Commit Graph
84 Commits
Author SHA1 Message Date
DDuarte a394205eca Core/Server: Add missing overrides 2014-08-09 20:17:40 +01:00
Shauren 7532864264 Buildsystem/MSVC: Warning fixes
C4800 'type' : forcing value to bool 'true' or 'false' (performance warning)
C4127 conditional expression is constant
2014-07-17 15:42:57 +02:00
Subv dfdc19f3bc Merge branch master into boost
Conflicts:
               BattlegroundMgr.h
2014-07-13 16:52:38 -05:00
Vincent-Michael 53caf7959e Core/Ulduar: Added IsInCombat check for ulduar teleporter 2014-06-14 22:01:50 +02:00
phoenixfight ae46affe4e [core/database]Repair fishing spell result fish escape
edit fish junk sql formart

Optimized code, remove some useless brackets

fix default fish result ,just like Off the coast of Storm Peaks.

cleaned the sql part  thx Kinzcool

fix todo now
2014-06-10 11:07:15 +08:00
Gacko 41d9364b16 Core/GameObject: Fix crash added in c6bf7e0b1d
Thanks @jackpoz
2014-05-06 18:46:08 +02:00
Gacko c6bf7e0b1d Core/GameObject: Store unit in GameObject::SetLootState - required for trap activation. 2014-05-05 18:39:53 +02:00
Gacko d0e6693266 Core/GameObject: Format comments and apply rename of previous commit. 2014-05-05 12:35:41 +02:00
Gacko 99e04ddaf6 Fix indention from changes in previous commit. 2014-05-04 22:32:24 +02:00
Gacko 24ef7dbdf4 Core/GameObject: Solve some TODOs related to traps in GameObject::Update and improve logic.
Some more changes, TODO solutions and a fix for traps like those in #1359 or #6388 will follow.
2014-05-04 22:18:12 +02:00
Dehravor cbd36d5a4e Core/Misc: Remove remaining COMPILER_HAS_CPP11_SUPPORT related macros 2014-05-01 11:19:32 +02:00
joschiwald 211d56d633 Core/BG/SA:
* replaced some trinity_string with broadcasttexts
* basic implementation of phasing in SA
* spawn some triggers in SA (fixes dest position of teleport pads)
* added text getter to broadcasttext struct
* some cleanup in destructable go event notification
2014-04-26 03:40:30 +02:00
jackpoz 7b9b0edb5d Core/GameObjects: Fix crash with Summoning Ritual GOs
Fix a crash happening with GAMEOBJECT_TYPE_SUMMONING_RITUAL GameObjects if a Player clicked on the GO, logged out and let another Player click on it.
Issue added in 464c0c1611
Fixes #11856
2014-04-10 20:41:34 +02:00
Shauren 550cbcad96 Core/Transports: Enabled LoS on transports 2014-03-23 00:23:30 +01:00
Discover- 6b25c2b414 Core/Gameobjects: Fix an exploit where it was possible to use gameobjects from any distance. Fixes for example picking up the WSG flag from any distance using hacking tools. 2014-01-25 16:59:01 +01:00
joschiwald 41b613186e Core/Battlefield: some codestyle changes 2014-01-10 17:42:08 +01:00
Vincent_Michael 20004050bc Update copyright note for 2014.
Happy new year.
2014-01-01 00:07:53 +01:00
Shauren 107af52853 Core/Chat: Refactored building chat packets
* Moved everything into one specialized method instead of being scattered all over the place
* Allow localizing creature names in chat messages (when using $N)
* Send SMSG_GM_MESSAGECHAT for gm messages
2013-12-23 14:23:49 +01:00
jackpoz 1c0903e286 Core/Misc: Fix some static analysis issues
Fix some static analysis issues about uninitialized values. Most of them are false positives, always initialized before being accessed, while some of them are real issues spotted by valgrind too.
2013-12-14 18:41:26 +01:00
Ascathor 2607738990 Core/Code: Unify codestyle for brackets: {} to { }.
Also added missing copyright to some files.
2013-10-27 23:46:02 +01:00
Shauren ce55647c41 Core/Transports
* Rewritten path generation, now uses splines - timers are a lot more accurate now
* Implemented stopping transports
* Implemented spawning transports in instances
* Implemented spawning gameobjects as transport passengers
* Transport passengers are now stored in creature/gameobject table using gameobject_template.data6 from transport's template as map id
2013-10-16 18:37:29 +02:00
Vlad 0b9a8ccef5 Core/Misc: Change creatures and gameobject phasemask from 16 to 32 bits
Signed-off-by: Nay <dnpd.dd@gmail.com>
2013-07-19 04:03:40 +01:00
Shauren fa75fe78bd Core/Objects
* Split BuildValuesUpdate into separate virtual methods for every object type that does something special with update fields
* Removed _SetCreateBits/_SetUpdateBits to halve the amount of checks if field needs to be sent
2013-06-15 15:16:36 +02:00
Spp 7c36e3a298 Core/Misc: Minor optimizations (+ code changes to reduce differences with 4.3.4 branch) 2013-03-25 10:36:30 +01:00
Trista ed378ad63c Core/GameObjects: Implement support for HandleGameObjectUse from vehicle or mount 2013-03-09 05:24:33 +02:00
Shauren 6be5bc71eb Core/GameObjects
* Removed long deprecated code for mining nodes (multiple uses, artifact of TBC)
* Made fishing pools generate use count only on spawn (and respawn) instead of randomizing use count on every fishing attempt - prevents early despawning in some cases
2013-03-02 23:59:42 +01:00
Spp 802657250c Core/Misc: Apply codestyle to multiple files 2013-01-14 09:50:59 +01:00
Vincent_Michael cc65aba789 Update copyright note for 2013.
Happy new year.
2013-01-01 00:41:01 +01:00
Shauren f1170ba0fb Core: Fixed some level 4 warnings (msvc) 2012-12-31 20:43:14 +01:00
Spp 2251d1bfae Core/Misc: Set mode 0644 for files 2012-11-27 13:03:12 +01:00
Spp 9fbc4c0ae2 Core/Misc: reduced amount of string memory allocations (Step II) 2012-10-24 15:34:48 +02:00
Spp 013fb1f4d9 Core/Misc: reduced amount of string memory allocations (Step I) 2012-10-24 15:34:48 +02:00
Elron103 d45a768810 Core/GameObject: Implement method GetDisplayId, use it for GameObjectModels 2012-09-22 18:01:51 +02:00
Vincent-Michael 6891fe6248 Core/Battlefield: Add missing stuff for wintergrasp 2012-08-21 23:03:30 +02:00
Gyx 1544b208da Core/Game: Code style again.
Signed-off-by: Gyx <2359980687@qq.com>
2012-03-28 20:00:29 +08:00
Shauren 671fd4176a Core/GameObjects: Chests will now remain locked for players who left the group if loot from that boss is stored in it (note: this is just an implementation of locking the chest, they still need to be linked to a boss - not yet implemented) 2012-03-12 18:07:34 +01:00
Spp f1949b20a6 Some random cleanup here and there 2012-03-09 13:42:52 +01:00
click 5411e1ce52 Core: Clean up whitespace and tabs in the base sourcetree 2012-02-18 16:52:08 +01:00
Subv2112 93d199f043 Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS and
added lots of improvements
Please re-extract vmaps
2012-02-09 13:58:22 -05:00
Subv2112 3d4f55723c Core/SAI: Linked events should be executed after the event that linked them is executed.
Core/SAI: Allow SMART_EVENT_GO_STATE_CHANGED to use ActionInvoker target

