Commit Graph
6077 Commits
Author SHA1 Message Date
Ovahlord a9d0e34c8a Scripts/ZG: removed an unused define from header 2019-01-17 10:32:46 +01:00
Ovahlord cf1517135e Scripts/ZG: implement Jindo the Godbreaker encounter 2019-01-17 10:31:11 +01:00
Ovahlord 6e2e85106c Scripts/ZG: fixed an issue that was causing High Priestess Kilnara's abilities to become interruptable after Tears of Blood 2019-01-14 23:36:57 +01:00
Ovahlord ca12d0f3e3 Scripts: fixed another chunk of linux compile errors. thx LucianBy 2019-01-13 19:44:09 +01:00
Ovahlord d94e8fc21a Scripts/TSC: use correct cast function for Dampening Wave 2019-01-12 03:35:41 +01:00
Ovahlord f46a3032ba Scripts/DM: moved Prototype Reaper heroic visbility to database and updated damage values of all bosses 2019-01-12 01:35:06 +01:00
Ovahlord c2911cc813 Core/Spells: fixed Trap Launcher 2019-01-11 21:49:27 +01:00
Ovahlord 6916974074 Scripts: fixed a startup error caused by a wrong effect name definition 2019-01-11 05:53:20 +01:00
Ovahlord de70cd3bb8 Scripts/TSC: make Corborus and Slabhide active to prevent them from getting despawned due to grid unload 2019-01-10 09:15:52 +01:00
Ovahlord 11aed74d1d Scripts/VP/LCT: make slipstreams and wind tunnels active to prevent them getting despawned due to grid unload 2019-01-10 09:11:09 +01:00
Ovahlord 730cfcfde5 Scripts/BWD: more work on Magmaw's basic abilties 2019-01-08 13:35:15 +01:00
Ovahlord a5195ee67f Scripts/LCT: initialize Augh's passive state in constructor to prevent him being engageable when he is not suposed to do so 2019-01-08 13:07:19 +01:00
Ovahlord 8d254a5300 DB: fixed all remaining non-loot and non-scriptname related startup errors 2019-01-07 00:14:05 +01:00
Ovahlord 9c8e8b48b7 Scripts/BoT: remove an unused caster reference from Halfus Wyrmbreaker's script 2019-01-06 16:08:28 +01:00
Ovahlord 832a815db5 Scripts/BWD: more work on Magmaw's basic abilities 2019-01-05 08:29:05 +01:00
Ovahlord 5fd1130a59 Scripts/BWD: initial setup for Magmaw encounter implementation
* scripted body structure of Magmaw and his heads
2019-01-04 17:31:18 +01:00
Ovahlord a850ae51a2 Scripts/SFK: do not re-schedule Wracking Pain on normal difficulty 2018-12-28 22:34:15 +01:00
Ovahlord de45171d45 Scripts/SFK: corrected timer layout for Baron Ashbury encounter to prevent oneshotting players after Asphyxiate. 2018-12-28 22:31:30 +01:00
Ovahlord b9a1bf29d4 Scripts/BoT: Feludius and Ignacious will no longer be able to trigger the phase two change multiple times when taking damage in the intro phase of the Elementium Monstrosity 2018-12-28 21:50:03 +01:00
Ovahlord 12d3a37944 Scripts/BoT: fixed rewarding loot of Ascendant Council for good and also fixed binding to the instance when killing the Elementium Monstrosity 2018-12-28 21:43:04 +01:00
Ovahlord 570ffbff7b Scripts/SFK: rewrite Baron Ashbury encounter 2018-12-25 21:30:57 +01:00
Ovahlord 58375cf35c Scripts/DM: fixed the cyclic movement of the Lightning Walls in Vanessa Van Cleefs nightmare
*updated some for loops to match c++11 standards better and corrected some codestyle
2018-12-25 19:04:23 +01:00
Ovahlord 654cf181e6 Scripts/GB: added missing line at the end 2018-12-25 18:18:45 +01:00
Ovahlord 14109c9f66 Scripts/BoT: delay the Twilight Realm effect of Dazzling Destruction by a short amount of time to make sure that the instakill damage spell wont hit the player if he is not yet in the 2nd phase 2018-12-18 12:48:00 +01:00
Ovahlord 441f254fc2 Scripts/GB: scripted Twilight Beguiler and Enslaved Gronn Brute cosmetic and combat events 2018-12-18 05:19:29 +01:00
Ovahlord 671aad96a2 Scripts/BoT: removed a duplicate summon call for Halfus' Nether Scion 2018-12-17 23:25:40 +01:00
Ovahlord 576d5b9203 Scripts/Gilneas: use correct method to reset random movement from Horrid Abomination 2018-12-17 20:13:15 +01:00
