* Added generic solution for vehicle accessories not relying on AI calls
* Only accessories marked as minion will be respawned when the vehicle enters evade mode
* Notify the summoner's AI when vehicle accessory fails to install and despawns
1) Fix Leeching Swarm damage and create spell difficulty links to code. Closes issue #4909 .
2) Fix Valkyr's Touch. Closes issue #4553 .
3) Fix Permafrost aura difficulty check.
4) Reduce Slime Pool damage range.
5) Avoid Shaman Champion Heroism spam using 5 minutes (CD) as timer.
6) Fix many spell target selection to only select players (no more totens or pets).
7) Fix Anub'arak Spike being able to receibe the permafrost aura in order to cast spike fail, hopefully.
- Declare some functions const
- Fix some mem leak
- Fix some resource leak
- Remove unused variables and functions
- Remove duplicate functions
- Reduce the scope of some variables
- Remove unused file
--HG--
branch : trunk
Note to scripters: be aware that you will need to hook into the Remove functions if you want to do stuff at GO/creature removal.
Closes issue 5011.
--HG--
branch : trunk
This fixes guards in Major cities.
Thanks to Aokromes for testing.
Thanks to click for converting all the scripts to work with this change.
--HG--
branch : trunk
* add helping methods for manipulating unit's health and use it where applicable
* fix some conversion warnings and cleanup code (formatting, CRLF, tabs to spaces)
--HG--
branch : trunk
* Keep in mind that this is a WIP although is extremely playable as it is.
* Known bugs are writen at the header of each file.
* If u know how to correctly solve any of those bugs or found a new bug, please report and, if you may, provide a fix for us to review.
* I'd like to thank all Trinity Community (in special, Shauren, QAston, Bio, Josh), rsa from SD2 for providing the base, all the ppl that helped me test and review so many many times.
* I personally have been working on this code since TC was near rev 8000 so i will take a break from it to work on other stuff (specially cause most of the bugs i was unable to solve alone).
* I'd like to strongly encourage others to provide the improvements that this instance need to become perfect.
* FInally, this commit might have something missing... i'll recheck as soon as i wake up tomorrow morning.
--HG--
branch : trunk
* Rename *mgr to their new names in scripts project
* Mass convert all the scripts (NEEDS THOROUGH TESTING, because it was done automatically) Please, report bugs on issue tracker.
--HG--
branch : trunk
rename : src/server/game/Instances/InstanceData.cpp => src/server/game/Instances/InstanceScript.cpp
rename : src/server/game/Instances/InstanceData.h => src/server/game/Instances/InstanceScript.h