Commit Graph
18325 Commits
Author SHA1 Message Date
Kittnz 529899675a Merge pull request #16245 from sirikfoll/Turkinator
Core/Spells Implement SpellScript needed for Achievement The Turkinator
2016-01-12 21:04:24 +01:00
Shauren 48940e292f Core/Quests: Fixed party accept quests 2016-01-12 19:41:27 +01:00
treeston 3ea6324507 Merge remote-tracking branch 'tkrokli/npc_myranda_the_hag' into 3.3.5-base 2016-01-12 19:18:13 +01:00
treeston 9091451818 Merge remote-tracking branch 'tkrokli/gossip_accept_duel' into 3.3.5-base 2016-01-12 19:17:39 +01:00
treeston 6710beed75 Merge remote-tracking branch 'tkrokli/npc_shadowfang_prisoner' into 3.3.5-base 2016-01-12 19:17:25 +01:00
Shauren 3c3cde028c Core/Quests: Fixed quest sharing
Closes #12304
Closes #16183
2016-01-12 19:08:37 +01:00
treeston e203d78d2a Merge remote-tracking branch 'velinath/sai-migrations' into 3.3.5-base 2016-01-12 18:32:51 +01:00
sirikfoll fc2a570d09 Core/Spells Implement SpellScript needed for Achievement The Turkinator
Closes #3997
2016-01-12 15:24:55 -02:00
tkrokli 76d5dbad4b [3.3.5] Core/Script: move Myranda the Hag's gossip option to DB
Removing hardcoded text from the core script and into the DB:
"I am ready for the illusion, Myranda."

This quest is 3.3.5 *only*. Removed in patch 4.0.3a.

Addendum: enum ILLUSION_GOSSIP = 4773 , instead of "magic number".
2016-01-12 17:37:18 +01:00
tkrokli 22dd523c1f Core/Scripts: move GOSSIP_ACCEPT_DUEL to DB
Another attempt to shorten the list of hardcoded gossip menu options.

This is the gossip menu option of the NPC ID 28406, Death Knight Initiate
in Death's Breach in the Scarlet Enclave, the death knight starting area.
This gossip is tied to the quest "Death's Challenge".

Removing this text in the core script: "I challenge you, death knight!"
(#define GOSSIP_ACCEPT_DUEL) and using `ADD_GOSSIP_ITEM_DB()`
to pull the gossip_menu_option 9765 from the database instead.
2016-01-12 10:18:44 +01:00
tkrokli 95a2eec923 Core/Scripts: move npc_shadowfang_prisoner gossip option to DB
Getting rid of one more incorrect and hardcoded text
which now will be read correct and from the DB instead.

Wrong text: "Thanks, I'll follow you to the door." (core)
Correct text: "Please unlock the courtyard door." (DB)

Thanks to @Aokromes, @r00ty, @velinath, @Nayd, @Treeston, @Zedron
and lots of other regular TrinityCore developers and members for the
inspiration and motivation, as well as helpfulness along the way.
2016-01-12 09:50:04 +01:00
ariel- b08038c8b6 Fix typo after dcb7082277 2016-01-10 23:38:57 -03:00
jackpoz e59b4324b8 Merge pull request #15977 from tkrokli/landmine_knockback_achievement
Scripts/Spells: Mine Sweeper achievement
2016-01-09 23:19:09 +01:00
jackpoz 4191bb868a Scripts/ICC: Fix static analysis issue
Fix an issue reported by static analysis
2016-01-09 21:53:53 +01:00
velinath d87f504b53 Core/Scripts/DB: Migrate specially scripted taxi NPC's to SmartAI 2016-01-09 14:39:07 -05:00
Duarte Duarte bddf9ec6fe Merge pull request #16101 from NathanHandley/3.3.5
Updated AuctionHouseSeller to have item class stack control
2016-01-09 18:46:20 +00:00
jackpoz e138e094a9 Scripts/Commands: Modify ".setskill" command to target current Player by default 2016-01-09 18:37:17 +01:00
jackpoz b39216eed3 Merge pull request #16186 from ariel-/spellmodcharges
Core/Spells: Fix redundant mod charge drop and spell crit calc
2016-01-09 16:51:39 +01:00
jackpoz b1d0855624 Core/Spells: Fix static analysis issues and a crash
Fix confusing NULL checks in Raise Ally check cast.
Fix a crash in Raise Ally triggered by executing ".cast back 61999" command targeting a pet in raid while being dead.
2016-01-08 23:13:15 +01:00
Saben65 ad425f9f17 Scripts/Shadowmoon Valley: Dragonmaw Peon
Fixes issue where NPC does not attack, even when aggro'd.
Fixes #16210
Closes #16204
2016-01-08 22:19:56 +01:00
Francesco Borzì 3e42d83e9c Merge pull request #16208 from ShinDarth/putricide-fix
[3.3.5] Scripts/ICC: Fixed Professor Putricide
2016-01-08 11:13:22 +01:00
ShinDarth b1a89943a2 Scripts/ICC: Fixed Professor Putricide
- closes https://github.com/TrinityCore/TrinityCore/issues/16207
2016-01-08 10:33:16 +01:00
ccrs e5d4005cc6 Core/Spells: Fixed Raise Ally
thx @Nayd for sniffs :)
thx @Shauren for helping to find all spell involved

