Commit Graph
23395 Commits
Author SHA1 Message Date
Ovahlord ca2358f63e Fixups for recent commit 2018-04-08 13:38:57 +02:00
Ovahlord 459bfdbddc Tools:
*ported master commits:
2c64bb97e6fddcbd15ef39fde3d0828bbf600ec6
a71d4b70ff8329878967652b131ce811ad699aa6
cfa948193c7fcdc8d2acacf7594fcb0a891516c3
2018-04-08 09:46:14 +02:00
Ovahlord ffee6ab73b Scripts/Deadmines: fixed spawning Captain Cookie when the instance has been unloaded (eg. due to a crash) 2018-04-05 04:04:05 +02:00
Ovahlord af978724c0 Core/AI: implement OnSucessfulSpellCast hook 2018-04-04 23:04:03 +02:00
Ovahlord 654461619a Scripts/Deadmines: implement new handling for spawning Vanessa's ropes so only the missing ropes will spawn 2018-04-04 23:03:37 +02:00
Ovahlord 990defbdd8 Core/Creature: move MakeInterruptable helper to creature class to make it accessible from all places with no multiple definitions 2018-04-04 02:19:45 +02:00
Ovahlord c702437d32 Scripts/Deadmines: Note from Vanessa will no longer spawn when loading the instance save and Vanessa has been defeated already 2018-04-02 23:05:47 +02:00
Ovahlord 51a7184520 Core/Spells: Vengeance attack power bonus may not be higher than 10% of the players maximum health 2018-04-02 23:03:42 +02:00
Ovahlord ce21ed1543 Scripts/SFK: fixed Lord Walden's Frost Shards channeling and fixed codestyle 2018-04-02 08:55:01 +02:00
Ovahlord 891eb14df9 Scripts/Deadmines: make Admiral Ripsnarl not selectable when vanishing into the fog 2018-04-02 07:51:38 +02:00
Ovahlord 5a59d33fd5 Scripts/Deadmines: cleaned more things up and fixed a tabbing 2018-04-02 07:47:36 +02:00
Ovahlord 92ca9b867d Scripts/Deadmines: minor cleanup after recent implementation 2018-04-02 07:44:22 +02:00
Ovahlord e0ad916764 Scripts/Deadmines: finished Vanessa VanCleef implementation... finally! 2018-04-02 07:42:31 +02:00
Ovahlord 20566cb142 Scripts/Deadmines: more work on Vanessa VanCleef
* scripted Rope movement and Adds AI
* initial work on detonating the ship
2018-04-02 03:34:56 +02:00
Ovahlord 763a05515a Core/LFG: the weekly Valor Points cap bar will now have the correct title when hitting weekly cap 2018-04-01 18:15:48 +02:00
Ovahlord a191dcdaaf Tools/Vmapextractor: Fixed extracting liquids in wmos 2018-04-01 18:06:26 +02:00
Ovahlord 1f807e7a99 Core/Spells: Fixed persistent area auras always spawning with no phase 2018-04-01 00:46:21 +02:00
Ovahlord 30e6bcad3c Tools/Mapextractor: Removed fatigue from Vashj'ir 2018-04-01 00:44:49 +02:00
Ovahlord 261fbb29e8 Core/Creatures: fixed a issue where creatures that are walking on puddles are considered swimming so their gravity got enabled. 2018-03-30 00:29:13 +02:00
Ovahlord 2efc91a839 Core/Maps: Fixed child/parent map crash 2018-03-30 00:08:53 +02:00
Ovahlord 98a7ccfab5 Tools/Mapextractor: Implemented liquid object detection
* Core/Vmaps: reverted position and liquid data update function from 3.3.5 and restored master handling in order to fix conflicts between the new phasing and liquid object handlings
2018-03-29 21:41:58 +02:00
Ovahlord 58d0cd8a8c Scripts/Gilneas: some initial work on chapter 2
* implement intro event for chapter 2
* added support for entering phase 181 after completion
2018-03-29 15:39:07 +02:00
Ovahlord 30aaf4c1f9 Core/Spells: to not display invisbility screen effect when using a unknown type9
*fixed a SAI crash
2018-03-29 04:04:43 +02:00
Ovahlord 0db0f35cae Revert "Core/Entities: Some changes to LoS z checking & MotionMaster::MoveJumpTo"
This reverts commit 157719d4b0.