Ovahlord 7beb9657da Scripts/TotT: reset Ozumat's events properly when being defeated to avoid summoning Blight of Ozumat when the encounter is done 2018-12-15 23:07:05 +01:00
Ovahlord fc33bab6c6 Scripts/TotFW: only make bosses and gameobjects active and far visible. This should fix several crashes related to using SetActive on tempsummons
* properly respawn and despawn relentless storm initial vehicles
2018-12-10 23:04:09 +01:00
Ovahlord fb397f07a5 Scripts/BoT: shuffled timers for Darkened Creations 2018-11-25 06:37:07 +01:00
Ovahlord 998add622c Scripts/BoT: fixed setting loot recipient for Elementium Monstrosity 2018-11-24 22:53:58 +01:00
Ovahlord b8a2043f95 Scripts/BoT: stop Cho'Gall's movement when absorbing an elemental 2018-11-24 22:31:27 +01:00
Ovahlord bd178c1aea Scripts/BoT: corrected Cho'Gall's timer for Darkened Creations 2018-11-24 22:12:04 +01:00
Ovahlord 377743c075 Scripts/BoT: corrected Flame Torrent timer 2018-11-24 21:34:10 +01:00
Ovahlord e7fa91b107 Scripts/TotFW: corrected a spellinfo validation spell id in Al'akirs script 2018-11-24 05:57:22 +01:00
Ovahlord adc5c6f245 Scripts/Gilneas: improved movement handling for Horrid Abomination 2018-11-23 09:36:04 +01:00
Ovahlord a11513051b Scripts/Gilneas:
* the horses involved in Sacrifices and Save Krennan Aranas will now make their attackers go into evade mode when reaching their end
* corrected transition from chapter 1 to chapter 2 by using spell_area in duskhaven to handle the corresponding summon properly and also to make sure that players who have disconnected during the intro will also be able to get back into the intro event
2018-11-23 09:14:48 +01:00
Ovahlord f4f888548b Scripts/TotFW: fixed a typo that was causing the vehicle object guid selector to return no vehicle 2018-11-23 05:00:58 +01:00
Ovahlord af3981d71b Scripts/Commands: fixed a crash happening when trying to appear at invalid map coordinates or trying to appear near a transport passenger 2018-11-21 16:29:00 +01:00
Ovahlord cce24f2cef Scripts/ICC: temp-fixed Lady Deathwhisper's elevator 2018-11-21 15:01:37 +01:00
Ovahlord 54c991bc3d Scripts/Maps: ported WorldMapScript database implementation and ported Deeprun Tram script and removed unnecessary parts from it.
*thx to Annakin?
2018-11-21 13:16:17 +01:00
Ovahlord 5229a734dd Core/Transports: ported transport refactoring
* this implements full support for stoppable transports as well as serverside transport position tracking
* fixed several vehicle related issues
* fixed gameobject passengers not being displayed as transport passengers
* pets, dynamic objects and other summons are not added as transport passengers and will now properly be displayed
Todo:
- Deeprun Tram visual issues needs to be resolved
- Lady Deathwhisper's elevator needs some additional research
2018-11-21 12:04:26 +01:00
Ovahlord d8bf3a3170 Scripts/TotFW: corrected weather clear state on wipe 2018-11-18 03:50:48 +01:00
Ovahlord d7d6838c3d Scripts/TotFW: added LightOverride visual data to Al'akir's encounter and corrected weather handling 2018-11-18 03:43:03 +01:00
Ovahlord a9351fab00 Scripts/BWD: setup instance script for Blackwing Descent 2018-11-18 02:58:28 +01:00
Ovahlord 3213968da2 Scripts/TotFW: finish Al'akir implementation 2018-11-16 20:54:49 +01:00
Ovahlord f9db7cd77b Scripts/TotFW: Al'akir will now cast Lightning only on heroic difficulty
* reworked slipstream throw event
2018-11-16 18:30:27 +01:00
Ovahlord 5c8b3c6d5d Scripts/TotFW: implement remaining phases and mechanics of Al'akir.
Todo: loot
2018-11-16 17:29:52 +01:00
Ovahlord 81ee7f617c Scripts/TotFW: added proper spellcast to grant the kill credit for Conclave of Wind 2018-11-16 16:55:55 +01:00
Ovahlord 06448306c3 Scripts/TotFW: implement Al'akir phase 1, 2 and the intro of phase 3 2018-11-16 07:49:04 +01:00