Commit Graph
17 Commits
Author SHA1 Message Date
Sebastian Valle a68c29e15c Tools/MeshExtractor: Fixed a lot of stuff, finally made the Doodads render, the WMO's have been disabled for now.
ToDo:
* Fix the doodads positions.
* Review and re-implement some code.

P.D: Help me please.
2013-09-29 02:05:28 -05:00
Chaplain 42ae39bf97 Tools/MeshExtractor: Cleanup using static analyzing tool
*printf format fixed
*method arguments changed to const where needed
*removed not needed strlen() from cycles
*other minor changes
2013-09-28 15:47:23 +03:00
baines 88dd08d4b0 Fix mismatching new/delete 2013-03-20 06:47:30 -04:00
Vincent_Michael f4de181db0 SQL: Rename SQL merged in PR 2013-01-23 20:29:40 +01:00
Spp 5f15600e7a Core/Build: Fix linking and sooo many compile warnings 2013-01-09 13:13:39 +01:00
Subv 19d7f68592 Tools/MeshExtractor: Changed some things, lots of thanks to Faramir. 2012-10-20 07:17:11 -05:00
Subv e31e251fda Tools/MeshExtractor: More progress on extracting GameObject models 2012-10-04 20:53:54 -05:00
Subv f7d3600e7e Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
Conflicts:
	src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
2012-10-04 19:39:09 -05:00
Subv d2437407f4 Tools/MeshExtractor:
* Fixed a bunch of errors
* Allow to extract m2 and mdx models, WMOs are still not being extracted.
2012-10-03 21:09:05 -05:00
Subv e32ddea96a Tools/MeshExtractor:
* Added the capability of extracting DBCs.
* Fixed most compile warnings
* Some work on the navigation mesh generation process (still not ready)
2012-10-03 18:02:18 -05:00
Subv fa57ecddac Tools/MeshExtractor:
* Added the option to output debug information on ADTs.
* Tweaked rcConfig options and fixed some mistakes about it.
* Generate 64 tiles per ADT, this should give us a more accurate mesh on large maps.
* Speedup compilation time by moving function bodies from Utils.h to Utils.cpp
2012-10-01 15:43:21 -05:00
Nay 4c3266c7af Tools&Core: Whitespace cleanup
No one likes whitespace, right?
2012-09-30 15:52:10 +01:00
Subv 886f71df72 Tools/MeshExtract:
Fixed linux build, thanks Dev[Acho].
Added a DBC class
It will now autodetect your locale and start extracting mmaps as soon as started.
2012-09-28 16:21:35 -05:00
Subv e12f7ed3e8 Tools: Fixed build in MeshExtractor (almost) 2012-09-28 09:01:13 -05:00
kaelima 753f43718e Address a few compile errors. Correct spacing in HandleMmapPathCommand. 2012-09-28 15:04:47 +02:00
Subv ad0cd9f40a Tools: Made more updates to the MeshExtractor 2012-09-28 07:59:22 -05:00
Subv 50f833a008 Tools: Added an experimental tool (still WIP) to replace the current mmaps generator 2012-09-28 06:59:31 -05:00