* There is no implementation for stats update on Puppet class (only on Guardian) so same SummonProperty as Raise Dead Ghoul (non pet) is used.
(Default SummonProperties set category to SUMMON_CATEGORY_PUPPET)
* Override the Summon Effect to enable charm and stats scaling.
* PlayerAI is used to handle unaura on ghoul despawn or dead.
It's necessary due to the fact that all script hooks on ScriptedCreature are called on an unactive CreatureAI, resulting in creature being unable to handle unaura calls.
* Create UpdateAI call for Player class
* Stats scaling is based on forum and wowhead comments, they recall this ghoul as a copy of the other one (same stats).
* Spellscript for Ghoul spell Thrash

Closes #82
Closes #14830
2016-01-08 00:10:15 +01:00
jackpoz 2a50ea5cf1 Merge pull request #16193 from Goatform/3.3.5
Core/GameObjects: Fixed an issue where traps were not redirected to Grounding Totem
2016-01-07 19:27:40 +01:00
velinath 4e4ef26108 Core/Scripts/DB: Migrate Wing Commander Dabir'ee to SAI 2016-01-05 19:23:48 -05:00
treeston 1d9d03b289 Merge remote-tracking branch 'velinath/sai-migrations-2' into 3.3.5-base 2016-01-05 23:36:57 +01:00
treeston c7459327b2 Merge remote-tracking branch 'velinath/sai-migrations' into 3.3.5-base 2016-01-05 23:36:26 +01:00
Andrew Letson 9e366b36ae Core/Scripts/DB: Migrate Skyguard Handler Deesak to SmartAI 2016-01-05 16:38:55 -05:00
jackpoz 1c89b4dcdf Merge pull request #16188 from Asterc/3.3.5
Core/Player: Fix profession specialization being re-learnt on login after unlearning it
2016-01-05 22:10:20 +01:00
Goatform 42594c1687 Core/GameObjects: Fixed an issue where traps were not redirected to Grounding Totem
Closes #16145
2016-01-05 20:00:11 +01:00
Shauren a3dbfa5eb6 Core/Authserver: Do not close the socket immediately when user types in invalid authenticator token to allow receiving failure packet 2016-01-05 18:46:21 +01:00
velinath f21199dbc9 Core/Scripts/DB: Migrate Skyguard Handler Irena to SAI 2016-01-04 20:23:01 -05:00
elecyb d27b0ea8a8 Core/Player Drop deprecated code and fix bug where a player can have more than one profession specialization. 2016-01-04 22:42:11 -02:00
Duarte Duarte 893c63f320 Core/DBUpdater: Fix help text download link
Change from forums to GH Releases
(cherry picked from commit 6b529fcd43dd394a96a5441ab95523bdce3d58d3)
2016-01-04 22:53:34 +00:00
jackpoz 841ce54a0d Scripts/Commands: Fix ".help" command to show commands in alphabetical order 2016-01-04 23:30:46 +01:00
ariel- f810db72a9 Fix redundant calculation of spell critical chance, fix spellmods being dropped twice.
Closes #7315
2016-01-04 19:01:02 -03:00
jackpoz f22b1938db Scripts/Commands: Modify ".learn" command to target current Player by default 2016-01-04 22:44:19 +01:00
Treeston ae4fcc3685 Merge pull request #16156 from Treeston/3.3.5-instancerevive2
Game/Maps: Instance handling bug-fix follow-up
2016-01-04 16:21:01 +01:00
treeston 0f0a51b87a Game/Maps: Instance handling follow-up:
- Fix a bug where a player could maintain a conflicting non-perm solo bind if they were in the instance when invited to group. Closes #16150.
- If a group is created while the leader is in an instance that nobody is bound to, the group will take over the instance and bind to it. This stops the homebind timer when reforming group after disconnects and the like.
2016-01-04 15:48:53 +01:00
velinath 295f76d77c Core/Scripts: remove npc_taxi unused scripts 2016-01-04 09:14:03 -05:00
joschiwald f377a5875c Merge pull request #16171 from velinath/sai-migrations
Core/Scripts/DB: move Gryphoneer Windbellow to SAI
2016-01-04 00:32:10 +01:00
velinath caff65bdb1 Core/Scripts/DB: move Gryphoneer Windbellow to SAI 2016-01-03 18:30:47 -05:00
joschiwald 8a0bbc3869 Core/Spells: Fixed Enrage armor reduce part 2016-01-03 00:55:50 +01:00
joschiwald 35aed8902a Scripts/Taxi: addition to 660f7e72be 2016-01-02 23:57:56 +01:00
tkrokli b0da73fc5d Core/Scripts/DB: move Wyrmrest Temple taxi FP to SAI
Closes #15957