Signed-off-by: Subv2112 <s.v.h21@hotmail.com>
2012-01-22 20:36:01 -05:00
Subv2112 aaa255b83d Core/SAI: Implemented SMART_EVENT_GO_STATE_CHANGED and SMART_ACTION_GO_SET_LOOT_STATE
Signed-off-by: Subv2112 <s.v.h21@hotmail.com>
2012-01-06 11:09:01 -05:00
kiper 8299627ed9 Update headers for 2012. HAPPY NEW YEAR!!! 2012-01-01 00:32:13 +01:00
megamage 529af3cd09 Delete obj if it is not successfully added to grid. More to fix. 2011-11-28 14:05:25 -05:00
megamage 1b8d9ec7b4 Clean up summon/remove gameobject code. 2011-10-31 10:46:39 -04:00
megamage bcc55489f8 More cleanup of CanSeeOrDetect 2011-10-13 14:02:07 -04:00
megamage 5912e2444d Some cleanup of CanSeeOrDetect code. 2011-10-13 13:26:27 -04:00
Bootz 5b4c7783c2 REPO: Code-style clean-ups
* Fixed pMap->map
* Fixed pInstance->instance
* Fixed pInsta->instance
* Fixed pQuest->quest
* Fixed pWho->who
* Fixed pTarget->target
* Fixed pGo->go

~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
2011-10-07 19:45:43 -05:00
Spp b16d2245bb Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces

Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Shauren a644e0d951 Core/Entities: GameObject's m_unique_users will now store full guids to get rid of silly casts 2011-09-17 13:20:21 +02:00
Spp af05915b9e [Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions) 2011-09-15 14:12:57 +02:00