Commit Graph
559 Commits
Author SHA1 Message Date
Machiavelli b8dec4ec35 Core/Opcodes: Enable CMSG_ATTACKSWING handler (Edit via github) 2011-12-11 14:27:30 +01:00
Machiavelli f57fd9c310 Core/Opcodes: CMSG_ATTACKSWING id (Edit via github) 2011-12-11 14:25:59 +01:00
Machiavelli 44cdb782bd Core/Opcodes: CMSG_REQUEST_VEHICLE_SWITCH_SEAT id 2011-12-10 21:19:01 +01:00
Machiavelli b1c8226d58 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x 2011-12-10 15:21:55 +01:00
kaelima 100bcd6aec Core/Protocol: Fixed unprocessed tail data for opcodes CMSG_QUEST_POI_QUERY, CMSG_SHOWING_HELM, CMSG_SHOWING_CLOAK and CMSG_AUCTION_LIST_BIDDER_ITEMS. 2011-12-10 13:42:22 +01:00
Nay e8b51cc25c Core/Packets: Re-add ticket related to opcodes to opcode enum (thanks Fabi for confirming them, I guess);
Add IsValidClass/IsValidRace methods to Player class
2011-11-29 18:45:22 +00:00
Rat 309fd11fb9 Core/MovementHandler: added new packet handler for movement
(it is using 4.2.0 struct so not useable, but can be updated, use it as a base)
2011-11-29 17:57:38 +01:00
Manuel Carrasco e2d303dc26 Core/Packets: Restored functionality of "Randomize" button at character creation. Now it is server-side. 2011-11-28 23:06:50 -03:00
Nay f94730bd93 Core/Misc: Fix "Return to graveyard" button and remove some opcodes that need to be confirmed 2011-11-28 23:41:30 +00:00
kiper 48652b9352 Core/Packets: Add some new opcodes and enable handlers for
some opcodes.
2011-11-28 22:05:43 +00:00
Nay 1a1cf8d263 Core/GOs: Update gameobject_template and SMSG_GAMEOBJECT_QUERY_RESPONSE 2011-11-28 17:22:21 +00:00
Nay 699574267c Core/Chat: Fix most chat opcodes
TODO: Addon chat handling and some chat types (raid, bg, dnd, afk)
2011-11-28 15:59:49 +00:00
Rat c1d6359218 Core/Packets: CANCEL_AURA "fix"
-Updates to WorldPacket and MovementInfo
2011-11-28 15:50:25 +01:00
Rat 487da95a92 Core/Packets: added new opcodes for player movement and some others
-enabled some handlers
-temp disabled the movementhandler to prevent spamming bytebuffer exceptions, until correct structure is found
2011-11-28 07:39:21 +01:00
Nay 6094e11ca5 Merge pull request #4123 from Venugh/4.x
Updated SMSG_FEATURE_SYSTEM_STATUS to 4.2.2 thanks to nay for help.
2011-11-27 14:48:07 -08:00
Venugh e667c4ab1d Core/Opcode: Fixed SMSG_FEATURE_SYSTEM_STATUS.
thx to nay for help.
2011-11-27 23:42:55 +01:00
kaelima 359a21a553 Core/Protocol: Allow use of a bunch of opcodes
(all structs have been checked)
2011-11-27 23:31:46 +01:00
Nay f28fd90535 Core/Protocol: Two new opcs and re-enable more handlers 2011-11-27 20:39:35 +00:00
Rat 7b5f51b006 Core/Packets: enabled / fixed handlers 2011-11-27 21:20:37 +01:00
Rat 0ffb50fcd2 Core/Packets: corrected error msg 2011-11-27 20:49:07 +01:00
Nay 521df431d2 Core/Protocol: Re enable handlers for some opcodes 2011-11-27 19:03:02 +00:00
Nay 23dae4e6bb Yet another typo in opcodes, failCount++ 2011-11-27 18:23:10 +00:00
Nay 2bd70aae3d Usual fix compile commit 2011-11-27 18:13:00 +00:00
Rat d977ed01e7 Core/Units: fixed power update
(yes you are now alive ingame)
2011-11-27 19:09:47 +01:00
Nay a28b5c3a95 Core/Protocol: Few more opcodes from WPP 2011-11-27 18:09:00 +00:00
Shauren 6d1c770d8d Cosmetic changes and typo fixes 2011-11-27 17:46:05 +01:00
Rat 5be5eae64f Core/Packets: updated WorldPacket compressor 2011-11-27 17:04:01 +01:00
Rat 7fdefceb43 Core/Packets: updated update_object structure
Welcome ingame!
