:02 +02:00
Ovahlord 0ef4e66c1d make CI happy 2021-09-19 10:21:44 +02:00
Ovahlord 6c7e2830c1 Core/Spells: fixed a possible null divider crash for spells with a periodic interval of 0 caused by exceptionally high haste and spell mod values 2021-09-18 23:25:33 +02:00
Ovahlord 949f92e0a1 Core/AI: ported charm updates from 335 2021-09-16 16:48:07 +02:00
Ovahlord 52f45202d8 Core/Spells: Blood Rune activation no longer can activate Death Runes 2021-09-11 12:29:40 +02:00
Ovahlord 60c68dacca Core/Spells: moved avoidance bonus handling to Unit::SpellDamageBonusTaken as it does affect all area attacks instead of periodic auras only 2021-09-01 21:26:12 +02:00
Ovahlord 3506dae653 Core/Spells: ported PROC_FLAG_ENTER_COMBAT implementation from master branch and handle the Worgen transformation via its proc aura 2021-08-30 19:24:36 +02:00
Ovahlord 9616582b05 Core/Spells: load BonusCoefficient into SpellInfo and use it for Goblin's Rocket Barrage Racial spell damage calculation 2021-08-28 15:01:28 +02:00
Ovahlord be614ded97 Core/Misc: fixed issues reported by pvs studio
closes #281
2021-08-18 21:11:20 +02:00
Ovahlord da5564fa47 Core/Packets: converted SMSG_CLEAR_COOLDOWN and SMSG_CLEAR_COOLDOWNS to packet class 2021-08-16 11:02:22 +02:00
Ovahlord 8ac7e71690 Core/Spells: implement summon properties parameter types based on the leaked enumerated strings values
Summon spells can now be commanded to interpret their basepoints depending on the parameter type that has been assigned to the summon properties dbc record Id

* implemented SummonCreatureExtraArgs to reduce the amount of arguments in Map::SummonCreature
2021-08-15 10:35:02 +02:00
Ovahlord c927ca98ba Core/Spells: allow knockback spell effects to use negative misc values as well for forward knockbacks 2021-08-15 07:07:37 +02:00
Ovahlord 0dfa919f09 Core/Creatures: optimized sparring checks by handling them via variable instead of map lookups and expose its value to helpers to allow manipulation during runtime 2021-07-26 15:48:16 +02:00
Ovahlord 6510b2b034 Core/Spells: fixed a cherrypick typo in checking for affecting spellmods 2021-07-06 10:55:05 +02:00