2018-03-28 18:45:36 +02:00
Ovahlord 70b58b7122 Core: fixed loading Deadmines scripts 2018-03-28 15:36:11 +02:00
Ovahlord a3aa2a680e fixed build for real 2018-03-28 15:12:10 +02:00
Ovahlord 37e4b3492c Fixed build after recent header cleanup 2018-03-28 14:58:59 +02:00
Ovahlord 2cfdd3cbe0 Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
# Conflicts:
#	src/server/game/AI/CoreAI/PetAI.cpp
#	src/server/game/Battlegrounds/Battleground.cpp
#	src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
#	src/server/game/DungeonFinding/LFGMgr.h
#	src/server/game/DungeonFinding/LFGQueue.h
#	src/server/game/Entities/Creature/Creature.h
#	src/server/game/Entities/Pet/Pet.cpp
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Entities/Player/Player.h
#	src/server/game/Entities/Unit/Unit.h
#	src/server/game/Globals/ObjectMgr.h
#	src/server/game/Groups/Group.cpp
#	src/server/game/Groups/Group.h
#	src/server/game/Guilds/Guild.cpp
#	src/server/game/Guilds/Guild.h
#	src/server/game/Handlers/GuildHandler.cpp
#	src/server/game/Handlers/LFGHandler.cpp
#	src/server/game/Handlers/MiscHandler.cpp
#	src/server/game/Handlers/NPCHandler.cpp
#	src/server/game/Instances/InstanceScript.cpp
#	src/server/game/Maps/Map.cpp
#	src/server/game/Maps/Map.h
#	src/server/game/Maps/ZoneScript.cpp
#	src/server/game/Server/WorldSession.cpp
#	src/server/game/Spells/SpellEffects.cpp
#	src/server/game/Weather/Weather.cpp
#	src/server/game/Weather/WeatherMgr.cpp
#	src/server/scripts/Commands/cs_reload.cpp
#	src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
#	src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
#	src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
#	src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
#	src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
#	src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
#	src/server/scripts/Kalimdor/VortexPinnacle/vortex_pinnacle.h
#	src/server/scripts/Spells/spell_dk.cpp
#	src/server/scripts/Spells/spell_druid.cpp
#	src/server/scripts/Spells/spell_generic.cpp
#	src/server/scripts/Spells/spell_hunter.cpp
#	src/server/scripts/Spells/spell_mage.cpp
#	src/server/scripts/Spells/spell_pet.cpp
#	src/server/scripts/Spells/spell_shaman.cpp
#	src/server/scripts/Spells/spell_warrior.cpp
2018-03-28 12:35:52 +02:00
Aokromes ad07191b89 Fix encoding 2018-03-28 11:31:28 +02:00
ariel- 4f0870cf32 And finally zmq nightmare is over 2018-03-28 06:11:01 -03:00
ariel- 4e05743909 Dep: fix more zmq 2018-03-28 06:05:10 -03:00
ariel- 925264c000 Misc: build fixes (linux) 2018-03-28 05:54:57 -03:00
ariel- 4aecd176e7 Core/Tools: fix warning 2018-03-28 05:23:53 -03:00
ariel- f3f99cc317 Core/Globals: fix some DBC loading from DB data and reorder columns (must be in relative DBC order or else you get garbage data) 2018-03-28 04:42:16 -03:00
ariel- 5ff847159c Core: header cleanup, split realmlist, boost compatibility, cotire, remove stormlib/zlib and stormlib/bzip2 and instead use dep sources 2018-03-28 04:41:59 -03:00
ariel- 7fff6c424f Compile zmq locally 2018-03-28 03:20:25 -03:00
Ovahlord 53e989dcd3 Revert "Core/Movement: merged smooth waypoints (commit: 05fb27dae4e8af859e01e5b9e52b082cba217657)"
This reverts commit 6dddfc812c.
2018-03-27 22:04:30 +02:00
Shauren e02dbdb176 Core/Misc: Build fix for some compilers
Closes #21705
2018-03-27 20:51:07 +02:00
Ovahlord d2b2dc8fca Core/Spells: Blessing of the Eternals will now properly increase the proc chance for Earthliving Weapon only 2018-03-27 03:14:59 +02:00
Ovahlord 09dc44b08e Scripts/Deadmines: fixed a typo that caused the Foundry Door to stay closed when defeating Foe Reaper 5000
*implement a reset mechanism to reset Vanessa's nightmare
2018-03-27 01:42:44 +02:00
Ovahlord ad7057f784 Scripts/Deadmines: some minor fine tunings for nightmare phases 2018-03-27 01:16:48 +02:00
Ovahlord c3e247acb9 Scripts/Deadmines: dropped some unneeded code and moved it to SAI
*fixed some targeting fails for Ripsnarl's nightmare
2018-03-27 00:20:44 +02:00
Ovahlord d473c1f0b8 Script/DM: finished initial work on Nightmare phases
*todo: fix calissas resque and nightmare offwearing message and reset nightmare when vanessa evades
2018-03-26 01:14:03 +02:00
Ovahlord b60589fa9f Core/Players: merged a fix for frozen emotes in specific circumstances 2018-03-25 20:40:03 +02:00
Ovahlord 7bd10bace8 Core/Phasing: synch phasing with PR 2018-03-25 18:16:40 +02:00
Ovahlord 612686f639 Core/Phasing: removed an incompatible loading validation until the datastore system has been adapted for that handling 2018-03-25 18:16:39 +02:00
Ovahlord b958176025 Core/Phasing: synch phasing with PR 2018-03-25 18:15:45 +02:00
Ovahlord b526c99390 Core/Phasing: removed an incompatible loading validation until the datastore system has been adapted for that handling 2018-03-25 15:32:23 +02:00
Ovahlord 2be999978a Scripts/Deadmines: improved range for Mechanical Nightmare lightning platters 2018-03-25 03:15:59 +02:00
Ovahlord a88659ac1c Scripts/Deadmines: more work on Vanessa VanCleef's nightmare phases.
*finished Glubtok and Helix nightmares
2018-03-25 03:03:48 +02:00