2011-11-27 16:06:29 +01:00
Shauren 3a855f3f38 Core/PacketIO: Fixed memory leak in HandlePlayerLoginOpcode and cleaned some tabs -> spaces 2011-11-27 12:17:24 +01:00
kaelima b84d82e569 Core/Protocol: Add some account data protocols.
Their struct have not changed since 3.3.5a.
2011-11-27 04:02:59 +01:00
Nay 007fed581d Core/Unit: Update creature_template table and SMSG_CREATURE_QUERY_RESPONSE 2011-11-27 00:51:23 +00:00
Rat ca03e79ce7 Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.x 2011-11-26 20:38:25 +01:00
Rat 8cf3fde329 Core/CharacterHandler: fixed guid reading in PlayerLoginOpcode handler
thanks to Nay && Shauren
2011-11-26 20:38:00 +01:00
Rat 929da7396d Core/Packets: disable sending 0 as opcode and print trace info 2011-11-26 20:28:12 +01:00
Nay 846870bf6c Merge branch 'master' into 4.x
Conflicts:
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
2011-11-26 03:19:37 +00:00
Nay 5a4636c145 Core|DB/Quests: Rename and re-order fields in quest_template table, for the sake of consistency
Order should match SMSG_QUEST_QUERY_RESPONSE
2011-11-26 03:00:06 +00:00
kaelima a919265623 Core/DB: Fix character creation in Player::SaveToDB.
And some misc comments/whitespaces
2011-11-26 01:53:44 +01:00
kaelima aa215e5e80 Core/Misc: Fix compile and char creation
- Added very basic honor/conquest support, no idea if its works even a little since there's no possibility of testing yet
2011-11-26 01:46:41 +01:00
Shauren e8c3a3ac9c Core/Items
* Updated ItemTemplate structure to 4.x
* Calculate armor, damage and disenchant loot from dbc files

TODO: Use dbc disenchant ids in disenchant_loot_template
2011-11-25 23:24:40 +01:00
kaelima 9696d6ba7b Core/Mechanics:
- Add basic support for focus used by players (hunters)
- Drop all support for pet happieness (as it has been completely removed)
- Add new fields to characters db to store new power values
(Should now be able to create characters again)
2011-11-25 15:28:36 +01:00
Machiavelli ec3880a1d0 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x 2011-11-25 15:14:38 +01:00
Machiavelli 72675d55d8 Core/DBLayer: Use prepared statements in Player::SaveToDB. Also split the function up between an INSERT part (new character creation) and UPDATE part (existing character). 2011-11-25 15:14:00 +01:00
kaelima 3ea366be0a Core/Protocols: Rename CMSG_WORLD_LOGIN to CMSG_LOAD_SCREEN and add simple structure (still unknown purpose). 2011-11-24 18:58:00 +01:00
kaelima b76b820e49 Core/Protocol: Fix struct of SMSG_AURA_UPDATE/SMSG_AURA_UPDATE_ALL 2011-11-24 18:22:04 +01:00
Shauren ec8738557e Core/Items: Updated scaling item stat calculations 2011-11-24 15:02:23 +01:00
Rat 05880cc748 Core/DataStores:
-dropped dbcstring/db2string, use simple nonconstant char* (will be useable when loading custom data from db to dbc)
-fixed most dbc string related errors (you can now turn on logging)
2011-11-24 13:43:41 +01:00
kaelima d171f41e01 Core/Protocol: Handle CMSG_CAST_SPELL. 2011-11-24 06:14:57 +01:00
Nay 16e1ab0742 Core/Protocol: Add few opcode ids 2011-11-24 02:07:46 +00:00
Nay d6ad3c854a Core/Auth: Fix SMSG_AUTH_RESPONSE
Should send an extra byte with expansion (selecting new classes in char enum screen is now possible)
2011-11-24 00:36:02 +00:00
Rat 5d39e09d89 Merge branch 'master' of github.com:TrinityCore/TrinityCore 2011-11-23 20:23:26 +01:00