Commit Graph
452 Commits
Author SHA1 Message Date
Pitcrawler ca100a30f0 DB/Quests: Fix Convocation at Zul'Heb, closes #9122 2013-06-13 12:44:07 +02:00
Pitcrawler 2f771d4950 DB/Quests: Fix Badlands Reagent Run II, closes #9880
Thanks @joschiwald and @Kirkhammett
2013-06-12 21:15:17 +02:00
Malcrom ec474a62e5 Core: More Function Renaming. 2013-06-11 21:25:12 -02:30
Malcrom 66978cfc3b Core: Some function renaming. 2013-06-11 19:54:27 -02:30
Malcrom 047608e7de Core/SAI: Add check so npc will not send text to pet. Also updated isPet() to IsPet(). 2013-06-11 18:39:51 -02:30
Pitcrawler 368e3c17a1 Core/Scripts: Simplify spellscript from 1f785905d5 2013-06-08 19:30:40 +02:00
Pitcrawler 1f785905d5 DB/Quests: Fix Danger! Explosives!, closes #6850 closes #9458 2013-06-08 16:21:24 +02:00
Pitcrawler 379d41735c DB/Quests: Fix some remaining issues from https://github.com/TrinityCore/TrinityCore/commit/aaa1d9b749988fb1ad3139041e7199b1381b54ba
For example the missing floating visual and prevent the script from being started more than once.
2013-05-27 14:29:46 +02:00
Spp 00c1168897 Core/Misc: Remove trailing whitespace, compile warnings and minor cosmetic changes 2013-05-21 08:37:28 +02:00
Spp d1677b2db0 Core/Logging: Performance-related tweaks to logging system
All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros.
    Memleak fix
2013-05-13 15:07:36 +02:00
kandera abbe692d72 Core/Cleanup: cleanup tabs and change them to spaces 2013-04-03 18:22:22 -04:00
Pitcrawler 294fac60a0 DB/Quests: Fix It Was The Orcs, Honest! Closes #2037 2013-04-02 01:06:19 +02:00
Gacko ccb95c7462 Script/Spell: Apply Shadow's Fate to Sindragosa
Sindgragosa is summoned in instance script and would not pass the modified check otherwise

Related to: #9487
2013-03-22 21:36:25 +01:00
Nefarion 49fd11ab5a First step of comment style refactoring to doxygen-style. 2013-03-08 21:55:37 +01:00
Trista 17061cb9e5 Scripts/Icecrown: Add script* support for Borrowed Technology/Volatility quests
* There are heavy core problems that make it not fully functional for now.
1) Enter vehicle of 31578 is being overriding the vehicle aura of the accessory so it kicks it out. (both get applied to 1, but instead decoy should be to 0).
2) Even if mentioned above get fixed the accessory is supposed to implicitly hit another passenger with explosion
and no seat flags for it even unknown.
3) Armored Decoy doesn't keep emote from freeze mechanic when enter vehicle connected with a not supported flag.
4) Vehicle speed seems too fast (there is some general vehicle not correct speed problem with spline being involved).

