Nyr
bfad2b7027
Core/Spells: corrected Ids of triggered spells inDemon Soul's spell script ( #289 )
2021-08-28 15:07:51 +02:00
Ovahlord
8011d2de29
Core/Spells: ported resistance and immunity updates from 3.3.5 branch
2021-06-12 14:10:44 +02:00
Ovahlord
ed8cc640f0
Core/Spells: Pandemic will now proc on targets at or below 25% health only
2021-05-23 15:16:42 +02:00
Ovahlord
ab482d2d4f
Core/Spells: fixed Pandemic talent
2021-05-23 14:27:34 +02:00
Ovahlord
47d984d538
Core/Spells: converted some missing spell scripts that sneaked through the first iteration
2021-05-23 13:48:51 +02:00
Ovahlord
d47141ba98
Core/Spells: updated most warlock spell scripts to new scripting model
2021-05-23 13:46:18 +02:00
Ovahlord
254b4eb011
Core/Spells: Drain Life's healing effect will no longer benefit from Soul Siphon and updated Soul Siphon's bonus check to Cataclysm
2021-05-23 12:59:39 +02:00
Ovahlord
754c138f89
Core/Spells: ported CastSpell unclusterfucking from 3.3.5 branch
2020-11-04 22:37:11 +01:00
Warpten
2b2fc5fb8a
Core/Spells: remove PrepareSpellScript and PrepareAuraScript macros and make Hooklist use emplace behaivior ( #174 )
2020-08-28 15:40:26 +02:00
Shauren
44e0d6c0f9
Scripts/Spells: Replace RegisterAuraScript with RegisterSpellScript and remove it
2020-08-23 17:44:48 +02:00
Ovahlord
5be03870b5
Core/Spells:
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* fixed Hunter Fervor talent
* fixed Hunter Killing Streak talent
* fixed Crouching Tiger, Hidden Chimera talent
* allow controlled units to proc the auras of their owner when dealing spell damage
2020-08-23 00:51:52 +02:00
Treeston
942c3a77da
Core: Combat/threat system rewrite (PR #19930 )
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- PvE combat is now always mutual. UNIT_FLAG_IN_COMBAT is backed by actual references to the units we're in combat with.
- PvP combat is now also tracked, and almost always mutual; spells like Vanish and Feign Death can break this rule. That means we can easily determine a list of players we're fighting.
- By extension, IsInCombatWith now has sensible behavior when invoked on nonplayers.
- Threat and combat systems are no longer the same.
- They still have an enforced relationship (threat implies combat - clearing combat clears threat)...
- ...but we can have combat without threat. A creature (with threat list) isn't considered to be engaged until it has an entry on its threat list...
- ...which means we can now faithfully replicate retail engage behavior. Combat on projectile launch - engagement start on projectile impact. Yay for progress!
- AI method refactor, as already ported in 6113b9d - `JustEngagedWith`, `JustEnteredCombat` and `JustExitedCombat`.
- Vehicle threat is now properly pooled on the main vehicle body (fixes #16542 ).
- Various edge case bug fixes for threat redirects (Misdirection "cancelling" Vigilance and similar).
- Target re-selection is now significantly faster.
- Fixed a ton of other smaller edge case bugs, probably.
Closes #7951 and #19998 .
2020-07-22 16:49:37 +02:00
Treeston
ec04d3b2cd
[3.3.5] Combat/Threat rewrite - prep & refactor ( #19966 )
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* Combat/Threat rewrite (PR #19930 ) prep work. Mostly refactors, and a compatibility layer on ThreatManager/HostileReference that allows scripts to be changed already.
2020-07-22 13:43:23 +02:00
Warpten
0af44ccc01
Core/Spells: implement DoT clipping
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* Core/Spells: Implementation of DoT clipping.
* Core/Utilities: Backport "EnumFlags v3.0" from master.
* Core/Spells: Switch AURA_REMOVE_MODE to a flag set.