Move NPC gossip menu options from core script to DB SAI script
for the 3 local Flight Path NPCs in Wyrmrest Temple:

- 26443, Tariolstrasz (Steward of Wyrmrest Temple)
- 26949, Torastrasza (Majordomo to the Ruling Council)
- 27575, Lord Afrasastrasz (Commander of Wyrmrest Temple Defenses)

Additional positive effect: the NPCs are now using verified Blizzlike text in their gossip.

Extra credits:  @velinath for relevant background information in the issue,
@Helias & @ShinDarth for their excellent Keira2 web-based database editor.
2016-01-02 22:50:18 +01:00
treeston b6ed3d3fc2 Merge pull request #16126 from velinath/taxi-to-sai 2016-01-02 17:39:54 +01:00
Rushor 923a368ac7 Update copyright note for 2016 2016-01-01 12:02:33 +01:00
Treeston eb3dc8a4f0 Merge pull request #16110 from Treeston/3.3.5-instancerevive
Game/Maps: Clean up instance zone-in handling
2015-12-31 19:51:07 +01:00
treeston 43fa7d48a5 Game/Maps: Clean up instance handling.
- Rename Map::CanEnter to Map::CannotEnter. Return value changed from boolean (true means player can enter) to enum Map::EnterState (CAN_ENTER=0 means player can enter, any other value is a reason for deny).
- Move hack-y player error messages from within Map::CanEnter to the function calling CanEnter as appropriate (primarily WorldSession::HandleAreaTriggerOpcode).
- Modify WorldSession::HandleAreaTriggerOpcode to properly revive the player upon touching the portal leading to the instance they died in even if they are currently unable to zone in. Fixes and closes #15758.
- Modify Player::LoadFromDB to properly spawn players in the instance they logged off in if possible. Fixes and closes #15561.
- Modify permanent save behavior to be blizzlike: Players can always enter an instance they are saved to (assuming there are no map constraints against it), but get a homebind timer if the instance is already in use.
2015-12-31 01:02:07 +01:00
velinath be38235306 Adds William Kielor to SAI 2015-12-29 21:00:45 -05:00