Connected with: #5757
2013-03-08 04:55:44 +02:00
click 3a9c26225e Core: Fix non-PCH compile (missing headers on some of the scripts) 2013-03-07 22:21:21 +01:00
Nay e7dbb4296c Scripts/Spells: Fix Winter Veil PX-238
Ref #9238
Thanks @joschiwald
2013-02-18 22:15:58 +00:00
Shauren e49aaab6f6 Scripts/Icecrown Citadel: Improvements to Shadowmourne quest line 2013-02-17 02:10:08 +01:00
zwerg e5e970baec Core/Spells: Fix cooldown problems for Val'anyr, Hammer of Ancient Kings
Closes #9162
2013-02-09 23:19:18 +01:00
Spp 61979f8591 Scripts/Player: Add OnMapChanged to PlayerScripts (after map changed)
Core/Dungeon Finder: Use OnMapChanged script to cast/remove Luck of the draw
- Also move code to force party update to LfgPlayerScript
- Remove some obsolete Lfg code after recent commits
2013-02-04 16:52:43 +01:00
Spp ec5d16db8a Core/Dungeon Finder: Declare some functions private as those are not used outside LFGMgr. Also do not expose LFGDungeonData outside LFGMgr 2013-02-04 06:43:03 +01:00
Spp f743424f63 Core/Dungeon Finder: Corrections to previous commit
- player::inRandomLfgDungeon was supposed to return if current player map and difficulty are the ones player applied for
2013-02-04 05:50:52 +01:00
Spp f753c989f2 Core/Dungeon Finder: Simplify Spell Luck of the draw code
Core/Dungeon Finder: Partial recode of "group list" using existing Lfg functions
2013-02-04 04:43:49 +01:00
w1sht0l1v3 ffb4c63fe3 DB/Misc: Add full script for Pilfering Perfume (A:24656 H:24541)
Closes #5205
2013-02-04 05:22:09 +02:00
Vincent_Michael 480c847156 Core: Some cosmetic changes 2013-01-26 19:49:53 +01:00
joschiwald af50ce6223 Core/Spell: convert more spells to SpellScripts 2013-01-22 23:36:51 +01:00
joschiwald c38d95ac33 Core/Spells: convert some spells to SpellScripts 2013-01-20 04:30:17 +01:00
Spp 802657250c Core/Misc: Apply codestyle to multiple files 2013-01-14 09:50:59 +01:00
Gacko 0b07912622 Fix nonpch build and warning. Move script to spell_quest.cpp 2013-01-13 15:37:01 +01:00
joschiwald 2f1bbb2c7a Misc: Reorder more scripts in some script files and some cosmetic stuff 2013-01-13 02:41:40 +01:00
blub 41817bc259 Merge pull request #8917 from joschiwald/spellscripts_reorder2
Misc: Reorder more scripts in some script files and some cosmetic stuff
2013-01-11 17:50:48 -08:00
joschiwald 95f8068a6f Misc: Reorder more scripts in some script files and some cosmetic stuff 2013-01-12 02:16:30 +01:00
Vincent_Michael 2fcd4c381c DB/Conditions: Convert shadowstep spell script in conditions 2013-01-11 23:37:54 +01:00
Vincent_Michael ecbcca8794 Core: Whitespace cleanup 2013-01-11 14:49:38 +01:00
joschiwald 0c16b95905 Misc: Reorder scripts in some script files and some cosmetic stuff 2013-01-11 04:18:02 +01:00
Vincent_Michael cc65aba789 Update copyright note for 2013.
Happy new year.
2013-01-01 00:41:01 +01:00
Trista 8c82c075cc Scripts/Quest: Defending Wyrmrest Temple
* insert complete db sniff support, appart from missing spawns
* remove achievement from disables (supported by core - timed one)
* insert core support for spells and the defender itself, since SAI makes it act weird (maybe in future when SAI get integrated someone will convert it)

Closes #1861 on 90% (except spawns (there are enough, but a lot more needed and minnor stuff that are core side connected with vehicles spellcastresults)
2012-12-24 00:51:39 +02:00
Kaelima 05c38b20ea Merge pull request #8668 from joschiwald/random_changes
Core/Misc:
2012-12-19 23:48:00 -08:00
joschiwald f4e7cde1b5 Core/Misc:
- some simplifications in reputation calculation
- removed aura in SPELL_AURA_LINKED should depends on SpellDifficulty
- remove some unneeded variable declarations when it's already declared
- remove some hacks
- fix some warnings in Lfg stuff
- some codestyle changes
2012-12-19 12:55:51 +01:00
Vincent_Michael 7dd019e7bb Misc/Script: Convert winter veil mistletoe event in sai 2012-12-18 22:27:48 +01:00
Trista 323989cc47 Core/Spells: Fix a typo in Bombing Run quests
* no idea how this number left like this for so long unseen, good it filters 1 target
2012-12-18 02:03:29 +02:00
Vincent_Michael d2cc278283 Core/Spells: Rename spell script scripts in correct script name 2012-12-14 23:19:03 +01:00
CeIa b87cc31106 Scripts/Events/Achievement: fix 'Out With It'
Credits to @darkman1983

Closes #8211
Closes #8126

Signed-off-by: Nay <dnpd.dd@gmail.com>
2012-12-14 01:23:53 +00:00
Vincent_Michael ebae4ab249 Core/Hunter: Fix Call of the Wild targets
Closes #8618
Closes #8610
2012-12-10 10:36:59 +01:00
Vincent-Michael 082c3f4267 Core/Hunter: Fix Furious Howl targets 2012-12-04 20:50:01 +01:00
Vincent-Michael ddb6c95042 Core/Spells: Convert Replenishment in spell script 2012-11-30 18:27:34 +01:00
Spp b5c9ab8802 Core/Misc: Reduction of header dependencies - Step II 2012-11-20 12:30:30 +01:00
Spp bf8b642a47 Fix compile without PCH (Also added some minor changes to minimize differences with 4.3.4) 2012-11-19 12:02:33 +01:00
Spp b99c347747 Core: Remove Player.h dependency from all the possible headers 2012-11-17 05:18:37 +01:00
Spp 013fb1f4d9 Core/Misc: reduced amount of string memory allocations (Step I) 2012-10-24 15:34:48 +02:00