2020-06-04 18:16:03 +02:00
Aokromes
d6d3f06f06
New year
2020-01-04 18:32:38 +01:00
funjoker
6c56916b29
Misc: Update copyright information
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Happy new year
2020-01-01 18:47:28 +01:00
Ovahlord
846d4f3472
Core/Spells:
...
* fixed Jinx talent
* Shadow Trance is now consumed uppon casting Shadow Bolt
2019-12-16 21:39:34 +01:00
Ovahlord
0dd5fdafbd
Core/Spells:
...
* corrected crit chance bonus for Last Word Talent
* fixed Improved Searing Pain talent
* removed hackfix for Improved Mind Blast
* moved Incerate damage bonus hack into proper spell script
* updated and fixed Afterpath proc
* fixed Shadow and Fame proc
* updated Backdraft proc
* fixed Burning Embers talent
* fixed Empowered Imp talent
* fixed Fire and Brimstone damage bonus for Incenerate and Chaos Bolt
* updated several spell scripts to new model
2019-12-08 20:23:51 +01:00
Ovahlord
7371f305ae
Core/Spells: added missing handling for Seed of Corruption detonation when surpassing the needed damage threshold to explode
2019-11-04 01:00:17 +01:00
Ovahlord
1ea13572cf
Core: fixed several warnings accross the board
2019-10-04 03:40:43 +02:00
Ovahlord
911eeb0b63
Core/Spells: updated Shadow Ward aurascript to new model and assigned it to correct spell id
2019-08-13 19:28:35 +02:00
Ovahlord
a4c2aec677
Core/Spells: Conflagrate will no longer take spell bonus values into account since it's inside their amount value now
2019-06-20 20:16:16 +02:00
Ovahlord
4626c426b9
Core/Spells: fixed remaining Soulburn mechanics
2019-04-18 22:37:07 +02:00
Ovahlord
76c22f5be0
Core/Spells: removed a unneeded spell enum validation from Drain Life spell script
2019-04-01 04:09:30 +02:00
Ovahlord
2620e02b7d
Core/Spells: initial work on Soulburn Mechanics
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* todo: finish Soulburn: Seed of Corruption mechanic
2019-03-31 11:12:24 +02:00
Ovahlord
bc468d8449
Core/Spells: removed a deprecated load override from Soul Harvest script
2019-03-22 01:44:23 +01:00
Ovahlord
e75a1a8dfb
Core/Spells: updated Seed of Corruption to Cataclysm and fixed aoe damage effect when killing a unit with it
2019-03-22 01:42:28 +01:00
Ovahlord
65ce8409a3
Core/Spells: Harvest Soul will now use GetTickNumber instead of a own variable
2019-03-22 01:29:43 +01:00
Ovahlord
e5ce4f5fea
Core/Spells: Soul Harvest will now properly generate Soul Shards
2019-03-22 00:00:36 +01:00
Ovahlord
54382d7926
Core/Spells: Drain Soul will no longer generate Soul Shards during channeling
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* fixed the damage bonus when Drain Soul is used on a target below 25% health
2019-01-19 12:38:10 +01:00
Ovahlord
771f21a171
Core/Spells: Drain Soul will now only have a 25% chance to generate a soul shard while channeling
2019-01-17 23:02:39 +01:00
Ovahlord
26dea3b71a
Core/Spells: fixed damage formular for Conflagrate and updated spellscript to new model
2018-07-10 23:20:38 +02:00
Ovahlord
37e4b3492c
Fixed build after recent header cleanup
2018-03-28 14:58:59 +02:00
Ovahlord
2cfdd3cbe0
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
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# Conflicts:
# src/server/game/AI/CoreAI/PetAI.cpp
# src/server/game/Battlegrounds/Battleground.cpp
# src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
# src/server/game/DungeonFinding/LFGMgr.h
# src/server/game/DungeonFinding/LFGQueue.h
# src/server/game/Entities/Creature/Creature.h
# src/server/game/Entities/Pet/Pet.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Entities/Unit/Unit.h
# src/server/game/Globals/ObjectMgr.h
# src/server/game/Groups/Group.cpp
# src/server/game/Groups/Group.h
# src/server/game/Guilds/Guild.cpp
# src/server/game/Guilds/Guild.h
# src/server/game/Handlers/GuildHandler.cpp
# src/server/game/Handlers/LFGHandler.cpp
# src/server/game/Handlers/MiscHandler.cpp
# src/server/game/Handlers/NPCHandler.cpp
# src/server/game/Instances/InstanceScript.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Maps/Map.h
# src/server/game/Maps/ZoneScript.cpp
# src/server/game/Server/WorldSession.cpp
# src/server/game/Spells/SpellEffects.cpp
# src/server/game/Weather/Weather.cpp
# src/server/game/Weather/WeatherMgr.cpp
# src/server/scripts/Commands/cs_reload.cpp
# src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
# src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
# src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
# src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
# src/server/scripts/Kalimdor/VortexPinnacle/vortex_pinnacle.h
# src/server/scripts/Spells/spell_dk.cpp
# src/server/scripts/Spells/spell_druid.cpp
# src/server/scripts/Spells/spell_generic.cpp
# src/server/scripts/Spells/spell_hunter.cpp
# src/server/scripts/Spells/spell_mage.cpp
# src/server/scripts/Spells/spell_pet.cpp
# src/server/scripts/Spells/spell_shaman.cpp
# src/server/scripts/Spells/spell_warrior.cpp
2018-03-28 12:35:52 +02:00
ariel-
5ff847159c
Core: header cleanup, split realmlist, boost compatibility, cotire, remove stormlib/zlib and stormlib/bzip2 and instead use dep sources
2018-03-28 04:41:59 -03:00
Ovahlord
5ef1a67a27
Core/Spells: fix Fel Armor healing effect
2018-03-17 18:55:06 +01:00
Ovahlord
7602eb73f3
Core/Spells: improve codestyle of recent spell fixes
2018-03-17 17:00:19 +01:00
Ovahlord
e294044787
Core/Spells: Drain Soul will now properly grant Soul Shards while channeling.
...
* moved Soul Shard handling to aurascript
2018-03-17 13:15:22 +01:00
Ovahlord
a46736ba4c
Core/Spells: fixed Drain Life healing
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* implement Soul Siphon bonus heal effect for Drain Life
* implement Drain Life bonus healing from Death's Embrace
2018-03-17 12:49:50 +01:00
Ovalord
e8bc3c5391
Core/Spells: merged DBC spell coefficient reading (commit: 1826437c094966ae339a154844df8587b2122888)
2018-02-25 20:12:22 +01:00
Ovalord
8a274f0329
Core/Spells: merged level penalty removal
2018-01-27 12:59:32 +01:00
Aokromes
7be6304306
Core/Spells: Removed outdated mechanic (spell downranking coef penalty)
2018-01-27 12:28:42 +01:00
Aokromes
4bd0525edd
Update copyright note for 2018
2018-01-01 01:06:19 +01:00
ariel-
a7a024d1d6
Core/Auras: reset periodic aura timers by default. Except when aura comes from triggered spell
2017-05-03 23:51:47 +01:00
ariel-
51f26dfe51
Core/Spells: Implementation of QAston proc system
2017-05-03 20:08:08 +01:00
Aokromes
719a317a67
Update copyright note for 2017
2017-01-02 07:26:38 +01:00
Aokromes
74cb8608c3
compile fix
2016-07-20 14:16:33 +02:00
Aokromes
11636faadf
Core: define CREATURE_FAMILY_NONE to avoid magic numbers in code
2016-07-20 12:49:38 +02:00
Aokromes
3f0c7f6b2f
Core/Spells: Renamed EnsureSpellInfo to AssertSpellInfo to minimize differences between branches
2016-07-19 12:02:52 +02:00
ariel-
d04d14e34d
Update copyright note for 2016
2016-01-11 23:27:45 -03:00